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Author Topic: [Demo] The Legend of Zelda:TPR  (Read 22662 times)

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Kingknight

SiMelon
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #40 on: August 02, 2008, 09:55:54 pm »
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>_> i dont get it? why would the octorocks want rupees?
and why would the guy give u rupees for getting his rupees? he would just be giving Link his stolen rupees
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Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #41 on: August 02, 2008, 10:42:23 pm »
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yeah your right it is kinda stupid i was just over excited so i'm going to change it and think of a diffrent idea
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Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #42 on: August 02, 2008, 10:51:06 pm »
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tokos can a reward for a sidequest be heartpiece? 
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Kingknight

SiMelon
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #43 on: August 02, 2008, 11:28:00 pm »
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>_> i think instead of double posting u might wanna pm him
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Xiphirx

wat
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #44 on: August 03, 2008, 09:54:51 pm »
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Very smooth but seemed very dull to me and slow....

ROLLING = aFDAFAFA
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  • For The Swarm
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #45 on: August 04, 2008, 07:08:22 am »
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This post is not going to contain the same amounts of substance as my other ones tend to, but I wanted to say that I like the effort that is getting put into this project.  It seems like you are implementing a lot and that is great.  If there is something that I can help you out on, do not hesitate to ask; I noticed that according to the first post you have not done a shop yet.  Are you going to make that similar to the one in Minish Cap?
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Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #46 on: August 04, 2008, 11:12:43 am »
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there is going to be a shop but it's going to work differently, you purchase items you talk to the shopkeeper and a purchase menu will come up, also you can sell items(coding is done,100%) anything you can help on, not sure but if I think of something I'll be sure to pm you.

EDIT:@ Xiphirx
hmm, maybe you don't get a full 60 fps?
in the next demo, I'll optimize it a bit and put an fps tool on it.
« Last Edit: August 04, 2008, 11:14:47 am by Tokos »
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Xiphirx

wat
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #47 on: August 04, 2008, 06:42:54 pm »
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there is going to be a shop but it's going to work differently, you purchase items you talk to the shopkeeper and a purchase menu will come up, also you can sell items(coding is done,100%) anything you can help on, not sure but if I think of something I'll be sure to pm you.

EDIT:@ Xiphirx
hmm, maybe you don't get a full 60 fps?
in the next demo, I'll optimize it a bit and put an fps tool on it.


No I get full FPS, I am sure my computer can run a game maker game
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  • For The Swarm
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #48 on: November 30, 2008, 10:23:30 pm »
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New Demo. 10-20 minutes of Gameplay.
Demo 3
http://www.box.net/shared/lt80nlgsr9

Includes a few minutes of first game play.
2 quests.
2 Secret Items.

-Tokos
« Last Edit: November 30, 2008, 10:25:30 pm by Tokos »
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Mirby

Drifter
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #49 on: November 30, 2008, 10:33:22 pm »
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I thought this game dead and the hard work I put in writing the story useless. This is great!
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
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I like-like it :D
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Kingknight

SiMelon
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #50 on: November 30, 2008, 10:42:12 pm »
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Awesome! This isn't dead!?! XD
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Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #51 on: November 30, 2008, 10:51:12 pm »
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haha nope :P I did take a nice long break tho. just I got a little busy that's all. I got some free time now. anybody have any thoughts on the new demo tho?

-Tokos
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Mirby

Drifter
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #52 on: November 30, 2008, 10:59:59 pm »
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I'll check it out, man.
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Mirby Studios | Share & Enjoy now available! (Links above!) | Games I've Beaten
Quote from: Mamoruanime
I like-like it :D
  • Mirby Studios
Re: [Demo] The Legend of Zelda: The Petrified Re...
« Reply #53 on: December 01, 2008, 07:25:46 pm »
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   -Demo 4-   
Includes 45- minutes of gameplay
2 Quests.
2 Secret Items.
First Weapon.
Full Dungeon.
Giant Boss.

Demo 4D.
http://www.box.net/shared/34hzmiq5pi

Delete old save files before starting new demo
file1.zsi
file2.zsi
file3.zsi


-Tokos
« Last Edit: December 02, 2008, 12:23:27 am by Tokos »
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Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #54 on: December 01, 2008, 07:59:21 pm »
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UPDATE there was a Boss Error that got fixed.
make sure you have the file ZELDADEMOK.exe
« Last Edit: December 02, 2008, 12:23:40 am by Tokos »
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Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #55 on: December 01, 2008, 09:33:28 pm »
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cool it was fun fighting the boss the temple was cool to
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DeathTailsz

Wanderer
Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #56 on: December 01, 2008, 10:00:36 pm »
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As long as your not dead, I might aswell try this new demo out. xD

I'll edit this post later on my thoughts.
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"More like Stupei Ace Defective!" - Yukari - Persona 3
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Xiphirx

wat
Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #57 on: December 02, 2008, 12:11:52 am »
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Oooh, progress! I'll try it  a bit later :)
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  • For The Swarm
Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #58 on: December 02, 2008, 12:32:07 am »
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hmm I guess sedowood was the only one that made it to the boss.
anyways for the past little while I've been secretly releasing mini updates. check to see if you letter matches the latest version. I've released about 5 demos of the boss. In the latest one the boss is a bit tougher.

Mini Update.
you can now continue from where you left off by pushing enter when you die.

Check you see if you have the latest version and enjoys guys.
PS Don't be afraid to post your thought on the game.

-Tokos
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Re: [Giant Boss Demo] The Legend of Zelda: The P...
« Reply #59 on: December 02, 2008, 01:55:18 am »
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The switch puzzles in the dungeon were neat - I especially liked the outside of the dungeon, wherever that sprite came from, because it looks amazing.

I personally couldn't beat the boss.  Even with 3 damage per hit, I couldn't kill him before dying.  He makes seemingly random movements with his arms that make it very challenging, but not in a good way.
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