How do I keep the window size at 320x240 but have a long level with a length of 2000+?
Everytime I try something the window gets as big as the level...
WHat do I need to do?
You can use views, but there are other ways to do that too.
(go to the room and click "views". Try to discover what can be done using them, they can be very useful).
Thankyou, good sir!
EDIT:How do I get an object to keeo it's position on screen...even when the view is moving?
So far, I've got an object that moves at a speed of 1 and the view is centered on that object and keeps the object from going within 160 pixels from the edge. The screen moves to the right to compensate. No problem.
But, the player's object is acting as every thing else now and moves "backwards"...The player would have to keep pressing forward to keep up with the screen. How do I make it so the player's object doesn't move in the view unless the keys are pressed?
Do you know what I am saying?You know how in Gradius, the screen moves but your ship stays still and only moves when you push the d-pad...That's what I mean...
How would I go about doing that?I've tried H speed,but it is negated when <no key> is pressed>.<...