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 1 
 on: September 22, 2020, 11:33:09 pm 
Started by Theforeshadower - Last post by Mariotag
I didn't make it very far. Neat though!

 2 
 on: September 22, 2020, 01:40:12 am 
Started by Theforeshadower - Last post by Theforeshadower



PLAY IT IN YOUR BROWSER HERE: https://mplode.itch.io/dungeon-hordes

You have found yourself trapped in a strange dungeon.  You hear a voice booming as you look around: ENTERTAIN ME, YOU PLEBEIAN!  HOW LONG CAN YOU SURVIVE THE HORDES OF MY DUNGEON!?

Roam around the dungeon, using your wits, points, and keys to survive as long as possible.  Multiple weapons to purchase, increase your health, increase your speed, and so on.

Controls:

WASD to move
Shift to buy an item from a pedestal or to open a door (requires a key)
ESC to pause

Almost all art except the mouse icon are CC-0(public domain) assets takes from itch.io or OpenGameArt.  Music is also CC-0 taken from OpenGameArt.
Created with Unity 2020.1.4f.  Built with WebGL.

 3 
 on: September 14, 2020, 07:22:20 pm 
Started by Martijn dh - Last post by Martijn dh
I'm not making drastic cuts just yet, but I get what you're saying. I'll not put the deadline over everything.

 4 
 on: September 13, 2020, 10:54:32 pm 
Started by Martijn dh - Last post by Mariotag
I'd sooner see a quality game than one that was severely constrained.
Nice job as always!

 5 
 on: September 13, 2020, 07:49:32 pm 
Started by Martijn dh - Last post by Martijn dh
Hello again. Here is the latest progress report, with 44 days lefts till the NCFC. (It's going to a large challenge to finish the latest dungeon in time for the event (let alone leave some time for testing) so I've starting cutting a few of the smaller idea's. :o That being said, some of the first dungeons room are now finally fully completed (= all tiling, masking, objects and logic are finished).

Progress report:
Code: [Select]
0.22.80 (6 september 2020)
* Expanded mine tileset
* Made more progress tiling the mining town dungeon

0.22.81 (12 september 2020)
* Made more progress tiling the mining town dungeon
* Added visuals for dark overworld destructable walls
* Fully finished 1 minor dungeon room (now at 3 of 31)

0.22.82 (13 september 2020)
* Made more progress tiling the mining town dungeon (2 more rooms tiled)
* Dropped one of the mine rooms (now at 3 of 30 fully done)

 6 
 on: August 31, 2020, 03:50:01 am 
Started by CrimsonRays - Last post by MG-Zero
whoa hot damn! this looks awesome!

 7 
 on: August 30, 2020, 09:26:34 pm 
Started by Martijn dh - Last post by Martijn dh
Spend a lot of time tiling this weekend and working out if I'll be able to release before the NCFC. It's going to be tight, not counting inevitable life stuff and issues even. Maybe I'll have to scale back the dungeon a little. Not sure yet. If anybody wants to help out: A trailer/gameplay video will be first on the chopping block so if someone wants record something that I could share / link to that'd be great.

Weekly progress report:
Code: [Select]
0.22.78 (29 augustus 2020)
* Made lots more progress tiling the mining tile dungeon
* Improves masking starting cave
* Tweaked masking in cave to Medu Palace

0.22.79 (30 augustus 2020)
* Made more progress tiling the mining tile dungeon
* Fixed issue with mine boss that get's you pushed into the boss by accident
* Moved over assets and code from placeholder mine dungeon to the new mine dungeon (= placeholder map now deleted)
* Masked a few mining town rooms
* Made various tweaks to existing mining town rooms

 8 
 on: August 28, 2020, 05:42:22 pm 
Started by CrimsonRays - Last post by CrimsonRays
Ralf's Adventure: Aztec Mystery is a retro-style top-down platformer that I've been developing since late 2019.
I had the idea years ago, but it wasn't until recently that I collected the ideas, and expanded upon them.

Explore 9 Dungeons, each with their own unique boss to best!





Trailer:
<a href="http://www.youtube.com/watch?v=mQ5JwWtgLw0" target="_blank">http://www.youtube.com/watch?v=mQ5JwWtgLw0</a>

Story:
Join Ralf Kennedy in his first adventure!
Ralf's Mother is an archaeologist, and brought you along on an expedition for your summer vacation.
While exploring a temple, she falls deep within its chambers, and is trapped.
The local legends speak of Mictlantecuhtli, the God of the Dead, and this is his temple!
As the star player of your local baseball team, take up the bat, and smack any creepy-crawlies that lie between you and your Mother!

About:
In this game, you will navigate labyrinthine temples, finding relics that will prove critical to solving the ancient puzzles.
As with any ancient temple, there are traps aplenty, and you must keep your wits about if you wish to have any hope of finding your Mother!
Descend through 8 different temples, fighting Guardians, and collecting their golden idols to open the way to Mictlantecuhtli's deepest lair.‚Äč

This is a game I've been working on on my own for several months.
The idea was to mash together the original Legend of Zelda with StarTropics and StarTropics II on the NES.
The game focuses more on the action side of things, but the puzzle solving and platforming feed into the action with the player needing to take care what height they're at when attacking enemies (you can get the drop on an enemy, but the same is true for them!)

I've been using everything I've learned over the past decade to make this project a reality, and I hope to complete it before next year so everyone can play it!
Ralf's Adventure: Aztec Mystery has keyboard and gamepad support, and you can choose button icons for several different controllers to match your own!


If you could download the demo, and give me any feedback or opinions you have, I would very much appreciate it!

 9 
 on: August 23, 2020, 05:40:01 pm 
Started by Martijn dh - Last post by Martijn dh
This weeks progress report:
Code: [Select]
0.22.75 (18 augustus 2020)
* Made more progress on tiling mining town dungeon

0.22.75 (20 augustus 2020)
* Made more progress on tiling mining town dungeon

0.22.75 (23 augustus 2020)
* Removed overworld connection to the placeholder mining dungeon (and added connection with the new dungeon)
* Added mines doorway
* Made more progress on tiling mining town dungeon

 10 
 on: August 17, 2020, 12:11:34 pm 
Started by Mamoruanime - Last post by RetroRespecter
This is pretty good.

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