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Author Topic: HUD Concept  (Read 925 times)

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HUD Concept
« on: April 20, 2010, 12:10:20 am »
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Here is a HUD concept.  The box next to the health and magic bars would hold the icon for the selected magic spell allowing the player to know which spell they have selected.  A menu would show the status of the atk, mp, and hp levels instead of showing it on screen.  When the player finds heart and magic containers, the bars would increase.  Just the first concept.



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