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Author Topic: ZFGC Style Development  (Read 42791 times)

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Re: ZFGC-Style-2010
« Reply #240 on: April 04, 2010, 01:45:25 am »
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Ah, you're probably right. It was just so awesome looking.. >.>
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Re: ZFGC Style Development
« Reply #241 on: April 07, 2010, 08:11:51 am »
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For magic in my MC-game, we made something similer to Heart Containers called Mana Containers. It is as attached. (Do not use.) I tryed remaking it in ZFGC style. (You can use the ZFGC one.) It isn't very good, I think it is made too simple. Then again, I followed the same general rules that the ZFGC Heart container does. What Can I do with the perspective, because I'm not good with spriting. I'm not a spriter, I'm  coder. Unlike the other heart container,the one with a red outside is a peice of a Mana container and a Full Mana container is the full blue one.
« Last Edit: April 07, 2010, 08:24:23 am by Random »
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Sorry, I can't think of a more interesting sig. > .>
Re: ZFGC Style Development
« Reply #242 on: April 07, 2010, 08:15:28 am »
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For magic in my MC-game, we made something similer to Heart Containers called Mana Containers. It is as attached. (Do not use.)
Why post it in this topic, if you don't want people to use it.
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Re: ZFGC Style Development
« Reply #243 on: April 07, 2010, 08:23:49 am »
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For magic in my MC-game, we made something similer to Heart Containers called Mana Containers. It is as attached. (Do not use.)
Why post it in this topic, if you don't want people to use it.
To show an example of what I'm trying to recreate in the style. Besides, it wong reach CG1 because it isn't in the style.
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Sorry, I can't think of a more interesting sig. > .>

Mamoruanime

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Re: ZFGC Style Development
« Reply #244 on: April 07, 2010, 08:27:23 am »
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So you're intending to use the style without contributing to the style?

Also, you do know that the whole CG1, CG2, etc system was only mentioned in passing, and not put into effect, right??? <_<;;
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Re: ZFGC Style Development
« Reply #245 on: April 07, 2010, 08:31:33 am »
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So you're intending to use the style without contributing to the style?

Also, you do know that the whole CG1, CG2, etc system was only mentioned in passing, and not put into effect, right??? <_<;;
No, I mean that I will contribute to ZFGC style, but I wont use the style. And sorry if it wasn't clear earlier, I wanted you guys not to use the MC Mana containers, but I want you guys to use the ZFGC Mana Container. And yes, but my point was that my MC ones, even if they ignored my message, it wouldn't be used in the style becuase MC items arn't in the style. :P
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Sorry, I can't think of a more interesting sig. > .>
Re: ZFGC Style Development
« Reply #246 on: June 13, 2014, 02:36:28 am »
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I'm digging this up and stickying it, because it should be stickied.

There are A LOT of broken images in here, if any of you guys happen to have the missing images PLEEEAASE post them!  I've created a sub section on the wiki images page for this style and would like to get everything that we have.
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Re: ZFGC Style Development
« Reply #247 on: June 13, 2014, 10:05:00 am »
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I'm digging this up and stickying it, because it should be stickied.
Awesome! I forgot all about ZFGC style.

There are A LOT of broken images in here, if any of you guys happen to have the missing images PLEEEAASE post them!
And I might add, if anyone has used IMAGESHACK, they fairly recently changed their services and you have to pay, which is why there have been so many broken pics lately. Very sad. It'd really be nice to make sure this kind of thing doesn't happen. We probably lost some pretty nice stuff. :'(

Anyway, I started gathering the graphics we have so far on my own computer so I can more easily see if I can do edits or fill in some blanks and hopefully start adding some stuff that would be helpful (like more Link animations). I started working on editing an old version of the main tree because I liked how it was bigger than the current main tree. It still needs more work because I wasn't thinking to look at the newest tree, then I finally looked after working on it for a bit and I realized the lighting and leaf detail was different and better on the latest tree. But I figured I'd post what I did so far anyway. I actually might have missed a later version of the bigger tree too, so I wanted to be sure I wasn't doing something for no reason as well, lol.
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Re: ZFGC Style Development
« Reply #248 on: October 06, 2014, 02:15:18 am »
I wish this project succeeded. =\
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Re: ZFGC Style Development
« Reply #249 on: October 06, 2014, 02:35:46 am »
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oh wow, I cant believe I didnt know about this! these look amazing!
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Re: ZFGC Style Development
« Reply #250 on: January 02, 2015, 03:38:49 pm »
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oh man, there's a lot of broken imageshack links in here now.  Good thing I grabbed these when I did!
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rhalifax

Pixelated Tree
Re: ZFGC Style Development
« Reply #251 on: March 01, 2015, 01:42:08 am »
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oh man, there's a lot of broken imageshack links in here now.  Good thing I grabbed these when I did!
you should repost them
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Re: ZFGC Style Development
« Reply #252 on: March 01, 2015, 04:44:12 am »
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They were posted to the Wiki a while back :)
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Re: ZFGC Style Development
« Reply #253 on: March 01, 2015, 09:54:57 pm »
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https://drive.google.com/file/d/0B49_4X0jDFp8eXo0R2ZqQlpKaUU/view?usp=sharing

This is what I saved at one point.  It's all the ZFGC Style related stuff I ever downloaded.
« Last Edit: March 01, 2015, 11:11:26 pm by Theforeshadower »
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Re: ZFGC Style Development
« Reply #254 on: March 02, 2015, 03:49:37 am »
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Awesome, I'll go through them tomorrow night and see what we're missing
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Re: ZFGC Style Development
« Reply #255 on: March 15, 2015, 07:05:51 pm »
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Got some good !@#$% in there.  I'll definitely be uploading stuff to the wiki.
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Re: ZFGC Style Development
« Reply #256 on: March 16, 2015, 12:21:24 am »
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So, is this still an ongoing project people can contribute to?
And is it being made into a game?

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Re: ZFGC Style Development
« Reply #257 on: March 16, 2015, 01:24:13 am »
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The answer is yes to both of those!  You can check out the King of Thieves board for info on the project.
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i love big weenies and i cannot lie
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