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Author Topic: [WIP] Legend of Zelda fan game  (Read 33009 times)

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Re: [WIP] My Legend of Zelda fan game
« Reply #20 on: July 30, 2008, 04:57:36 am »
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zeldaknack:

     im using the engine 3d gamestudio 7, thx for the encouragement.

SlimmyG:

     the story is under wraps for now...all i can say is that i have one and i wont be needing any assistance from any writers here, although it is appreciated. Also i havent added any of the stylized water wake effects (the white lines you reffered to).

Stuff i have done so far:

   Heart system
   Most of the player movement
   Interaction with NPCs
   Text box system
   Collision is working the way i want it to
   Static shadows for world geometry
   Cel shader
   A few ingame detail meshes (trees, bucket, wooden spears)
   Facial expression system (includes blinking, etc)
   Simple sword combo system
   Simple enemy AI
   Particle systems that can be limited to certain geometry (i.e. dirt particles on only dirt)
   
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Mirby

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Re: [WIP] My Legend of Zelda fan game
« Reply #21 on: July 30, 2008, 04:59:49 am »
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this is awesome, looks great. if you need someone to proof-read your story, pm me.
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Pedlya

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Re: [WIP] My Legend of Zelda fan game
« Reply #22 on: July 30, 2008, 05:01:10 am »
  • Vote for Harvey!~
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This is superb beauty my friend. I admire your talent and I take this as something to live up to in terms of style and coding. I really hope you get far in this, and if you give up release it to the public, please D:
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Re: [WIP] My Legend of Zelda fan game
« Reply #23 on: July 30, 2008, 04:55:48 pm »
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umm, could you upload the pictures somewhere else? I can't see the.  :P

EDIT: now I see them
« Last Edit: July 30, 2008, 05:51:37 pm by zelda fan gamer »
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Re: [WIP] My Legend of Zelda fan game
« Reply #24 on: July 31, 2008, 03:21:18 am »
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i used the same engine in the 90s... you have the A7 engine, i used A4 ;) it was a very limited engine then.... its better now?
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Re: [WIP] My Legend of Zelda fan game
« Reply #25 on: July 31, 2008, 02:38:58 pm »
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Its still incredibly limited, but its so easy to use that it almost makes up for it. If i could use another one thats better i would but in terms of this game i dont really need a powerhouse engine because the cel shader doesnt need that much power, which is the bulk of the shaders used.

All it has to do is render the geometry properly, handle some collision and do a bunch of coded stuff. Doesnt take the best engine to do that, if i had normal mapping with parallax and shadow mapping on world geometry then i would need a better engine and a better laptop. This game runs smoothly at 60 fps on my intel built-in graphics chip, so its good for simple graphical games. This is very good for a wide target audience because if i can run it then everybody else should be able to as well.
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Re: [WIP] My Legend of Zelda fan game
« Reply #26 on: August 02, 2008, 05:11:14 am »
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Hey everybody, check out the new video that i uploaded to youtube. This is a little trailer of what i have so far. Dont be afraid to tell me what you think.  ;)

<a href="http://www.youtube.com/watch?v=aw6eztC1aCs" target="_blank">http://www.youtube.com/watch?v=aw6eztC1aCs</a>

If you want to watch it in higher quality go to http://www.youtube.com/watch?v=aw6eztC1aCs and choose watch in high quality.
« Last Edit: August 02, 2008, 06:17:54 am by edlucas1988 »
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Re: [WIP] My Legend of Zelda fan game
« Reply #27 on: August 02, 2008, 05:15:47 am »
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That is sweet, best recreation of WW graphics on a pc (apart from emulators mabye).
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Re: [WIP] My Legend of Zelda fan game
« Reply #28 on: August 02, 2008, 02:27:15 pm »
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blimey, I haven't seen a game like this in a while. oh will you please finish it, this is looking absolutley amazing!
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CowNamedJoe

Re: [WIP] My Legend of Zelda fan game
« Reply #29 on: August 02, 2008, 05:04:51 pm »
This is one of the best Zelda fan games I've ever seen, most likely the best. Also, where did you get the Link and moblin models from? XD
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Re: [WIP] My Legend of Zelda fan game
« Reply #30 on: August 02, 2008, 08:18:44 pm »
  • The devil in the mirror.
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It all looks good, except for the fact that link seems to drop into the ground. And the swimming didn't look TOO good(Where are the waves?)
But overall it looks very good and promising :)
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Re: [WIP] My Legend of Zelda fan game
« Reply #31 on: August 03, 2008, 12:28:24 am »
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wildex999:
     1. link is like a giant stapler in terms of his z position vector, he just snaps to the lowest point below him (for now)
     2. i haven't added any effects whatsoever except for the dirt smoke (as a test for how i would create particles in the style of wind waker), this project is only like 2 weeks in so bear with my pre, pre-alpha build

everyone else:
     I'm trying my best to not give up on this thing (even though sometimes i just want to crush my keyboard) and your encouragement is helping a lot so thank you and i will try to do as much as i can with a level of quality that i would be satisfied with.

P.S. i have never played wind waker even to this day, even though i want to (i dont have a GC) so im making all of this up from reference videos, i have played oot and majoras mask and am using those as a frame of reference as well
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Re: [WIP] My Legend of Zelda fan game
« Reply #32 on: August 20, 2008, 09:33:51 am »
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Hey everyone, just wanted to drop a line that i have created a new website where i will be posting all of my progress. I will be blogging and uploading anything new, so check it out if your interested!

The website is:
http://www.freewebs.com/ed1988/
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DeathTailsz

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Re: [WIP] My Legend of Zelda fan game
« Reply #33 on: August 20, 2008, 09:59:32 am »
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Hey everyone, just wanted to drop a line that i have created a new website where i will be posting all of my progress. I will be blogging and uploading anything new, so check it out if your interested!

The website is:
http://www.freewebs.com/ed1988/
Good old Freewebs...  although I prefer my website under www.Deathtailsz.webs.com, makes it seem more of a actual website domain. then typing in www.freewebs.com/Deathtailsz, better then .tk or .uk.co (Or what ever those free domain stuff is. XD)

And I love the WW graphics, they're just a... breath of fresh air, can't wait for a demo!
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Re: [WIP] My Legend of Zelda fan game
« Reply #34 on: August 21, 2008, 12:32:21 pm »
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This is looking realy good, and also: TP graphics?
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Hammer Bro. Mike

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Re: [WIP] My Legend of Zelda fan game
« Reply #35 on: August 21, 2008, 02:37:17 pm »
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This looks really awesome I have to say. I can't wait to see some more of it. I just noticed that one enemy on your site and it looks pretty cool.
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Re: [WIP] My Legend of Zelda fan game
« Reply #36 on: August 23, 2008, 03:57:07 am »
yo, this is the !@#$%.  XD
very good physics integration.

yo
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Re: [WIP] My Legend of Zelda fan game
« Reply #37 on: August 24, 2008, 06:53:15 am »
  • 1 Man Army making Hylian Legends
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I'm definitely impressed with the engine work thus far man,
just not a fan of using the ripped 3d models, but that's just
me ;-)

I wish I had your programming talent ;-)
I can rig, animate, and model like crazy, but programming
beats the living snot out of me- while you seem to be trouncing
it very well.

You're doing great on the animations, physics and such- half way
wondering  now if I should have gone with A7 engine over
buying the license for Gamecore... *cue impending self-doubt*


Definitely impressed with your work thus far, keep it up! It's good
to see others working in 3d as well :-)
 

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Re: [WIP] My Legend of Zelda fan game
« Reply #38 on: August 25, 2008, 11:26:06 am »
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I didn't know Link was Jesus....
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A Storm in the Desert

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Re: [WIP] My Legend of Zelda fan game
« Reply #39 on: August 26, 2008, 03:48:26 am »
  • Wear the Deku Sprout Smile :]
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HB, there's another vid in the thread where you'll find that Link is quite clearly != sonofgod :P
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