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Author Topic: [Demo] The Legend of Zelda: Link's Awakening COOP  (Read 30830 times)

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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #20 on: September 01, 2008, 10:50:12 am »
  • The devil in the mirror.
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Two more questions(I'm just full of them ;) )

One: Will there be some kind of lobby system? Like being able to see games currently being hosted, and join them, or do you need an IP?

Two: Will you be able to save, and continue later?

Three(yes I lied about it being two questions):
Will players be able to join/leave on the go? Like, if one player has to leave, another can join and take his place?
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #21 on: September 01, 2008, 04:17:41 pm »
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Quote
One: Will there be some kind of lobby system? Like being able to see games currently being hosted, and join them, or do you need an IP?
Probably not. Your not meant to join games mid-game or anything like that, its meant to be preorganised. How it works is the person starting the game registers the game with a master server using a name (eg. "MyGame"), then all users when they want to connect just type in "MyGame" to connect. The master server deletes the record after about 10 minutes, so thats ususally the time you have to connect it.

Quote
Two: Will you be able to save, and continue later?
Yup just like the game you can save and continue. At the moment we've decided to use the telephone booths as save points, rather than have the user have the ability to save-anywhere. Means that they have to share saving to :P.

Quote
Will players be able to join/leave on the go? Like, if one player has to leave, another can join and take his place?
No, its not meant to be an mmo or large online game, thats not how the system works.
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Xiphirx

wat
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #22 on: September 01, 2008, 10:01:53 pm »
  • Xiphirx
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Just out of curiosity.

Do we have the option of using any port of our choice? Or is it strict?
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #23 on: September 01, 2008, 10:17:41 pm »
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Do we have the option of using any port of our choice? Or is it strict?
Its configurable, but I would prefer people stick to the normal one.
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Xiphirx

wat
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #24 on: September 01, 2008, 10:21:34 pm »
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Do we have the option of using any port of our choice? Or is it strict?
Its configurable, but I would prefer people stick to the normal one.

Which would be?
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #25 on: September 01, 2008, 10:34:30 pm »
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Do we have the option of using any port of our choice? Or is it strict?
Its configurable, but I would prefer people stick to the normal one.

Which would be?
For reference its 38123, though I don't really think you need to know that at the moment.
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Xiphirx

wat
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #26 on: September 01, 2008, 11:10:29 pm »
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Do we have the option of using any port of our choice? Or is it strict?
Its configurable, but I would prefer people stick to the normal one.

Which would be?
For reference its 38123, though I don't really think you need to know that at the moment.

Just wanna make sure I can host a game ;)
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Hammer Bro. Mike

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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #27 on: September 01, 2008, 11:17:11 pm »
  • The Mike
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I'm surprised my question wasn't answered. I'll post it again though.

"Just out of curiosity, shouldn't Red Link be the 2nd Link and Blue Link the 3rd Link? Usually it goes Green, Red, Blue, and Purple for some of the Zelda games."
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  • Zelda Eternity
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #28 on: September 01, 2008, 11:19:49 pm »
  • Super Hero Time!
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I'm surprised my question wasn't answered. I'll post it again though.

"Just out of curiosity, shouldn't Red Link be the 2nd Link and Blue Link the 3rd Link? Usually it goes Green, Red, Blue, and Purple for some of the Zelda games."

There was really no specific order. We didn't even have a color for the 4th Link at first then we just decided on Purple.
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!@#$% I lost my entire post, god dammit.

DeathTailsz

Wanderer
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #29 on: September 02, 2008, 12:32:31 am »
  • Angelic Hymn
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So, it should be:
[Application]        [Start]  [End]    [Protocol] [IP Address]
["Name of Game"] [38123] [38123] [Both][v]  192.168.1.[<Insert last three digits, usually 100.>]
for port forwarding?  Of course i'll replace the "Name of Game" and the last three digits of my IP address.
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"More like Stupei Ace Defective!" - Yukari - Persona 3
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #30 on: September 02, 2008, 06:14:35 am »
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Indeed.
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Mamoruanime

@Mamoruanime
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #31 on: September 02, 2008, 06:20:06 am »
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Looking great so far ^_^

I see only one potential issue; I noticed on the tileset that it's all 16x16; I know LA used 8x8 for it's tile placement. I'm thinking there may be issues later on when mapping things out, since theres areas that require 8x8 tiles :o
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #32 on: September 02, 2008, 07:53:28 am »
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We're fine with mapping, done the whole overworld already and a chunk of inside areas and dungeons, all going fine.
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DeathTailsz

Wanderer
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #33 on: September 02, 2008, 06:47:43 pm »
  • Angelic Hymn
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I find this funny:
 We have 1 person with the Sword and the Shield on, all going into the dungeon, and then into the room with alot of enemies,  can we say... "Three Link's that got massacred, while the one with the Sword and Shield afked"? XD

If there is 4 Link's, wouldn't that mean 4 swords and shield/shields, Cause I don't wanna feel useless at the beginning of the game, waiting around outside, for the guy to find the next item.
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #34 on: September 02, 2008, 06:58:06 pm »
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Indeed. We decided to allow swords and shield to be used by all, all others are shared.
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #35 on: September 02, 2008, 10:22:23 pm »
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Random Trailer with Me, DJ, Pyro and Bert playing an early build.

<a href="http://www.youtube.com/watch?v=cx4WGVqcMzE" target="_blank">http://www.youtube.com/watch?v=cx4WGVqcMzE</a>
« Last Edit: September 02, 2008, 10:24:09 pm by Infini »
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Mirby

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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #36 on: September 02, 2008, 10:39:35 pm »
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bleeo
bleeo
bleeo

Great trailer. Why'd I have to miss out? *cries*
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I like-like it :D
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Xiphirx

wat
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #37 on: September 02, 2008, 10:46:30 pm »
  • Xiphirx
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Random Trailer with Me, DJ, Pyro and Bert playing an early build.

<a href="http://www.youtube.com/watch?v=cx4WGVqcMzE" target="_blank">http://www.youtube.com/watch?v=cx4WGVqcMzE</a>

XD noclip.

Nice console you got there : D
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Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #38 on: September 02, 2008, 10:47:28 pm »
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Looks awesome. ;) LA is my favorite Zelda game. LAC will be my favorite fangame.
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DJvenom

super-sage
Re: [Featured Project] [WIP] The Legend of Zelda...
« Reply #39 on: September 02, 2008, 11:30:49 pm »
  • Colbydude was here.
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Always fun times! on an unrelated note, I'm really sorry about earlier Moldorma :( I was just in a sour mood... I don't know why I said that :/ Maybe one day soon we can explore Koholint as a team? :)
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