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Author Topic: GM7 - Palette swapping or color changing?  (Read 949 times)

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GM7 - Palette swapping or color changing?
« on: February 09, 2010, 10:03:50 am »
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Can GM7 palette swap on images?
Basically the effect that I would like is something to the effect of Megaman.
Megaman's palette changes for each different weapon.
I'm not making a MM game but  would like to be able to change the playable characters'
colors instead of having to have the exact same sprite 5x with just 2 colors changed.

MMF2 allows me to do so with taking the exact RGB value of a pixel in a sprite, and whatever
pixels in that sprite equal the same RGB value, I can change them to another RGB value,
regardless of \image changes and whatnot. (horrible RO sentence there ).
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Re: GM7 - Palette swapping or color changing?
« Reply #1 on: February 09, 2010, 11:06:07 am »
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unfortunately no, I think the feature was removed after GM5 because of surface conflicts or something similar.
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Re: GM7 - Palette swapping or color changing?
« Reply #2 on: February 09, 2010, 12:20:09 pm »
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No.
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