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ZFGC Weekly
« on: June 01, 2009, 05:23:16 am »
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Volume 11, Issue 3 - May 31, 2009
irc.kbfail.net #zfgc

1. Community Announcements
2. Best of the Forum
3. Weekly Awards
4. The Big Question

Community Announcements

-- There might be an upcoming event or contest. This depends on whether or not the site staff and staff in general get it all planned out and ready. That might make its fruition seem hopeless though, so if any of you have any event or contest ideas that you think would be good, feel free to post them in Feedback.

-- The Project of the Month news item still needs to be worked out but it has been chosen and the person whose project won has been notified. Depending on when the interview questions get to the one who was chosen and back to the site staff, this should likely be done around Monday or Tuesday. Sorry for the inconvenience.

-- There might be updates to the rules for the projects category. Typically though when I say stuff like this talk happens in the staff section, I'm declared an idiot/doom-bringer/megalomaniac. Most of the changes made would just be to clarify what were the different requirements for non-games and games, how the site works with all of this, and what to do if you want your topic moved from one board to another. Nothing radical at all.

-- In addition, as a friendly reminder, the Recruitment rules are in some instances being overlooked and should be followed. The system that Pyrazor set up makes it easier for people to be recruited by skill so it does make getting a team together easier.

Best of the Forum

Everlasting Zombie, ZFGC.
Quote from: Mamoruanime
Lots of posts. Once I hit like... 15,000 I'll be the "Mamoruanime" rank.


I had the most ever ZFGC posts.


The more you know :D

Happy Birthday FISSURE!
Quote from: FISSURE
Hey Fiss, happy birthday man :D

Welcome Back Raen!
Quote from: Raen
So, uh, hi guys. Been a while, eh? Just thought I'd stop in and say high.

My interest in Zelda has been increasing as of late, and I'm actually making a game (but I won't show it to you until it's actually playable and far along, don't want a repeat of PotS). Probably won't be around much other than to do stuff for the game, but I still wanted to say hi.

So, hi!

(also, can an admin fix my name? Just make it Raen.)

Go PSP Go, Go!
Quote from: Xiphirx

So it's been leaked. I personally like the design, but I there are a few things that they !@#$% up on. Hard.

-Smaller screen
-No 2nd Analog
-Worst position for Start and Select
-Volume buttons are gone

Here's my shopped edit:

I hope to god that it isn't the final thing :X

Weekly Awards

Custom Spritesheet of the Week
FrozenFire's Cave Story Link
Quote from: FrozenFire
For this Link character, I started off using the main character set from Cave Story, which is a dang good freeware platformer game made by Pixel. (Highly recommended!)
Link is 16x16 which is now too small for me to use in my project that I have planned, so I decided to see if anyone else wants to use it. If not, I'm just going to stop working on it altogether.

(I apologize for the messiness)

It's lacking a tad bit in attacks, only having a slash with up to 4 consecutive slashes and a stab attack. As you can see, I haven't made any air attacks yet.
If anyone wants me to continue working on this so they can use it, I will make any requested changes, add more attacks and actions, whatever you need (within reason of course).


EDIT: Yes, I have edited this post for a 3rd time ::), but I'm done editing it now. So... thoughts?

Idea of the Week
masterpaul's Legend of Zelda Game Idea
Quote from: masterpaul
Note: The touch screen is just a mock-up for now. The graphics used for the touchscreen are not anyway near the graphics that are gonna be used.

Chain of events:

1)a) You wake up
1)b) Father sends you to hyrule castle/town, to get some groceries or something.
1)c) When you leave the hyrule castle/town, it gets attacked.
1)d) You faint

2)a) You wake up, boddies are lying everywhere, hyrule castle/town is corrupted.
2)b) Cutscene: link can't breath, his health is decreasing. He runs outside out of hyrule castle/town.

Note: only hyrule castle/town is corrupted.

2)c) You cant progress into the next are of hyrule fied, unless u pull out a sword out of a dead bodies and find a shield lying around somewhere.

3)a) You get to your father's house, your father tells you to visit another town in hyrule to find out whats going on.

3)b) In that town you find out what happened by talking to npc.

3)c) You enter the town's town hall and you involuntary sent to investigate the Forest temple.

4) Forest Temple

Random information:

:: Lv 1 and 2 have been sketched up :-)
:: Lv 1 is a forest temple. Where you obtain Roc's feather. 
:: Lv 2 is the Fire temple located in Death mountain. Were you obtain the lens of truth.
:: All graphics are costume.
:: The game will have a smilar style to Lttp,but it will also be unique.   
:: Most of the overworld tilesets are done. (the blueish tileset is the corrupted world).
:: LV.1 tileset is nearly complete.
:: Link does not start with the green robe (unlike the screens show).
:: He will recieve it near the end of of the game
:: All bosses will be unique.
:: The play will have to discover the games story. It wont be told straight forward.
:: The game is being made in VGMC.

Quick World Map Sketch:

Building Team:

Im really hopping to have a team working on this. Everybody who wants, can work on this project . You'll have nearly completle freedom. You can design your own dungeons, monsters, items etc. The only limit is that u have to work in the same style as the rest of the game. You'll be able to also edit, redoo and add stuff to the games story if u want (the game for now is kinda storyless).

Big Question

Last week's question:How do you think developers could be better served and recognized on ZFGC?
Summary of answers: Better organization of resources, advertising, enhancing the site more, etc.

This week's question: What Zelda character should have been in Super Smash Bros Brawl or should be in a future Smash Bros game?

Author of this week's issue: 4Sword
ZFGC Weekly
« Reply #1 on: June 01, 2009, 05:42:04 am »
  • AKA "Micah DS"
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Ha ha, I must have been the only one to post a custom spritesheet this week? Nevertheless, seeing this in the weekly awards has somehow inspired me to continue working on the spritesheet. ^_^


Oh, and I would like to see Saria from OOT in SSB.  XD
« Last Edit: June 01, 2009, 09:13:58 am by FrozenFire »
  • My Music


Re: ZFGC Weekly
« Reply #2 on: June 01, 2009, 08:54:53 am »
  • Colbydude was here.
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I wanna see Rosa from OOS in SSB >:(
I do art for Twindrills!
I ermmm... DID do art for Cryamore!
I do art for WayForward!

King Tetiro

Leader of Phoenix Heart
Re: ZFGC Weekly
« Reply #3 on: June 01, 2009, 09:39:50 am »
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I think that Vaati should have been in SSB or even Midna!
  • Phoenix Heart
Re: ZFGC Weekly
« Reply #4 on: June 01, 2009, 12:36:26 pm »
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The most important characters are already in it: Link, Zelda and Ganondorf. Maybe Ganondorf can transform into his alter ego Ganon. Or Zelda could use a new alter ego, but that probably requires a new Zelda game.

Hmm, maybe Toon Zelda with her alter ego Tetra.


Re: ZFGC Weekly
« Reply #5 on: June 01, 2009, 12:45:07 pm »
  • Colbydude was here.
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Hmm, maybe Toon Zelda with her alter ego Tetra.
Why did I not think of this!? I <3 Tetra so much too :[
I do art for Twindrills!
I ermmm... DID do art for Cryamore!
I do art for WayForward!


Internet Tough Guy.
ZFGC Weekly
« Reply #6 on: June 01, 2009, 01:08:25 pm »
  • Things to see and people to do.
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For various reasons.
The very existence of flamethrowers proves that sometime, somewhere, someone thought to themselves "You know, I really want to set those people over there on fire." - George Carlin


Hear the haunting words (They'll find you alone)
lost children with no heart are crying (Turning their hearts into stone)
and you're the lost mother they're calling
Go now, run and hide (seek more than vengeance)
I hear them crying at night (your pain is their satisfaction)
outside when the planets are falling (for the rest of time)
They want to feel and know you hear them (Go now, run and hide)

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