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Author Topic: [WIP/DEMO] Sonic Rush Advance  (Read 5286 times)

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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #20 on: December 10, 2007, 09:23:14 pm »
  • Lionfish App dev
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Yeah, its really great. :) Feels much better. My only complaint now would be that Sonic seems a little too sticky. He stays on upsidedown surfaces even at fairly slow speeds.
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #21 on: December 14, 2007, 10:47:34 pm »
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http://ocrmirror.org/Kirby_Superstar_Floating_Islands_of_Grand_Beach_Manitoba_OC_ReMix.mp3
Music for Z1. Also I have a plan for my game-
First, finishing Blaze & editing/adding stuff to the engine.
Second, I'm spriting levels.
3rd, I'm designing levels.
4th, Design any cutscenes necessary.

That being said, gimmick ideas would be nice. Creativity is good, and rep will be given. Ideas?
Should I give abilities? If so, what to who?
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #22 on: December 17, 2007, 01:29:56 am »
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I guess you're so amazed you guys aren't posting?
Anyway,
Computer's working again!


A lot of work on this, and I love it.

Comments, and scenery suggestions, gimmicks as well.
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #23 on: December 17, 2007, 07:19:39 pm »
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I think your doing pretty good. However, in the 'revised physics' demo, there are two things i have a problem with. The first has already been mentioned, you stick to the walls/upside down at too low of speeds to match a sonic game. Another is this;

Waking on water. I did this multiple times, and it seems to happen when you run from the very left of the area left of the green platform, and just running over the water. From there you can walk and stand on the water until you jump, even after you use the teleportation device at the end.
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #24 on: December 18, 2007, 12:44:29 am »
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I've been told. It was the water-run object, and it was being gay. I got it sorted out.
Thanks!
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #25 on: December 24, 2007, 02:54:12 pm »
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Re: [WIP/DEMO] Sonic Rush Advance
« Reply #26 on: December 24, 2007, 05:30:57 pm »
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looks nice, but i don't like the exclamation mark sign, it doesn't seem to fit in with the rest.  and at the part with the bouncy things, i think the second one should be higher up on the cliff so that you don't have to fall to hit it.
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