Ok , i got this from windy examples , i made it for 2 buttons instead of 3 .
Boomerang equip works , but bow doesnt , idk why.
if global.menu=true
{
if global.SelectorTX=1
///Boomerang Part
{
if global.GotBoomerang=true
{
if (global.Equiped[1] = "Boomerang")
{
temp = global.Equiped[0]
global.Equiped[0]= "Boomerang"
if global.Equiped[1] ="Boomerang"
{
global.Equiped[1] = "temp"
}
}else{global.Equiped[0] ="Boomerang"}
}
///Bow Part
if global.SelectorTX=8
{
if global.GotBow=true
{
if (global.Equiped[1] = "Bow")
{
temp = global.Equiped[0]
global.Equiped[0]= "Bow"
if global.Equiped[1] = "Bow"
{
global.Equiped[1] = temp
}
}
}
else{global.Equiped[0] ="Bow"}
exit
}
}
}
thats c , v is the oppoiste of var 0= 1 , 1=0