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Topics - Kylink

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Recruitment / Strange Request -- help finding my projects from 2007
« on: September 04, 2016, 04:39:36 am »
Hey what's up ZFGC,

I used to come on here a lot...a long, long time ago. That would have been about 9 years ago! ha ha The thing is, that I made a bunch of projects back then that meant a lot to me, but I changed computers so many times that I lost them all. I wanted to see if there was anybody that still had these demos. Some of this stuff is from before the cakefarts administration, so I won't be surprised if it's gone forever.

http://zfgc.com/forum/index.php?topic=18642.msg199753#msg199753 = The Legend of Zelda: Blade of Mirrors
http://zfgc.com/forum/index.php?topic=30997.msg347377#msg347377 = When Friends Attack!
http://zfgc.com/forum/index.php?topic=30675.msg343283#msg343283 = Comic Mischief!

They are probably lost in the sands of time, but if you do, that would mean so much to me to get them back and try playing them again, and maybe I could show my future kids. Thanks a lot.

Thanks a lot.

Entertainment / Burn After Reading
« on: October 11, 2008, 10:52:37 pm »
This was an awesome movie, and definetly theatre worthy. Has anyone else seen it?

Entertainment / The Emperor's New Groove Was A Fantastic Movie
« on: October 07, 2008, 01:18:47 am »

Honestly, show me a funnier animated movie and I will applaud you. I haven't seen one in all of my years of movie watching.

The characters were well thought out, and actually *gasp* funny, which made this appeal to not just children. It's kind of like Spongebob, in that it isn't just childhood funny, but funny funny.

Other Projects / [Completed] When Friends Attack!
« on: September 10, 2008, 03:18:49 am »

This is a game I've worked on yesterday, and today...so it hasn't been very long. Basically, you shoot my friends, who have their heads put on stick figures. You go through rounds trying not to die. You can left click to shoot and right click to drop a bomb. Shoot me (the red one) to get extra health.

Honestly, this is the first game I've ever truly created. I think it's because I spend years honing the graphics, music, etc. but the task of actually completing it eludes me. Hopefully you aren't turned off by bad graphics and bugs.

Yeah, by the way, characters get stuck in walls, deal with it. I might make another game with better programming one day, but probably not.


When Friends Attack

Entertainment / Funny movie mash-ups
« on: September 09, 2008, 12:43:03 am »
<a href="http://www.youtube.com/watch?v=sfout_rgPSA" target="_blank">http://www.youtube.com/watch?v=sfout_rgPSA</a>

<a href="http://www.youtube.com/watch?v=8uwuLxrv8jY" target="_blank">http://www.youtube.com/watch?v=8uwuLxrv8jY</a>

Not really a movie, but hilarious.
<a href="http://www.youtube.com/watch?v=RGGa-EOySHg" target="_blank">http://www.youtube.com/watch?v=RGGa-EOySHg</a>

Entertainment / The greatest film of all time...
« on: August 30, 2008, 03:09:01 am »
...is definetly not this one:


Rotten Tomatoes has given Disaster Movie a whopping 0% so far. If one critic can applaud this garbage, I will be saddened immensely.

Other Discussion / Most n00bish posts?
« on: August 26, 2008, 08:28:01 pm »
Hey guys, I was just looking through some of my posts and thought, "Wow...I was a pretty big n00b, not that long ago". And I was. So, here are my most n00bish posts I've ever done.

Why all the spaces?  :-X
I will tell you why none of these choices were done wrong. I love the game to death:

The owl was a fun, cool guy who teaches you stuff in the beginning of the game. I loved how when he went upside down, he looked like he had a moustache :D

Sheik turning to zelda. shocking and awesome.

sun glare? just an added effect...it doesn't even effect gameplay...

The dialog is smart and really greatly written!

the spirit temple was my favorite temple! they should have had more switching!!!!

thats how i disprove those complaints!

...Ugh, look at the question marks.
woah......how did I never see those before...i think that is so cool....oh my god...

what have I been missing????!?!?!?!??!

...And this spectacular piece of crap.
hey abcgum09, you should call your self abpgum09, cuz you already been pwn'd!!!

ha ha ha ha ha

anyways, yes it will finish...its been decades now.

And with that, I send you people out to look for your worst posts! Most likely they won't be as bad as this...but, still.

Audio / [Request] Music for Comic Mischief (uploaded sample)
« on: August 26, 2008, 03:22:38 am »
Hey guys. I'm making the game Comic Mischief, and I really need some music. Basically, what I would like is:
-title theme
-opening/back story
-first world
-boss music

And then, just see where it goes from there. I know there is some good music makers on this site...and I would really like help.

If not, could anyone suggest any good music making programs (preferably free?)

Other Projects / [Demo] Comic Mischief
« on: August 24, 2008, 07:44:51 pm »

This is a platformer I have been working on since May of 2007. So far, I have up to the end of the first world done, and there will be eight worlds in total, each consisting of four levels.

A long time ago, there was an evil king who used a magical throne to enslave his people. One day, a group of mages banished him into a dimension, with the throne acting as a key. The throne was lost into the myths of time...

As the main character, you awaken, not knowing where you are...

Title Screen
Level 3


The improvements over Demo 1 are:
-The levels are less difficult.
-3 lives
-New abilities
-Text System
-Coins are changed to "Z"s.
-Actual AI (sorta) added to the boss.
-New enemies added.
-Clock fixed.
-Character slowed down.


Demo 2

Feel free to comment, and add ideas. Thanks for playing!

Coding / [request] Help with sprites during cinemas...
« on: August 22, 2008, 11:00:25 pm »
So, basically, my character keeps dissapearing during cinemas in my game. I have multiple abilites that change the characters appearance, so I have a script: scrVarDeclare() that says what all of the sprites are at each position:
Code: [Select]
if global.player="normal"{
if global.player="super"{

And then I would have something like:
Code: [Select]
//for the holding left event
instead of:
Code: [Select]
//for the holding left event

I then put the scrVarDeclare() into my step event.

The problem is that I have in cinemas and such:
Code: [Select]

I think the problem has to do with me disabling the drawing of some sprites during the step event, so that he doesn't change the sprite from what I want it to be during the cinema.

Hopefully, this isn't too confusing,but can someone can help me?

Discussion / Help With Platformer Boss
« on: August 18, 2008, 11:33:01 pm »
Hey guys, so basically, I'm working on a game, and I need help on the first world's boss. It's basically a large blue  creature that walks back and forth, and you have to jump on it's head three times to kill him. It's really simple, and I want to...spice it up a little. Do you think anyone can help?

Also, he gets carried in by a bird, as sort of an introductory sequence. Some examples of ideas I would like would be uh...like, after you hit him, he gets angrier and faster, he grows in size, different appearance, etc.

Graphics / Mischevious Galaxy Cat
« on: August 03, 2008, 01:24:10 am »

Graphics / Improvements To My Cinema Scenes
« on: August 02, 2008, 08:54:10 pm »
I am sort of making a game (progressing slowly, and I work on it off and on). Anyways, I thought that I should improve my old scenes. You can see that they improved...dramatically.







C+C? I want to get a good style going before I re-do more of my own scenes.

Discussion / A More Realistic RPG Idea
« on: July 31, 2008, 10:47:52 pm »
So, this is basically the first idea for a game that started from a dream. Basically, in my dream, I was walking in the dark, and as soon as I moved off of my property (I live in the country, so the area that isn't my property is covered in Canola) a bunch of monsters woke up and attacked. This started to make me think of how a more realistic RPG would work.

Instead of random battles, or monsters that walk around that start battles when you run into them, this is what happens. Monsters don't suddenly appear, but instead they wake up or see you when you move into their territory. Birds circling above you would see you and swoop down to attack, living trees would uproot and chase you, etc.

Another idea is one that was sort of used in Final Fantasy 2. Basically, instead of EXP that upgrades abilities when you go up a level, by using your sword a lot, your sword will go up in levels and become stronger. So, say I use a bow a lot, I will become stronger with bow's and maybe gain better accuracy and more skills. This applies to stat's too. Every time you attack, your power goes up. Every time you run, your agility increases.

Is there any games that are like this? I like this idea.

Move this if it isn't in the right place.

Graphics / Captain Frampton
« on: July 25, 2008, 03:02:38 am »
This is my edit of Peter Frampton...into a character I'm sure you all should know. This is the best I could do at the moment. What do you think?

Entertainment / Games deserving of a remake?
« on: July 14, 2008, 12:37:57 am »
What games do you think are deserving of remakes?

I vote Mystical Ninja: Starring Goemon. That game was fantastic. The music, the graphics, the gameplay, a game that great deserves to be introduced to this generation of gamers.

Feedback / An idea for an award.
« on: June 01, 2008, 09:19:24 pm »
Give 4Sword the award for "most detailed posts". Let's look into his post history:

Ha, I am all for net neutrality but I doubt your motives for posting this.  Judging by all I have seen I can say that is the same girl that said that she would do pretty much anything sexually to whom she saw as the greatest supporter of net neutrality.  I wonder if you want some, lol.  Meh, but yeah, by packaging content, you pretty much destroy the chances for start-ups to make it; and more and more categories are becoming obsolete as websites offer more as they expand.

The series Neon Genesis Evangelion was flawed in that it was rushed near the end and changed due to the sarin attacks on the Japanese subway system.  The series is good though in that it uses a lot of religious symbolism and delves into the character of Shinji and why he thinks the way he does.  I liked the series mainly due to the idea of man as a being struggling to survive against what could be considered greater beings.  The resourcefulness of the humans in the series and their unwillingness to die out as a species shows the depth of the human character while providing interesting plot material.  After all, conflict makes a series, and rather than mainly focusing just on human to human struggles, the series uses conflict as a way for the character to self-reflect as well as to show humanity uniting with itself against a common enemy.

Anyway, I liked the series The Big O, especially the first season.  It deals with amnesia and is reminiscent of film noir.  It was also cut short before it was supposed to be; it ends at the conclusion of the second season (well not technically, I do not want to ruin the plot), and there was supposed to be a season three.

My guess would be that the permission setting was applied to the "Member" usergroup which is not the same as a regular member; i.e. in the profile summary, a normal member's position would be something like "Deku", but anyone with access to the Spam forum would be a "Member".  Because of this and the fact that outpouring of awards surfaced itself in the Spam board most if not exclusively, I can assume that the two are related.  Meh, there are a lot of permission flaws; well there are checkboxes that should be checked or unchecked.
I am just saying that sometimes when really bad things happen, it is for the best.  I would not advocate for those things to happen through intervention of fate, but if that is laid about in a series of events to happen and it cannot be changed by anyone near her, then I cannot complain.  I understand the severity of rape and it is not something that should be taken lightly.  Objectively though, something like that would change her life if she decided not to kill herself.  Maybe not, I don't know.  The path she is on now is shallow though and needs to change anyway.  Whatever gets her off that path is best for the world and herself.  The violent guy or girl who does it will also go to jail, so a deviant will be put away, another benefit for the world.  Morality is a crux.

And it goes on and on like that (disregarding Spam, of course). So...there you go.

Entertainment / Mario and Zelda Big Band Performance
« on: May 25, 2008, 12:02:59 am »
Has anyone heard these? They are absolutely fantastic:

<a href="http://www.youtube.com/watch?v=55jZjqmtgdY" target="_blank">http://www.youtube.com/watch?v=55jZjqmtgdY</a>

<a href="http://www.youtube.com/watch?v=RBoZSkDT3Do" target="_blank">http://www.youtube.com/watch?v=RBoZSkDT3Do</a>

They both start out good, but then get amazing after a few minutes. Just listen and you'll see what I mean.

Other Discussion / Flying entities of Mexico
« on: May 04, 2008, 01:37:11 am »
Flying Entities of Mexico

This is a video of a strange flying entity in the mountains of Mexico. You could say that this is a U.F.O, but only in the way that it's unidentified. It's pretty weird. What do you think it is? They say it's a witch...but that seems kind of stupid.

Feedback / Name Change
« on: April 27, 2008, 08:19:41 pm »
Could you put some stock back into the name change item in the shop? I kind of wanted to change my name back to Kylink.  :)

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