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Projects => Zelda Projects => Topic started by: path on April 01, 2016, 12:20:04 am

Title: Zelda Tales of the Sea (2016)
Post by: path on April 01, 2016, 12:20:04 am
Zelda Tales of the Sea
(http://s32.postimg.org/42d2qyxdx/zeldatotfangame.png)
(a fangame project in lttp style)
YOUTUBE TRAILER:
https://www.youtube.com/watch?v=ISi_qRXUzuw
Download: (Beta version 0.0.2)
http://www.mediafire.com/download/fns9kvg7684d4lh/ZeldaTotSBeta0.0.2.zip
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(https://i.imgsafe.org/15f362d99f.png)(https://i.imgsafe.org/15f62c5cfd.png)
(https://i.imgsafe.org/15f82182c8.png)(https://i.imgsafe.org/15f9888799.png)
(https://i.imgsafe.org/15fbb2bec3.png)
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Credits to :
Kren,Talman25,Keven1990,Devy
neiki60,Link57,Aab,blueamnesiac,Darklink
Majora, And others not listed here.
Title: Re: Zelda Tales of the Sea (2016)
Post by: Zhello on April 01, 2016, 05:11:21 pm
I'll give it a test run when I get back home later. As always if I find anything out of the ordinary I'll let you know.

Also I dunno if it is me but the link comes up broken for me, error 429. I'll try when I get home.
Title: Re: Zelda Tales of the Sea (2016)
Post by: FrozenFire on April 01, 2016, 08:31:23 pm
Could you upload a mirror? It seems there's too much traffic on your DropBox and I'm getting this:

Quote from: DropBox Message
Error (429) This account's links are generating too much traffic and have been temporarily disabled!
Title: Re: Zelda Tales of the Sea (2016)
Post by: Miles07 on April 01, 2016, 10:12:00 pm
Y'all just got April Fool'd.
Title: Re: Zelda Tales of the Sea (2016)
Post by: FrozenFire on April 02, 2016, 07:51:20 am
Y'all just got April Fool'd.

Ah, meh.
Title: Re: Zelda Tales of the Sea (2016)
Post by: Zhello on April 02, 2016, 11:55:28 am
Y'all just got April Fool'd.

Dang :S Should have seen that coming lol
(http://cdn.yourepeat.com/media/gif/002/542/451/913d28de73b334cd259d4b6a75d8d9e9.gif)
Title: Re: Zelda Tales of the Sea (2016)
Post by: Kren on April 03, 2016, 05:33:39 pm
what song is in the video?
Title: Re: Zelda Tales of the Sea (2016)
Post by: Miles07 on April 03, 2016, 05:55:47 pm
HOLY HYLIA IT ALMOST HAPPENED

^ The above posts are almost a chiasm (https://en.wikipedia.org/wiki/Chiastic_structure)!
>path
>>Zhello
>>>FrozenFire
>>>>Miles07
>>>FrozenFire
>>Zhello
>Kren
Title: Re: Zelda Tales of the Sea (2016)
Post by: 4ndaKava on April 03, 2016, 06:37:33 pm
So basically Kren destroyed everything :P
Title: Re: Zelda Tales of the Sea (2016)
Post by: dotyue on April 10, 2016, 12:03:26 pm
Okay because I don't want to bash this Project to the ground, first the positives:

I only looked upon the first few Minutes around the Starttown and  the little Coastcave and have to say, many nice ideas for Custom NPCs and places, Custom Music everywhere a specially the Potion Shop has a nice NPC in place.
After Watching the Trailer, i have no doubt that it even gets better over time.

Sadly I have to report several stuff from these few minutes, which making a player feel out of place:


Zelda Tales of the Sea Beta 0.0.1 (2016)

Controls: (Also has Joystiq and xbx360 controller support)

So I tested a few Minutes and decided to let you already know because there were stuff just piling up in the starter region...


Screenshot 1:

When enlarged the Namescreen still is small, and its the only place were a "xbox 360" controller works, only the analog joystick though, every other button and any other screen/place the controller has no function at all (yes there is controller in the options marked)

2: I'm not english native (and can not judge to hard at this), but you should review your dialogs

3: Link doubles almost instantly, maybe you should exchange the object with another bed after he gets out?

4: Minor thing, the house looks flat... maybe fixable with another "lower side" and a shadow on the ground (several other objects/houses/etc. in the start town need a shadow too )

5: different art styles, you could edit that with giving the boat a darker outline and colors from lttp to make it feel in place

6: Some Water and Flower Animations don't play

7: Some Fire / Water / Flower Animations are too fast


And first time i tried, there was a bug where the selection of items jumped always to rows, but i couldn't replicate it
Title: Re: Zelda Tales of the Sea (2016)
Post by: 4ndaKava on April 10, 2016, 06:16:01 pm
I can't say much about this as I just started it to see if it is legit now or still an aprils foold.

Two things that I experienced:
In the item menu the selection moves always by 2 elements and not by 1 e.g. when moving the cursor right the bombs are skipped and instead you choose the arrows.
Also I would like to have the function to assign the control buttons as the current control buttons are not that great in my opinion.

I can say there is a great potential in this game and I am looking forward to the next version. :)
Title: Re: Zelda Tales of the Sea (2016)
Post by: path on May 12, 2016, 07:42:46 pm
Please Excuse me or forgive for dumbness.(i got something that has ahold of me seriously)
But yes there are alot of problems with this project hence its in beta stages.
I fixed some things and it maybe more playable, (there was item menu bug i missed,and other things which you guys said)
http://www.mediafire.com/download/fns9kvg7684d4lh/ZeldaTotSBeta0.0.2.zip
Title: Re: Zelda Tales of the Sea (2016)
Post by: MG-Zero on December 28, 2016, 01:51:33 pm
I'm restoring the original content of this thread because ummm...what?
Title: Re: Zelda Tales of the Sea (2016)
Post by: Martijn dh on December 29, 2016, 09:43:32 am
You were asked to restore this thread? Path has an upcoming update planned?
Title: Re: Zelda Tales of the Sea (2016)
Post by: MG-Zero on December 29, 2016, 02:05:30 pm
No, the posts in this thread were turned into an incomprehensible mess.  I've restored them as they were originally.

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