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Messages - Dervilacus

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41
Discussion / Re: CHESS?
« on: July 18, 2013, 08:52:59 pm »
Just updated the sheet and also wanted to say Thanks to MG for moving this for me  :) and Starforsaken I think it would be Awesome if you made this XD. I've wanted to try this as an actual game for a bit now, but i just haven't gotten around to making a playable board yet, that and it's kinda hard to find someone to play Chess let alone a more complicated version of it

42
Discussion / Re: CHESS?
« on: July 17, 2013, 04:46:40 am »
tight butthole i wasn't sure where this should go, that's why it ended up here. And thinking about having it made into a coded game kind came to me last minute, my original intent was to just make it into a regular board game. But i think I might put it up in discussion Thnx MG :)

Edit: Actually do you think you could move this there for me? Or would it make more sense to just start a new thread?

43
Discussion / Re: CHESS?
« on: July 16, 2013, 07:31:54 pm »
Alrighty :) here is a basic idea of what I was thinking about. This is pretty much just pieces, placement, and Basic moves, but feel free to let me know  what you think. Oh and if possible would anyone be interested in making this into a game? I would but alas coding is lost on me :( . Anyways here is a preview of a New type of Chess :) Enjoy!

Edit: Updated the pic with a few of the rules, don't know why but i feel like i'm missing a rule or two... Anyways some of you who've played chess a lot might notice I've slightly changed the En Passant rule, I felt it was kinda needed to keep the pawns a little more involved :) . Also I didn't put much of a description on a few older pieces, I figured they were kinda self explaining. If someone finds something too confusing let me know so I can better explain it on the sheet.

Edit 2: Just a quick explanation on the Squire... While a Squire may NOT put a King into CHECK, It MAY put a King into CheckMATE. kinda confusing but it is fair.But a king Still may NOT move to an enemy Squires side.

Edit 3: Updated the sheet with what I believe is all of the regular movements, also added a special move called Guarding (details on the sheet). still kind of feeling like i'm missing something though... oh well, i'm sure i'll remember.

44
Discussion / CHESS?
« on: July 16, 2013, 04:16:53 pm »
Anyone here play Chess? :huh: If so, anyone here that plays Chess think that chess is a bit over due for another change? :huh: The reason I ask is because in my boredom I've created a new style of chess. , but the problem is i'm not to sure how it would work. If this peeks anyones interest Post and let me know, I'll put up a pic with whats what later.  :)

45
Graphics / Re: Amalgamancer :: An Art Blog of Monster Fusion!
« on: July 11, 2013, 10:36:31 pm »
Monster Fusion huh... Sounds interesting and fun.  :)

46
Entertainment / Re: How Do You Approach Games You've Finished Again?
« on: June 05, 2013, 04:39:32 pm »
It really depends on the game and what kind of game it is. With a Zelda game I usually tend to just play around with the weapons (like hitting Epona or Chickens with the Boomerang), Or like TP I always steal a Boar (if you would call it stealing) just so i can ride around with the other ones chasing me.
But Final Fantasy I usually just replay for the story (Its the closest thing to a book that I will read).
The Elder Scrolls and Fallout on the other hand are Really fun games to find glitches on, Like in Fallout NV if you buy a sniper rifle and get Fire Ammo for it you can catch enemies on fire using V.A.T.S. then canceling V.A.T.S., the best part of it is that the enemies wont be able to find you XD .
But yeah in conclusion all in all it just Really depends on what game it is.  :)

47
Graphics / Re: Zelda Items TMC style
« on: March 29, 2013, 04:45:56 pm »
@LorentzChronon: Well, I won't make the sprite sheet if nobody wants to use it for anything. There's a difference between a ripping project and a custom-sprite project: sprite-ripping is good to collect sprites, the goal is to rip-'em-all no matter whether anyone plans on using them; custom-sprites are for a specific purpose, with the intent to use.

Miles it should't matter if people want to use them or not spriting should be something you do for enjoyment I mean i doubt if any of the sprite i make will ever be used but thats okay B/C the reason i do it is really just B/C im a fan of the game and would really like to see Alttp get a new look to it without being TO drastic with the changes.
But don't get me wrong i would love to see my sprites in a game but in my mind my chances are pretty slim but that doesnt stop me from being an Artist :) :P :)

48
Entertainment / Re: What are you currently listening to?
« on: March 29, 2013, 04:22:45 pm »
<a href="http://www.youtube.com/watch?v=qvzCmV3_12c" target="_blank">http://www.youtube.com/watch?v=qvzCmV3_12c</a>
About forgot about the greatest song ever......and yeah yeah yeah  go ahead and laugh if you must but this is the only thing that can bring a tear to my eye for some reason
... Dango Daikasoku

49
Entertainment / Re: What are you currently listening to?
« on: March 27, 2013, 06:38:38 pm »
<a href="http://www.youtube.com/watch?v=Ohx8i_fCwrA" target="_blank">http://www.youtube.com/watch?v=Ohx8i_fCwrA</a> <a href="http://www.youtube.com/watch?v=J8J02vjMlrY" target="_blank">http://www.youtube.com/watch?v=J8J02vjMlrY</a>
AMV Cowboy Bebop - Bohemian Rhapsody one of the good oldies :) :) :)
And A Really good tune for any rainy day XD

50
Graphics Requests/Archive / Re: Need Zelda TP Styled 2D Sprites
« on: March 21, 2013, 04:51:30 pm »
If you're looking for sprites in Alttp style I have a wolf link and a midna on my Links Variety post feel free to use them if this is what you're looking for :)  no attack for Midna quite yet


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