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« Reply #53 on: July 20, 2008, 04:14:23 pm »
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Whoo, now we're discussing Twilight Princess.
My take: The beginning was long and boring, the wolf parts were too dark (but mostly because I used the senses alot), and the overworld was too barren (almost as much as OoT's). I also disliked how the town was "put as many people as you can in it without being able to talk to them".
The enemies were okay for the most part. The music was great. The best thing about the game, though, was no collecting the Triforce pieces without going into dungeons you don't need maps for.
Yeah, now you get to look for statue pieces instead! Its completely different!
(I don't even remember what it was, but I know there was a part of the game where you collect pieces of something, I just don't remember what. I think it was statue pieces though.)
If people are still talking about it, I'll go more in depth on why TP was disapointing tomorrow, I have to go soon, and I'm on the Wii internet browser.
Collecting the light bug things was a bit annoying, but enough enough to ruin the game at all. and the statues only took 5 mins (not literally) to get, it wasnt like the triforce hunt, which isnt as bad as alot of people say. It takes less then a full wallet, and sea chart hunting was easy.
The letters for the Sky Book was fun to collect in my opinion. There wasn't that many of them, and it opened up cool puzzle concepts (moving the statues so you can jump on them and get a chest full of rupees).
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