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Messages - Bludleef

Pages: 1 [2] 3 4 ... 38
21
Graphics / Re: [WIP] Cragma MC Style
« on: November 26, 2010, 02:04:33 pm »
Wow I remember that guy.  That was one of my favorite boss fights in Spirit Tracks.  I love the whole riding the carts around him.  It kind of reminded me of Indiana Jones. LOL.  The sprite looks great guys keep it up.

22
Graphics / Re: SSF2 Animated Sprites?
« on: November 23, 2010, 04:31:55 am »
Well I would suggest going to the creator's forum here: http://forums.mcleodgaming.com/ asnd asking for them.  Also, I would ask for permission to use them at the same time.

23
Entertainment / Re: Which are your top 3 Favourite ZFGC/Yoyogames games?
« on: November 10, 2010, 01:19:41 am »
 ::) Sadly this topic has been riddled with off topic post. I have cleaned it. From now on.

PLEASE STAY ON TOPIC! That is all.

24
Graphics / Re: WIP Sprite
« on: November 10, 2010, 12:55:38 am »
Looks nice. It has an interesting style and is quite detailed for a sprite.  Is this for a game or for fun/practice?

25
Entertainment / Re: Which are your top 3 Favourite ZFGC/Yoyogames games?
« on: November 09, 2010, 03:45:02 am »

Three faves is hard, but currently.

1. Flying Rooster - I cannot wait for the next playable demo of this game. All hail Drandula!
2. OOT2D - You can't help but smile when you see an OOT remake get this far.
3. Sage Knight - Has kind of a close place in my heart.


26
Zelda Projects / Re: [DEMO] The legend of Zelda 3D Flying Rooster
« on: November 05, 2010, 02:25:29 am »
Nicely done Drandula you never cease to amaze me with this project!  XD

27
MC & FS / Re: [request] Epona Sprites Mc style
« on: October 28, 2010, 10:56:03 pm »
Or you could get this from this topic http://www.zfgc.com/forum/index.php?topic=32651.15. I believe Xfixium ripped them from FSA.

28
Recruitment / Re: [Request] Place I can find/hire spriters
« on: October 28, 2010, 06:12:32 pm »
There are plenty of spriters/pixel artist here.
http://www.wayofthepixel.net/pixelation/index.php
But I think you have been there before.

29
Updates / Re: NCFC 2010 - Uh-Oh Spaghetti-O's
« on: October 24, 2010, 03:40:33 am »
I did.  XD

30
Zelda Projects / Re: [Demo] The Legend of Zelda: The Sage Knight
« on: October 22, 2010, 10:37:01 pm »
good to see a classic zfgc project back to track ;)
It is nice to see a progress in this project again.
Thanks I am determined to keep the progress going until it is finished.  I really never stopped I just took some time to flesh out the storyline. Making maps scripts, etc.
Hmm, a zelda game using RPGMaker, will this be turn based or normal zelda battles?

Will download later

Turn based.

31
Zelda Projects / [Demo] The Legend of Zelda: The Sage Knight
« on: October 22, 2010, 03:35:27 pm »

-PLEASE READ BEFORE POSTING-
Ok many of you have seen this game come and go, and that has been mostly because I was trying to do too many things at once, but now I am focusing on one project at a time starting first with Legend of Zelda: The Sage Knight.  As I began to work on the storyline of The Sage Knight I became more and more interested with the back story so I decided to once again rework the storyline and tell the story of the original Sage Knight. The setting is set 500 years before the events of the next installment which will be known as Return of the Sage Knight, but will not just be the old storyline. I am very excited and focused on this game this new storyline I have feels so much more like it will be great. I hope that you like it as well.
Check here or the website http://www.bludsoft.com/lozsk/index.htm for updates.

-STORY-
Young Link awakens on the morning of his 16th birthday witch marks his first day at the Royal Hylian Academy, but his first day is anything but average! Not only has the princess seemed to take some sort of interest in his training, but on his visit to meet the princess something completely unexpected happens!

-SCREENS-






-DEMOS-

Demo 1
This demo will take you through the first bit of story and give you a feel for the new world of Sage Knight.(Download available 9/20/2008)

I have been hard at work on this game recently and will reveal Demo 2 at NCFC this weekend. The demo will take you all the way through to the first dungeon The Forest Cave.

32
Discussion / Re: [Discussion Time] Could Zelda ever have RPG traits?
« on: October 22, 2010, 07:29:05 am »
I think so obviously as I am attempting to make a more strictly RPG Zelda in Sage Knight.
True but I haven't seen your game containing any puzzles yet
You haven't seem demo 2 yet.  ;)

33
Discussion / Re: Legend of Zelda: The Sage Knight
« on: October 22, 2010, 06:03:11 am »
Ah, also about the topic, I wasn't referring to how the old topic was deleted but about Windy's new project system on the site. The one where when you add a project to it, it automatically creates a topic on the forum. The reason why the WIP boards were locked to regular member postings. http://beta.zfgc.com/index.php/projects/items/index/wip/

Oh ok I didn't realize that ever actually got initialized. In that case I will move this to concepts and make a proper project post later after NCFC is over. If you want to move it elsewhere then that is fine.

34
Discussion / Re: Legend of Zelda: Sage Knight
« on: October 22, 2010, 04:32:50 am »
I understand the lack of some content due to wanting to reveal that at the NCFC event, but the lack of the site page - well it is like regular members had their permissions altered so that they could directly post here. And also like the images you did post, it makes your work look like n00b stuff. The first image is horribly optimized in how it seeks to achieve a centered transparency and the second image is not centered (which might be alright) but contains wasted pixel space on its sides. Your work suffers in a manner akin to cleanly placing a world-class meal in a dumpster.

Otherwise the Great Deku Tree looks nice in your preview image. The leaves look really good.

Oops put the wrong banner that is what I get for copy and pasting some info and doing it when my whole body is telling me to go to bed.  There we go a bit better, I deleted the old topic so this can be the new topic for it.

Thanks on the Great Deku, but I didn't make it, it was made by a guy named, as silly as this sounds , "Bloop" on RPG Revolution forums for his Zelda game that he stopped making for some reason.

35
Discussion / Legend of Zelda: The Sage Knight
« on: October 22, 2010, 03:15:44 am »

-PLEASE READ BEFORE POSTING-
Ok many of you have seen this game come and go, and that has been mostly because I was trying to do too many things at once, but now I am focusing on one project at a time starting first with Legend of Zelda: The Sage Knight.  As I began to work on the storyline of The Sage Knight I became more and more interested with the back story so I decided to once again rework the storyline and tell the story of the original Sage Knight. The setting is set 500 years before the events of the next installment which will be known as Return of the Sage Knight, but will not just be the old storyline. I am very excited and focused on this game this new storyline I have feels so much more like it will be great. I hope that you like it as well.
Check here or the website http://www.bludsoft.com/lozsk/index.htm for updates.

I have been hard at work on this game recently and will reveal Demo 2 at NCFC this weekend. The demo will take you all the way through to the first dungeon The Forest Cave.  

Lastly I have attached a preview of the Great Deku Tree's area for a taste.


36
Discussion / Re: [Discussion Time] Could Zelda ever have RPG traits?
« on: October 22, 2010, 02:14:22 am »
I think so obviously as I am attempting to make a more strictly RPG Zelda in Sage Knight.

37
Graphics / Re: Olid Link Model
« on: October 19, 2010, 02:56:45 pm »
Wow, just wow. That looks amazing!!

38
Entertainment / Re: you shouldn't have done that
« on: October 16, 2010, 03:40:45 am »
Song of Healing backwards = Saria's Song.

(at least that's true of the notes you play in the game)

Yes, but not of the notes the orchestra plays after you cue them.  Those notes = creepy. Also, Saria's song was basically the Lost Woods theme so creepy + Lost Woods theme is actually quite creepy. XD

39
Entertainment / Re: you shouldn't have done that
« on: October 15, 2010, 11:43:39 pm »
Great story. Just in time for Halloween.  A great "Happy Halloween!" to all Zelda fans! XD.  I will say I never realized how creepy the song of healing is when played backwards.  

40
Audio / Re: [Request] A specific Spinner Sound
« on: October 15, 2010, 04:18:12 pm »
Would be better without all the background noise

But yeh that's it!

Sorry Best I could do at the moment.

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