Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Tlozpop

Pages: [1] 2
Hi everybody.
Do you remember me?

When the King of Thieves CP has began to die, I've started remaking my very first project, that I loved like no other one, with the Sooternew's engine.
Now I'd like to leave the demo I have never leaft. But I'm not a very good coder in GM, so I can't do something nice alone.
So I want to ask if somebody would be interested to help me making this.

The important thing is that it won't be a completed game, only the road to the first dungeon and the dungeon itself. Like this I focus on something not too ambitious and improve chances to have a finished work.

So what is missing in programming are:
-a wind waker-like intro
-spin attack
-hookshot (first dungeon object)
-some enemies (probably just Octorocks and Chuchus)
-the first boss
-Some cutscenes
-Falling into water and into a hole
-dungeon systems (doors, keys, boss key, chests, room view,...)
-probably some other little things...
and everything that's in the old CP engine if I'm not allowed to use it.

About what have been done, I have the story, pretty all maps, original music, the intro is almost complete as I have all pictures, it just lack on some text.
And the title screen and name screen are done.
So there are very good roots to do someting.

Now some WIP screenshots to show how it looks like:

Credits and thanks to Tompel, Scooternew and Kren(maybe someone else..)
There are deku nuts on the screens but there won't be deku nuts in the game.(sprite by Kylink I think)

So if you are interrested, I can show you what I have, tell you about the story, about the first project, the old team...

You can answer and ask questions here, send me a PM or e-mail/Msn to tlozpop'at'hotmail.com

PS: Somebody speaking french would be awesome, but it's not essential.

Entertainment / Re: Micheal Jackson Died
« on: June 25, 2009, 11:23:22 pm »
I will never moonwalk in the same way.

Graphics / A few Spirit Tracks rips
« on: June 09, 2009, 01:23:39 pm »
I was bored, so I ripped this from E3 screenshots.

Well I don't really want to be credited, but I'd like to know if somebody use it.

MC Link's Awakening / Re: Boss / Guardian Sprites
« on: April 22, 2009, 03:08:14 pm »
Wow, really impressive.
Except that outlines are not all black in mc, that's amazing.
And it's easy to fix.

MC Link's Awakening / Re: Character Sprites
« on: April 17, 2009, 10:57:10 am »
I made this a long time ago, use it if you want.

The animation is a bit quick, but nevermind...

Graphics / Re: Graphics of my game
« on: April 10, 2009, 10:01:21 pm »
I hope you'll do something with all of this.
I've be waiting to see an engine since the first time you showed me your "gato".
That's so a great universe and style, don't give it up.

You need a coder so I won't be able to help you but if you want some help in spriting, animating or doing artworks, I'll be right there.

Entertainment / TLOZ Spirit Tracks announced on DS [big pictures!]
« on: March 25, 2009, 06:07:18 pm »
Well, the game will be titled The legend o Zelda : Spirit Tracks, will be on DS, will be released this year in Japan and Link will be able to drive a train. That's all I know.

Entertainment / Re: Someone is working on a Link's Awakening Remake
« on: March 22, 2009, 10:13:14 pm »
People who make LA remakes are !@#$% and sheep shaggers.....
Hmm, so you like sheeps? XD

Entertainment / Re: Someone is working on a Link's Awakening Remake
« on: March 22, 2009, 04:20:17 pm »
Everybody is making a LA remake nowadays....
Jeod is doing one in lttp style, the community project is going to be one in mc style, there is this one too in a 3D-GB style, and now this one in full 3D.
People are really creative theses times.
Well, I go back playing the original one...

EDIT=> Hey look my avatar is a Wind Waker remake from LA!!! Just noticed....
Even if it's not totally true....

Graphics / Re: [Urgent!] GIF behaves odd.
« on: March 02, 2009, 08:27:18 pm »
Happy birthday!

I used Adobe ImageReady witch comes with Photoshop CS2.

Graphics / Re: [WIP] Koholint LttP Style, Holodrum MC Style
« on: March 02, 2009, 04:29:55 pm »
I've made this one.

Graphics / Re: 3D Stuff by Tlozpop
« on: January 16, 2009, 08:57:30 pm »
They are not level on the artwork... so I did it like this.
Even if I haven't kept the same proportions. So that may not look right. But the objective was to improve my skills, not to make something totally usable. I'll do some change if I find some use for this a day.

So the video is here, I find it not that great for the time it took to render, but that was only to show you a moving version.
Next time I'll optimise it to be faster.
<a href="http://fr.youtube.com/watch?v=-5O3We0nLJw" target="_blank">http://fr.youtube.com/watch?v=-5O3We0nLJw</a> You can see it in HD on Youtube.

Graphics / Re: 3D Stuff by Tlozpop
« on: January 15, 2009, 09:22:25 pm »
My PC is just powerful enought to run a game like Assassin's parkour but 3dsmax rendering is a lot more advanced than a game engine. And I used advanced lighting and shadows and the textures I've made myself are really HD.

I don't know how many segment there are. Less than 500 I think, look there:

I have took a better picture from the rendering window.

Better? ( hmm shadows are pretty black on that side....)

Graphics / Re: 3D Stuff by Tlozpop
« on: January 15, 2009, 08:51:46 pm »
Ah ok. I'm not sure about a movie, but maybe some short clips.

About the roof, there is nothing that hurt me on this picture, but maybe you're right but I can't take some other shots (11h15 remaining :'( for 23,5% done) and now you said it doesn't work I don't remember if that was the same on other angle.
This is a roof texture from TP's castletown quickly recoloured in blue.
I guess I'll have to make my own.

Graphics / Re: WIP 3D LTTP church[Updated again]
« on: January 15, 2009, 06:06:26 pm »
Amazing wow I could see this easily being in an lttp 3d game or maybe even a Zelda cgi movie.

Also, I was wondering what program are you using?

I am using 3D Studio Max 2008.
What is a Zelda cgi movie?

It's almost finished now.

I've started some other things I'll may show you in few times... if you are nice.
Also I'm currently rendering a 30s video of the church to truly see it in 3D, but it say there is still 7h23 remaining :o, so you'll have to wait a bit.

Graphics / Re: 3D Priest (Revamp of graphic from my Game)
« on: January 15, 2009, 03:03:55 pm »
Nice, it looks really professional.
IMO you could give him a little nose.
But I wonder how it could be animated.

Graphics / Re: WIP 3D LTTP church[Updated]
« on: January 09, 2009, 11:37:03 pm »
No, I don't have the skill to do a full 3D game yet. Later I wish...

So, update!

First go in texturing, it needs some more work and I'll have to change some things but I was sick of that grey.
I have also added the little bricks in the bottom and cleaned up windows and doors a bit.

Graphics / Re: WIP 3D LTTP church[Updated]
« on: January 08, 2009, 02:47:36 pm »
I'd like it but it's allready hard enought for me to program in 2D, I can't imagine with 3D...

Graphics / Re: WIP 3D LTTP church[Updated]
« on: January 08, 2009, 12:51:35 pm »
Thanks guys!

Here is the first update. Check the first post.

Graphics / 3D Stuff by Tlozpop
« on: January 07, 2009, 03:30:03 pm »
I wanted to improve my 3d modeling skills (the few I had) so here is the beginning of the church from A Link to the Past based on this artwork: http://thehylia.com/media/albums/images/alttp/scene_36.jpg

I did this in Low poly modeling with 3Dsmax 2008
Some opinions?
See you later for some updates.



Pages: [1] 2

Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved

Page created in 0.048 seconds with 19 queries.