My first question for you which you will be asked when these get opened to the public,
Will these work in other C# compilers? Like, I have Visual Studio C# Express 2005...Do I
really need to update or will it be fine the way it is?
If it complies to the C# standard, then there is no reason why other compilers will not work.
I know these are for a Zelda game, but as you get into more advanced topics, maybe you could add
some more explanation to what this such and such code can do in other games like rpgs, side-scrollers,
etc... Because alot of people will use this to get off the ground but they might also towards the end might want to try somethingelse with these tutorials...Know what I'm saying?
I was asuming people would be able to understand other uses as they go along.
Never assume, people in general (at least from what I see here) are stupid to put in point blank.
I hope you will be prepared to answer alot of questions when these get released.
Which, I've come up with an idea for that. First, when you release these, will they be open for discussion? Like say, I had a problem , would you want to look at the problem or if someone else just jumped in and said to do this and this, would that bother you?
Because, it seemed to me like a good idea to maybe have some people who really grasp these tutorials and maybe have like a help group or people so that if there are problems and the such, they can pm them or you with their problems so you don't have like 100 posts with something as mundane as "Link won't move! Someone help!" and that's all they post -_-...catch my drift?