Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1]   Go Down

Author Topic: Online Engine  (Read 2027 times)

0 Members and 1 Guest are viewing this topic.

Malon

ZFGC's Pariah.
Online Engine
« on: February 13, 2007, 09:17:01 pm »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
What peice of code do I enter so that in my game you can walk around and see other players and chat?

Dayjo: Changed the message icon, please remember this in the future.
« Last Edit: February 14, 2007, 11:43:45 am by Dayjo »
Logged
Re: Online Engine
« Reply #1 on: February 13, 2007, 09:19:46 pm »
  • Lionfish App dev
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 3456
It's going to be more than just one piece of code. Other than that, I'm not sure if Game Maker even has this capability.
Logged
  • Lionfish Apps

Malon

ZFGC's Pariah.
Re: Online Engine
« Reply #2 on: February 13, 2007, 09:20:36 pm »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
It does. Did you even play Oracle of Life?
Logged

CrystalAngel04

Resident ZFGC female
Re: Online Engine
« Reply #3 on: February 13, 2007, 09:22:05 pm »
  • \\*Caution*\\ The Internets: May contain Women
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 1323
It. can but I'm sure its much more complex than a single line of code, I know you have to set up servers and clients and all that jazz + rediculous coding
Logged
  • -= Crystal Angel Creations =-

mit

Re: Online Engine
« Reply #4 on: February 13, 2007, 09:23:05 pm »
  • QBASIC programmer since age 4. Take that, world.
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 1079
Best to use a DLL - try SOC or 39DLL from the GMC. There are others too.

The built in online functions are slow and buggy.
Logged
Programmer / Spriter / Level designer / Game Director / Web Designer / Music Sequencer for
Random Highscore table:

Play the Kousou Arcade today!
  • Kousou Games

Malon

ZFGC's Pariah.
Re: Online Engine
« Reply #5 on: February 13, 2007, 09:31:59 pm »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
Best to use a DLL - try SOC or 39DLL from the GMC. There are others too.

The built in online functions are slow and buggy.

It might take me a couple weeks before I get this and release my game demo.
Logged
Re: Online Engine
« Reply #6 on: February 13, 2007, 11:03:32 pm »
  • Minalien
  • *
  • Reputation: +10/-1
  • Offline Offline
  • Gender: Female
  • Posts: 2119
Trust me, before you can release something online, it'll be a lot longer than a week if you expect it to work :/
Logged
Quote
There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: Online Engine
« Reply #7 on: February 13, 2007, 11:04:30 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 562
Trust me, before you can release something online, it'll be a lot longer than a week if you expect it to work :/
I've been working on soc for half a year, and haven't made anything big yet.
Logged

Malon

ZFGC's Pariah.
Re: Online Engine
« Reply #8 on: February 14, 2007, 01:14:22 am »
  • "Mmmm...CHECK PLEASE!"
  • *
  • Reputation: +5/-0
  • Offline Offline
  • Gender: Male
  • Posts: 749
IT WOULD BE GREAT IF AODC WAS HERE!hint.hint.
Logged
Re: Online Engine
« Reply #9 on: February 14, 2007, 01:50:31 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 562
IT WOULD BE GREAT IF AODC WAS HERE!hint.hint.
He helped me, but he just gave me scripts and it confused me.  I really suggest you learning yourself and not just asking people for help.
Logged
Re: Online Engine
« Reply #10 on: February 14, 2007, 03:30:53 pm »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2374
It's not easy, I mean, you don't walk around here and see a million working, successful online games. Only one, and that took ALOT of time. PLEASE TRY TO LEARN GAME MAKER BEFORE YOU TRY GAMES. Despite what the site says, any good game isn't simple to make in Game Maker. So, good luck learning, and RTFM.
Logged
Re: Online Engine
« Reply #11 on: February 15, 2007, 06:55:56 am »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 4588
Use the walk_direct gm6 example that comes with soc3.1, that's what I did.
Logged
the a o d c
Re: Online Engine
« Reply #12 on: February 19, 2007, 06:39:33 pm »
  • 笑い男
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 2124
if you're expecting one simple piece of code. then there's no way you'd be ready to make a game work well online.
it is incredable complicated (unless its as "simple" as the example AoDC mentioned, but i wouldnt call that a game :P)
take a look at the example AoDC mentioned and if you dont seem to be able to understand parts of it, then you wont be ready to do something so complicated im afraid.

for example, it's taking me years to get very used to gamemaker (i did start programming with it though) and a couple more years from starting on experiementing on making games online (with about 3 or 4 attempts at games, which did get quite far in the stage of a *basic* engine) for me to be able to confidently work on the MORPG i'm working on now. which has taken months and months to get what may not seem too far, but boy, it's got one hell of a lot of code in it. (although i have made a few small games (not mmorpg style) with simple multiplayer, but that online code wasn't too good at all. it wouldn't really do for a game to be released, but  it was ok just for a laugh with friends. but it was still just as difficult)
so it will take a lot of time and experiences to be able to prodcue a worthwhile online game.
dealing with lag, in an online game, is one of the hardest things to do.
« Last Edit: February 19, 2007, 06:47:07 pm by hawthorneluke »
Logged

この世に悪があるとすれば、それは人の心だ
  • .hack//The World
Pages: [1]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.34 seconds with 63 queries.