What do you think you'll make? And also, post here suggestions for other's custom gametypes and work on your own!
I had two gametypes already developed in my mind.
1. Hide and Go Snipevariant: team hide and go snipe (there's a team of snipers and a team of hiders. same rules apply)
team 1: sniper
team 2: hidersThe sniper has unlimited sniper ammo, is invulnerable, and moves at normal speed.
The hiders move faster by an as of yet undetermined percentage, and have no shields. They're also invisible.
No radar functionality in this gametype. No grenades. Hiders only have pistols, but it doesn't matter because the sniper is invulnerable.
How to score: This is what I'm having trouble on. What I was thinking was, (I don't know if this one thing is possible) the hiders start out with 5 points (kills, captures, whatever) and the sniper has to either tie or surpass this. If the sniper passes this number, the game is over, sniper wins. Then someone else is the sniper and they have to try and pop some skulls.
2. Spartan Laser Tagteam 1: (one person) is "it"
team 2: everyone else
Basically, what we have here is a classic game of tag, but...when you get laser'd, you're it.
team 1 is invulnerable, with unlimited Laser ammo and moves at normal speed.
team 2 is without shields, moves 300 percent faster, and have pistols (again, doesn't matter cuz team 1 cant be killed)
no radar functionality, no grenades, no weapon or vehicle spawns.
How to score: (again, this one has some problems) The guy who is "it" has to try and kill someone with the laser. The number of rounds is like 15, with the score to win being 1 kill. Once the guy who is it "lasers" someone, the round is over and then the guy who got killed is now "it". Fun, right? But what if someone gets double or triple killed (at the same time, not like within 2 seconds of each other). Then, what, they're both it? No, I guess it depends. How would you choose which one of the two who got killed would be it? :\ Hosts decision I guess.
Feedback, improvements, your own ideas...go crazy!