The Legend of Zelda: The Lost Scrolls
News:
Hi. I am sorry for the long delay in the games updates and production. But I am afraid my computer had a virus, that required rebooting the computer to remove, and therefore all of the work I had spent on this project was deleted and I had no disc to copy it onto before rebooting my system. But, I have decided to continue with this project and I am now, very slowly, getting back into the flow of things. I hope you will be forgiving, as I did not intend to delay for so long. Also, the project has been re-named, and a new story has been given to it.
Legend:
Many tales have been told over the years... None held the truth of the legend... They all contained the same three characters or items... Yet, these were only vague hints at the truth... An evil being that terrorized the people... A hero that saved the land and locked the evil away... And a mystical object of power, that the hero used to achieve his task... The true tale contained all three of course... But, none of the three were as the stories told... It is three hundred years before the first legend was told... And a time of peace is upon the lands...Story:
You begin game play inside your house. You have to deliver a message to a man called Ramer, who lives in Takiri village to the west. When you begin playing, you will find, that you have a very open ended game to play with. You can choose to go wherever you wish from the moment you step outside. You can roam around freely, although some areas will not be open to you at the beginning of the game. You will find many secrets, treasure and artifacts around the land and they can all be used to your advantage. However, if you choose to simply get your objective over and done with, you have more freedom, as you will find that you can choose to go by foot, or you can take a horse from the stables. When you have completed your first few quests, more of the story will become revealed to you.
Features:
*Stables in every settlement allow on-horse travel to anywhere
*Unique combat and control system
*Brown monotone image (mixed with the gb look) creates the 'aged scroll' look
*All new: scenery, enemies, weapons to find
*Wildlife that react to your movement
*Enemies that flee when they realize that they are beaten
Screens:
*None yet*
Demo:
*Coming Soon*
Team:
HyruleArchiveProductions - Recolors, programming, tiling, general compilation.
Bomberman10 - Beta testing
Additional Credits:
Goodnight - Walking engine
Thats all so far
... PM me if you would like to help me in the making of this game.
I hope I have your support, Regards, HyruleArchiveProductions.