Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: New Graphics Effect.  (Read 1338 times)

0 Members and 1 Guest are viewing this topic.
New Graphics Effect.
« on: January 15, 2007, 11:28:39 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 11
Hi guys,

I???m working on a new graphics effect, but I need some feedback.  What does this animation look like to you?  There???s really no wrong answer I???m just trying to see if it looks like what I intended it to look like.  Once I get the right look I???ll probably make it into a sprite too.

http://phantomwraith.net/storage/metaparticletest1.exe
let it run for about 30 seconds.  It takes the animation a while to "warm up".
Maximize the window (best viewed at 1280x1024).

Thanks for you help,
rtwilli
« Last Edit: January 15, 2007, 11:31:15 pm by rtwilli »
Logged
Re: New Graphics Effect.
« Reply #1 on: January 15, 2007, 11:37:34 pm »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3497
Looks pretty neat.

It sort of reminds me of some.. sort of space battle. Ships (or something) shooting at each other bouncing around.

Its neat to look at. :p
Logged
~The Gaurdians of ZFGC~
Kirby, metallica48423, Max, Vash, walnut100

pxl_moon (dotyue)

Team Dekunutz
Re: New Graphics Effect.
« Reply #2 on: January 16, 2007, 12:09:04 am »
  • .越//
  • *
  • Reputation: +5/-1
  • Offline Offline
  • Gender: Male
  • Posts: 2281
the same here... but its on the lower right corner... couldnt it be in the middle?
Logged

~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: New Graphics Effect.
« Reply #3 on: January 16, 2007, 01:04:41 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 756
It reminds me of DNA or cells or something of that nature. Reagardless to what it is, it's interesting.
Logged
  • My Photostream
Re: New Graphics Effect.
« Reply #4 on: January 16, 2007, 01:27:17 am »
  • Elbows deep within the borderline.
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 324
Neat man. Looks cool.
Logged
And the world rolls on...
Re: New Graphics Effect.
« Reply #5 on: January 17, 2007, 10:55:19 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 11
They are just particles that interact with each other.  There are a bunch of rules the particles follow as they move about.

1. Gravity: every particle is accelerated towards every other particle. The center of gravity of all the particles falls near the center of the screen so they all tend to rotate about the center, each in their own orbit.

2. Collision and heat:  When 2 particles collide they change direction and produce heat.  The faster the particles are moving when they collide the more heat they produce. The hotter a particle gets the brighter it glows.  When a particle gets too hot it will create a new particle. (only up to the maximum number of particles)

3. The new effect I was going for was lightning.  When two particles are in range there's a chance that an electrical arc will jump from one particle to the next.  This also causes the particles to heat up.

I'm going to remake this in 3d, and try to improve it.  I'm going to give each particle a charge which causes magnetism so particles will attract and repel against each other in addition to the force of gravity.  The electrical arcs will jump from negatively charge particles to positive ones.  I'm hoping this will make the lightning effect look better as the lightning bolts will tend to travel in the same general direction.

« Last Edit: January 17, 2007, 10:59:30 pm by rtwilli »
Logged
Re: New Graphics Effect.
« Reply #6 on: January 19, 2007, 02:17:36 am »
  • Resident Bum
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 341
you could also make it look more like a bolt when it jumps a gap.
like maybe be a series of 4 lines jumping to slightly random spots along the line to make it look better
Logged
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.555 seconds with 52 queries.