A legend of Zelda - Horn of Balance
Index 
Demo
DownloadDemo version: 0.22.74
File Size: 19,76 MB (Zipped)
Screen Resolution: 320 x 240 (Changable)
Download (Mediafire): http://www.mediafire.com/file/lx81zpumrj11hdk/Zelda+0+22+74+(public+demo).zip/fileDownload (Dropbox): https://www.dropbox.com/s/q622t19ahitc7pt/Zelda%200%2022%2074%20%28public%20demo%29.zip?dl=0Creator notes:- This demo included 2 overworlds, 5 true dungeons and many more smaller locations.
- Shortcuts exist to access late game additions without playing through the whole game again. Calling a new file "boss1", "boss2" or "cape" will start you out at (or with) that specific content.
- While still far from complete, you can reach the credits screen.
Default controls*:D - Action button (open doors / read text / grab / etc) + Confirm button (while in menus)
G - Attack button (hold and release for a full swing attack) + Cancel button (while in menus)
S - Perform run action (if you have the boots available)
R - Use item A
F - Use item B
Space - Brings up item menu
Enter - Brings up map menu
Escape - Pauses the game (can be used to exit the game)
* The controls can be personalized in the options menu at the start of the game.Differences in v22 compared to v21:
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- Added two new bosses
- Added new item: Magician's Cape (= which is not like in the original)
- Added new enemy: Bunny Beam
- Expanded dungeon B05 into a mini-dungeon
- Various coding improvements, tweaks and bugfixes
Story 
The tale starts off with Link as he is living with his uncle deep in the vast western forest of Hyrule. His uncle, a well-known blacksmith, took him in as his apprentice a long time ago. They spent weeks crafting a beautiful ceremonial blade. Elegant and perfectly balanced, it was truly their best work to date.
It was announced that princess Zelda would soon be of age and wed, so a festival was at hand in her honor. They packed all their belongings and set out for the city with the intent of presenting their blade as a gift.
Upon arriving at the borders of the city of Hyrule, Link and his uncle encountered soldiers everywhere. By decree of the king anyone coming to the festival looking the least bit suspicious was to be arrested. Carrying his blade, Link's uncle was apprehended. Link, being left behind, followed the soldiers into the city.
Link started asking around if there was a way to help his uncle out, but found that no one was willing to help. Everybody was reluctant to even speak with him. It was as if they were all scared of being arrested themselves.
Several soldiers passed, escorting princess Zelda. Link recognized her and attempted to get her attention. The guards took note and stopped him from getting closer, but the princess stepped in and quietly spoke to Link: "I do not know you, but you should not ask my help. I am but a mere prisoner, waiting for her arranged marriage..."
Little options were left to Link. Something had to be done...
Enemies 
- Popo
- Ropa
- Anti-Faerie
- Pol's Voice
- Yellow Slime
- Wall Cannon
- Turtle
- Stall
- Gibo
- Medusa block
- Spiked block
- Trickbox
- Deadrock
- Beamos
- Armos
- Vulture
- Rope / Stalrope
- Leever
- Buzz Blob / Cukeman
- Hardhat Beetle
- Sandman
- Wizzrobe / Undead wizzrobe
| - Cannonball
- Flying Tile
- Zol
- Eyegore
- Stalfos
- Deibadora
- Bari
- Goriya
- Large spiked block
- Octorok / Slarok
- Spiked roll
- Tektite
- Soldiers
- Guruguru bar
- Lanmola
- Sanmola
| - Spark
- Wall lasers
- Winder
- Snapdragon
- River Zora / Ku
- Sandcrab
- Kodongo
- Wallmaster
- Stalfos head
- Mini Moldorm
- Bunny Beam (NEW IN DEMO 22)
- Cucco / Undead Cucco (WILL BE NEW IN DEMO 21 22 23)
|
Bosses 
Dungeon A1: Subboss
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Dungeon A1: Boss
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Dungeon A2: Boss
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Dungeon A3: Boss
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Dungeon B4: Boss
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(NEW IN DEMO 22)
Dungeon B5: Boss
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(NEW IN DEMO 22)
Items 
 - Boomerang
- Book of Mudora
- Bug-Catching Net
- Lanterns
- Magic Mirror
- Firerod
- Icerod
- Rod of Medu
- Cane of Byrna
- Cane of Somaria
- Bombs
- Magician's Cape (NEW IN DEMO 22)
| - Bombos Medallion
- Ether Medallion
- Quake Medallion
- Hookshot
- Bow and Arrows
- Shovels
- Bottles
- Pegasus Boots
- Gloves
- Magic Hammer
- Magic Powder
|
Locations
Overworld: text coming soon
Starting cave: text coming soon
Waterworkd: text coming soon
Tombs: text coming soon
Underwater Prison: text coming soon
Desert Palace: text coming soon
Heimgartner Manor: text coming soon
Gauntlet: text coming soon
Screenshots 

Videos 
Creators
CreatorMartijndh
(Previous) contributionsFrozenFire - Sprites: subboss 1 / Tester / Video recording / Music
BlazeBigBang - Sprites: additional character animations
Dervilacus - Sprites: additional character animations
Theforeshadower - Video recording
NotAlphaMan - Research / Tester
King Tetiro - Sprites: Murray
Gonken - Sprites: Molgera boss
DeathTailsz - Tester
Sahittam - Tester
Atom - Tester
Wobmiar - Tester
Miles07 - Tester
* The project has been going on since 2008 Q4 and I lost the teamlisting 2013 Q2-ish so it's possible that I've missed somebody. Let me know if that is the case so I can give due credit!
Demo history 
Demo 0.10.08 - Downloads Mediafire: 123, Size 10 MB - <2010-11>
Demo 0.11.00 - Downloads Mediafire: 163, Size 10 MB - <2011-06>
Demo 0.12.02 - Downloads Mediafire: 1529, Size 11 MB - <2011-10>
Demo 0.13.00 - Downloads Mediafire: 160, Size 15 MB - <2012-08>
Demo 0.14.01 - Downloads Mediafire: 1178, Size 19 MB - <2012-11>
Demo 0.15.00 - Downloads Mediafire: 305, Size 18 MB - <2013-01>
Demo 0.16.01 - Downloads Mediafire: 469, Size 18 MB - <2013-11>
Demo 0.17.08 - Downloads Mediafire: 864, Size 20 MB - <2014-07>
Demo 0.18.09 - Downloads Mediafire: 116, Size 21 MB - <2017-01>
Demo 0.19.40 - Downloads Mediafire: 148, Size 19 MB - <2017-10>
Demo 0.20.18 - Downloads Mediafire: 495, Downloads Dropbox: unknown, Size 19 MB - <2018-08>
Demo 0.21.100 - Downloads Mediafire: 141, Downloads Dropbox: unknown, Size 19 MB - <2019-10>
Demo 0.22.74 - Downloads Mediafire: ongoing, Size 20 MB - <2020-06>
Updates in older versions
Demo 21
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Build an entirely new lightworld
Added equally big dark overworld
Added (magic mirror) warping between worlds
Added placeholder dungeons for the dark world
Added more heart pieces to find and collect
Added tunic upgrades
Added more scenes
Added more shops
Added more NPC's
Added chest mini game
Added more idle animations
Added devil shrine for the magic upgrade
Added bomb/arrow capacity upgrades (as chest contents)
Altered contents of all secret dungeon chests
Added option to hookshot yourself towards wooden poles
Added a ton of dark world variations for existing things like:
trees, digging, water, character effects and so on
Added new terrain types: poisous water & desert quicksand
Upgraded to latest version of GameMaker Studio 2
(and spend months fixing the damage)
Made a ton of (extensive) performance related updated
Fully redid all tileset usage
And a ton of smaller tweak, fixes and additions
Demo 20
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* Added new dungeon: Underwater Prison
* Added ability for (some) NPC's to follow you
* Added ability to dive for items and/or under bridges
* Added the raising and lowering of water levels
* Added room transitions for when swimming
* Added cracked blocks
* Added cell doors
* Added context sensitive actions display to HUD (which can be disabled)
* Polished several aspects of the last dungeon: Heimgartner Mansion
* Slightly polished starting cave
* Tweaked various enemy stats
* Made a ton of (major) changes for a massive performance boost
* Fixed various mechanics that had broken over time
* Far more playtesting then with the last release
* Lots of smaller tweaks, performance increases and bugfixes
Received suggestions 
While most suggestions make their way into the game this is a listing of the ones that I'm still pondering on or have decided against implementing.
Put "timer" on bushes and grass to limit rupee farming abilityGreat idea and will be looked into when game is nearing completion. For now I view the demo as a semi-sandbox so I'm okay with rupee farming.
Fire from the Firerod (and Lamp) should be able to burn bushesPushed back for a later demo due to time restraints
Implement purple rupees (50), silver rupees (100), golden rupees (300) and rupoors (-10)
Takes time so will have to be planned ==> From demo 22 onwards the game will contain a golden rupee. (It's missable and extremely hard to get but still)
If you have any other suggestions then feel free to post them in this topic or contact me directly.
Known issues
Some keyboards are unable to register the following key combination: Left+Up+GIf this situation applies for you and it bothers you then you can alter the controls in the option screen (found on the starting screen).
If you've found more issues then please report them in this topic or contact me about it directly.
Click here to view on the site.