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Author Topic: LOZ: Hall of the Dead - UPDATE  (Read 11158 times)

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Re: LOZ: Hall of the Dead
« Reply #20 on: April 08, 2006, 10:21:31 pm »
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Where are those other sprites from...? Chrono Trigger?

No sir. Everything is either FSA, ALttP, or custom/edited.

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It's looking excelent. Can you post something about the story?

I haven't even posted gameplay details yet and probably won't for some time. You see I'm trying out the Nintendo method of revealing games.  ;)
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  • Frider Waves

Piers

Re: LOZ: Hall of the Dead
« Reply #21 on: April 08, 2006, 10:32:00 pm »
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Where are those other sprites from...? Chrono Trigger?

No sir. Everything is either FSA, ALttP, or custom/edited.

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It's looking excelent. Can you post something about the story?

I haven't even posted gameplay details yet and probably won't for some time. You see I'm trying out the Nintendo method of revealing games.  ;)
The nintendo method is good but you should release something new in abut a week or everyone will forget about it. Nintendo has a huge fan base that barely breaks. Zfgc on the other hand, as soon as the topics left for a month they don't care about it any more.
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Re: LOZ: Hall of the Dead
« Reply #22 on: April 08, 2006, 10:50:34 pm »
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Wll I didn't say I wasn't going to release *ANYTHING*, just nothing important. Maybe I'll put up a new screen or two heh.
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  • Frider Waves
Re: LOZ: Hall of the Dead
« Reply #23 on: April 09, 2006, 10:30:44 pm »
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Just Bumping this with three new screens:







Also I can say that I just need to make the boss and the first dungeon is complete.
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  • Frider Waves
Re: LOZ: Hall of the Dead - UPDATE
« Reply #24 on: April 09, 2006, 11:38:02 pm »
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Nice new screens fletch :D keep it up!
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I ♥ Open Girlfriend (What!? I didn't add this.. must have been Solly!)
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Fox

Turnbeutelvergesser since 1988.
Re: LOZ: Hall of the Dead - UPDATE
« Reply #25 on: April 10, 2006, 01:00:16 pm »
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Very nice! I'm looking forward to a demo! :D
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #26 on: April 10, 2006, 01:06:41 pm »
  • Master Of Disaster
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Yes, very nice screenshots! But maybe you should add a HUD and a better heart-sprite? Anyways, looks great ^_^
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  • Lumeuni
Re: LOZ: Hall of the Dead - UPDATE
« Reply #27 on: April 11, 2006, 12:39:26 am »
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Well I'm going to change the hearts but that's low on my priority list (in fact it's after finishing the main game) as for the hud, the only info I needed to add was on the pause menu. Uh oh, does that mean Imfletcher has planned yet another twist? I wonder.

Oh and a progress update, I'm done up to the end of the first dungeon (With a neat pharoh type boss). I "COULD" release a demo soon in theory (and a huge one at that) but if people like it enough they may become antsy to play the real thing. Also I'm thinking it'd be more fun to discover the entire game at once rather than already having it 1/5th beat before release.
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  • Frider Waves

Link94

Re: LOZ: Hall of the Dead - UPDATE
« Reply #28 on: April 11, 2006, 12:59:59 am »
Yeah that does sound like a GREAT IDEA :o but I cant wait for the real thing That looks good demo or no demo
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #29 on: April 11, 2006, 02:36:20 am »
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I'd rather play the game all at once rather than having little demos ruining the final product.

I hope to be able to play through many puzzles too.  Also I hope you don't forget that when you get hit link should jump back a little, that was one of the most annoying things in your first game that I noticed. Maybe even secret rooms, not involved in the actual gameplay with references to other games, or anything would be awesome. ;D Can't wait to see more!
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #30 on: April 11, 2006, 03:13:28 am »
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I'd rather play the game all at once rather than having little demos ruining the final product.

I thought that would be better too.

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I hope to be able to play through many puzzles too.

They're my favourite parts of Zelda games, of course I'm going to have puzzles, and lot's of them too.

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Also I hope you don't forget that when you get hit link should jump back a little, that was one of the most annoying things in your first game that I noticed.

Look closely at the screens.  ;)

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Maybe even secret rooms, not involved in the actual gameplay with references to other games, or anything would be awesome.  Can't wait to see more!

Well I have plenty of little nods towards both other Zelda games and DU. As for secrets, I'm definately going to reward perfectionists if that means anything.
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  • Frider Waves
Re: LOZ: Hall of the Dead - UPDATE
« Reply #31 on: April 11, 2006, 03:21:50 pm »
  • Doesn't afraid of anything.
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Oh no! Another Zelda fan game from that dude who actually finished one

Hey, I finished one too ya know =P  But anyway, nice work, i\'m looking foward to this one as well =D
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i love big weenies and i cannot lie
Re: LOZ: Hall of the Dead - UPDATE
« Reply #32 on: April 11, 2006, 09:50:36 pm »
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Oh I see it now... I didn't noticed Link getting hurt in the screenshot first time I looked at it.

There being puzzles is always good to hear.
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Hoffy

Hero of Fire
Re: LOZ: Hall of the Dead - UPDATE
« Reply #33 on: April 11, 2006, 09:55:09 pm »
  • Silly cat!
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The new screenies look great :). You're obviously progressing well, keep up the good work.
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Hoffy.

Sol

He's Sooo Hot
Re: LOZ: Hall of the Dead - UPDATE
« Reply #34 on: April 12, 2006, 12:09:19 am »
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Mmm... the version I played is out-of-date. I'll have to get ahold of the latest version, or maybe wait for the dungeon boss to be finished. Anyhow if and when I get to test it I'll give you guys my thoughts.

This calls for IMing Kyle (IMF).

Sol edit: Offline? Noes!

Sol edit: Online? :D

Sol edit: IMFletcher doesn't want me spoiling the game but I can tell you it's awesome so far.
« Last Edit: April 12, 2006, 02:03:29 am by Sol »
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  • Jai Harrison [dot] com
Re: LOZ: Hall of the Dead - UPDATE
« Reply #35 on: April 17, 2006, 11:13:13 am »
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Hey, cool, it's looks pretty good :). I didn't really like the Zelda game you made before (no offense, but I didn't), but this looks a little more promising. The only thing that I found confusing was this, though:



Um, when you said "aurora" did you actually mean "aura"? Because aurora is just the northern lights, the night rainbow, etc.
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #36 on: April 17, 2006, 12:14:20 pm »
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Oooooo this looks interesting! Awesome screenies n_n
I haven't played your other Zelda game, but I guess it doesn't matter since this has a different story etc :P


The boat scene, are we allowed to know who that girl is :P? Is it Zelda <___<?
I hope the story will be finished soon ;D

Keep up the good work!
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #37 on: April 17, 2006, 01:42:43 pm »
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Um, when you said "aurora" did you actually mean "aura"? Because aurora is just the northern lights, the night rainbow, etc.

Er yeah that's what I meant, are you 100% sure on the spelling? If so I'll change it ASAP.

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The boat scene, are we allowed to know who that girl is ? Is it Zelda <___<?
I hope the story will be finished soon

The story IS done, it's just that unlike some games I don't unload the whole thing at the beginning. The story will go deeper as you play. Giving off just the opening will make it seem simple and cheap while giving off the whole thing would spoil the game, so uh nothing.

I will say that the girl is Zelda though.
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  • Frider Waves

Sol

He's Sooo Hot
Re: LOZ: Hall of the Dead - UPDATE
« Reply #38 on: April 17, 2006, 01:47:04 pm »
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Um, when you said "aurora" did you actually mean "aura"? Because aurora is just the northern lights, the night rainbow, etc.

Er yeah that's what I meant, are you 100% sure on the spelling? If so I'll change it ASAP.

He is correct. You can type "define:[word]" in google to check word definitions, I know I do sometimes.
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  • Jai Harrison [dot] com
Re: LOZ: Hall of the Dead - UPDATE
« Reply #39 on: April 21, 2006, 09:19:51 pm »
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New screen. I'm currently working on the area leading to the second dungeon. I hope to show more before the weekend is through.
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  • Frider Waves
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