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Author Topic: LOZ: Hall of the Dead - UPDATE  (Read 11222 times)

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Re: LOZ: Hall of the Dead - UPDATE
« Reply #40 on: April 11, 2006, 09:50:36 pm »
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Oh I see it now... I didn't noticed Link getting hurt in the screenshot first time I looked at it.

There being puzzles is always good to hear.
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Hoffy

Hero of Fire
Re: LOZ: Hall of the Dead - UPDATE
« Reply #41 on: April 11, 2006, 09:55:09 pm »
  • Silly cat!
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The new screenies look great :). You're obviously progressing well, keep up the good work.
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Hoffy.
Re: LOZ: Hall of the Dead - UPDATE
« Reply #42 on: April 17, 2006, 11:13:13 am »
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Hey, cool, it's looks pretty good :). I didn't really like the Zelda game you made before (no offense, but I didn't), but this looks a little more promising. The only thing that I found confusing was this, though:



Um, when you said "aurora" did you actually mean "aura"? Because aurora is just the northern lights, the night rainbow, etc.
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #43 on: April 17, 2006, 12:14:20 pm »
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Oooooo this looks interesting! Awesome screenies n_n
I haven't played your other Zelda game, but I guess it doesn't matter since this has a different story etc :P


The boat scene, are we allowed to know who that girl is :P? Is it Zelda <___<?
I hope the story will be finished soon ;D

Keep up the good work!
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #44 on: April 17, 2006, 01:42:43 pm »
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Quote
Um, when you said "aurora" did you actually mean "aura"? Because aurora is just the northern lights, the night rainbow, etc.

Er yeah that's what I meant, are you 100% sure on the spelling? If so I'll change it ASAP.

Quote
The boat scene, are we allowed to know who that girl is ? Is it Zelda <___<?
I hope the story will be finished soon

The story IS done, it's just that unlike some games I don't unload the whole thing at the beginning. The story will go deeper as you play. Giving off just the opening will make it seem simple and cheap while giving off the whole thing would spoil the game, so uh nothing.

I will say that the girl is Zelda though.
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  • Frider Waves
Re: LOZ: Hall of the Dead - UPDATE
« Reply #45 on: April 21, 2006, 09:19:51 pm »
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New screen. I'm currently working on the area leading to the second dungeon. I hope to show more before the weekend is through.
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  • Frider Waves

pxl_moon (dotyue)

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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #46 on: April 21, 2006, 09:24:38 pm »
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the palm in a wood looks weird.... the darkworld-bushes in a lightworld, too
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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #47 on: April 21, 2006, 09:59:50 pm »
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Well technically it's not a forest but a jungle so I have to mix it up a bit. Maybe I'll toy a bit more with it.

EDIT: Made a small change, looks a bit more lush and jungle-esque. Better?



« Last Edit: April 21, 2006, 10:10:14 pm by imfletcher »
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  • Frider Waves
Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #48 on: April 21, 2006, 10:49:48 pm »
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Well technically it's not a forest but a jungle so I have to mix it up a bit. Maybe I'll toy a bit more with it.

EDIT: Made a small change, looks a bit more lush and jungle-esque. Better?




/

Looks ok, but the trees are odd, jungles don't have plams do they? and trees are really tall in junges, but lttp graphics don't really cover that...
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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #49 on: April 21, 2006, 10:52:41 pm »
that's cool ;D ;D
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Hoffy

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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #50 on: April 21, 2006, 11:00:48 pm »
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Well technically it's not a forest but a jungle so I have to mix it up a bit. Maybe I'll toy a bit more with it.

EDIT: Made a small change, looks a bit more lush and jungle-esque. Better?




Much better :D.

Nice work Imfletcher.
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Hoffy.
Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #51 on: April 22, 2006, 03:39:51 pm »
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Hmm... Interesting screens but I can't understand how hard it is to change the heart sprites...
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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #52 on: April 22, 2006, 04:01:48 pm »
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I never said it was hard. In fact I said it was easy therefore I'm just going to do it later. My priority is finishing the game then I'll perfect it. That's how I finished the first one and it's also how I'm going to finish this one.
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  • Frider Waves
Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #53 on: April 22, 2006, 04:08:04 pm »
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your planning sounds very good to me
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  • alastair
Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #54 on: April 25, 2006, 02:45:58 pm »
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looking forward for it, fletch! your games have always been good in the past!
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Re: LOZ: Hall of the Dead - NEW SCREEN
« Reply #55 on: April 30, 2006, 10:28:13 pm »
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Whoo! Just finished everything up to the second dungeon. In other words I'm almost halfway done the main quest. Three more areas after this then I simply toy around with menus and such. That's not to say I'm going to be done anytime soon but things are going better with this than they ever had with the Autumn Rune. I'll probably post some stuff from Dungeon 2 when I finish it.
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  • Frider Waves

Hoffy

Hero of Fire
Re: LOZ: Hall of the Dead - UPDATE
« Reply #56 on: April 30, 2006, 10:43:37 pm »
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Imfletcher, you're amazing O_o... You just work so well at these Zelda fan games, it's great. Keep up the good work dude ;). Awesome screenshot!!
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Hoffy.
Re: LOZ: Hall of the Dead - UPDATE
« Reply #57 on: April 30, 2006, 10:56:11 pm »
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Dunno Sol, I might starve you until I'm done. Then you'll have to beta test the first public release like everybody else.
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  • Frider Waves
Re: LOZ: Hall of the Dead - UPDATE
« Reply #58 on: April 30, 2006, 10:58:24 pm »
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AWESOME Screens, btw what is this made in?
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Re: LOZ: Hall of the Dead - UPDATE
« Reply #59 on: May 01, 2006, 12:12:18 am »
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I'm seriously considering suicide now.

But I have reported glitches to you so far, so it's worth letting me test some more :P


Me too <___< And ONLY from seeing the screens! They just keep coming... and coming... and they're all so
friggin nice ;_;

I shall continue keeping my eye on this game <_<
While the other eye will make sure that you will keep up the good work ;)
*thumbs up*
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