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Author Topic: For you Lttp style users that have bad flipping sprites...  (Read 1265 times)

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Koh

For you Lttp style users that have bad flipping ...
« on: October 24, 2006, 10:50:56 pm »
  • Tamer Koh
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some of you like to use some crap that doesn't even look like link is flipping. So uses these (credit Xfixium) and recolor them for your game accordingly as your lttp style flipping sprites.





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  • Megaclipse Games
Re: For you Lttp style users that have bad flipp...
« Reply #1 on: October 24, 2006, 11:36:29 pm »
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These are good,but you dont need to post left and right,just left(OR right).Ther is such thing as sprite flipping.
OT:I never liked pokemon firered/leefgreen,but congrats(sig)
Im going to rip a dump of graphics from the lttp rom,and then i will make a jumping sprite,since link does roll in a few places. :jellytime:
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Koh

Re: For you Lttp style users that have bad flipp...
« Reply #2 on: October 24, 2006, 11:50:51 pm »
  • Tamer Koh
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these can be used a rolling sprites too, just without the shadow.

OT:Thanks, ima see if I can do it :D.
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  • Megaclipse Games
Re: For you Lttp style users that have bad flipp...
« Reply #3 on: October 27, 2006, 06:38:11 pm »
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Looks nice, however, Link flips forward, and I can't see why a fangame would need forward flips. Also, the side view Links don't curl up like you should during a flip.
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Re: For you Lttp style users that have bad flipp...
« Reply #4 on: October 27, 2006, 06:47:39 pm »
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Looks nice, however, Link flips forward, and I can't see why a fangame would need forward flips. Also, the side view Links don't curl up like you should during a flip.

Well the gameboy zelda games use flipping in every direction hehe.

Nice work, I don't like the left and right ones so much though.. not sure why not, maybe just because some of the frames look simply rotated, although they might not be.
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I ♥ Open Girlfriend (What!? I didn't add this.. must have been Solly!)
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Re: For you Lttp style users that have bad flipp...
« Reply #5 on: October 28, 2006, 12:14:36 am »
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Looks nice, however, Link flips forward, and I can't see why a fangame would need forward flips. Also, the side view Links don't curl up like you should during a flip.

Well the gameboy zelda games use flipping in every direction hehe.
My bad! ^_^;;

Nice work, I don't like the left and right ones so much though.. not sure why not, maybe just because some of the frames look simply rotated, although they might not be.
Yeah, like I said, Link should somewhat curl up into a ball whereas he does the opposite, which is impossible.
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