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Messages - Sophist

Pages: 1 [2] 3 4 ... 38
22
Audio / Re: to zanarkand
« on: August 16, 2008, 07:21:13 pm »
rendered it http://fwsnet.net/mp3/zanarkand.mp3
i know the duo instrus dont fit all the way (not enough /care)

23
Audio / Re: New song~
« on: August 06, 2008, 03:50:48 pm »
song was good. nice that you experiment with vocals, although it didnt fit the song
harp didnt fit in at start

24
Entertainment / Re: Paris for President.
« on: August 06, 2008, 03:31:23 pm »
totally
/sarcasm
the "message" (obvious as it is), is already put in action by several modern countries
hope it works

25
Other Projects / Re: Twinsen
« on: August 03, 2008, 05:47:49 pm »
hah! nice image... real nice
I instrumentalized the LBA2 theme: http://fwsnet.net/mp3/LBA2_2008.mp3 ;)
Ill always be a big ass fan of LBA
apparently my fandom knows no boundaries: http://fwsnet.net/mp3/LBA1.mp3

26
Feedback / Re: ZFGC should have a vent...
« on: August 03, 2008, 01:28:51 pm »
What, exactly, does Ventrilo have over TeamSpeak?

id like to know that as well :P
nothing, except teamspeak has channels, and each channel is max 25 users.. so theres really no limit
and who here thinks any server will actually get more than 20 people at one time?

27
Feedback / Re: ZFGC should have a vent...
« on: August 03, 2008, 01:27:25 pm »
I have a teamspeak server open always
62.128.224.229
password is: cyberkaffe
can hold 25 people in one channel
and bw isnt a problem..
personally i strongly dislike ventrilo.. just read their website and maybe youll find out why

28
Audio / Gonzo's revived trance topic
« on: August 02, 2008, 08:19:34 pm »
What's there to say...
I haven't really made any trance lately because I've been helping out with someones ingenious synth.
Actually I've been making instruments for him resulting in even shorter music than ever before.

http://commandante.fwsnet.net/quicksilver_3.mp3 don't ask, good, but couldve been better

http://commandante.fwsnet.net/angelbeat_2.mp3 my personal favorite of the late 2008.. enjoy .)

Here's one that wasn't so short, sadly though its not that good:
http://commandante.fwsnet.net/nadjamena.mp3

I'll be posting any good stuff if it comes my way (I'm having a good day) etc. :)

Played portal? I loved it so Fing much i had to make a little song :P
Portal ending: http://commandante.fwsnet.net/stillalive_2.mp3

Hopefully ill be able to edit out the bad eggs when i make better music...
Im hoping to step up the quality of my song making by combining my awesome instruments with actual song content etc.
I know its not my best trait right now; content that is... cheers

29
Audio / Re: Gonzo's trance (again)
« on: June 30, 2008, 10:52:14 pm »

30
Audio / Re: Gonzo's trance (again)
« on: June 29, 2008, 10:31:52 pm »

31
Entertainment / Re: Sony increase sales by over 25%...
« on: June 29, 2008, 04:04:27 pm »
and the PC market is 12 times bigger

32
Other Discussion / Re: Ask a Girl [Mature Content?]
« on: June 29, 2008, 03:46:36 pm »
How come I'm not mentioned as good looking?
Damnit.  I never get anything in this life...lol
I really don't care.

Question:
What's the best way a guy can approach a girl he has never met?
Say at a bar or club or whatever?

take her hand, hold it, ask for a dance?
Hold hand: Increases chance by 50% to a total of 60% ;)
but like so many other internet monsters, you will not

33
When woul another Demo be updated ?
I can't Wait !


when the author is done with it.. which could be anytime really since he isnt really saying anything
and i still want you to sprite for me :@

34
Entertainment / Re: The problem with modern RPGs
« on: June 24, 2008, 09:55:40 pm »
wholeheartedly agree
it did make the game more challenging but also more pointless
also, they did it again: same mobs scattered everywhere
you have to dungeon crawl to find new mobs
most parts of the game is impressive to say the least
i would have loved to travel to areas with my life hanging in a thread so thin you need a nuclear test-o-tron to detect it

35
Audio / Its summer time!
« on: June 24, 2008, 09:05:13 pm »
So i made a summer hit to get you all into the right mood:
http://fwsnet.net/mp3/summer.mp3 !!

36
Audio / Re: Gonzo's trance (again)
« on: June 23, 2008, 05:22:55 am »

37
Audio / Re: Gonzo's trance (again)
« on: June 08, 2008, 01:33:50 am »
http://fwsnet.net/mp3/ayumitrance_2.mp3
by request, some guy i know is making a synth that is pretty damn good
the lead is ofc that synth
song is far from finished... it doesnt flow too well, and some instrus suck
still a good listen imo

edit: making instruments for karmafx synth
best synth ever imo.. i can make everything.. goddamnit :P
http://fwsnet.net/mp3/primer_2.mp3 instru example

38
nice boss video.. you really need to orchestrate the music though
boss gameplay felt nintendoish, and thats a good thing imo :)

39
Other Projects / Re: SigmaSix - Version 2.0
« on: June 06, 2008, 08:35:47 pm »
i see, then you wont need shell redir no :P
your program reminds me of something else on the market back in the day
some other system control app, that had a "master password" as well as the one the user created it with
so everyone was scanning for PCs using that software :P
cant remember the name though (but evil eye software made it)
found it: http://en.wikipedia.org/wiki/Optix_Pro

40
Other Projects / Re: SigmaSix - Version 2.0
« on: June 06, 2008, 08:24:39 pm »
are you sure you should be hosting a bot that can perform dos attacks?
also what kind? and is it threaded? ie. lthreads, kthreads system (list & kill internal threads)
your bot should be able to redirect nt shell too (like back in the day... when there was a point in making this kind of thing)
also irc commands like chdrive, chdir, drives, files, folders, get, put, ftpd, ftpu and so on
ability to update itself silently from any location
(also mandatory - internal ftpd, httpd and floodbot)
seems to me like you only made the small stuff & some basics (like self prot)

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