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Author Topic: Boss / Guardian Sprites  (Read 12397 times)

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Miles07

Knight of ERA
Boss / Guardian Sprites
« on: April 17, 2009, 10:48:16 pm »
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Here's the list. And the key for this list:
Green means it's already TMC-style.
Blue means it's easily editable to be in TMC style.
Yellow suggests other possible ways of doing this foe.
Red requires customs from scratch.
* = not taken yet.
x = claimed; W.I.P.
X = completed and submitted.
Bolded enemies come in multiple varieties, each holding different enemies.

Minibosses:
* Rolling Bones
* Hinox
* Dodongo Worm
* Cueball
* Stalfos Warrior
* Smasher
* Grim Creeper
* Vire
* Blaino
* Stone Hinox
* Large Buzz Blob
* Gohma - use FSA-styled sprites, if possible?

Non-dungeon Guardians:
* Great Moblin
* Large Armos Knight
* Turtle Rock Turtle

NIGHTMAREs:
* Moldorm - Use FSA-styled sprites, if possible?
* Genie in a Bottle
* Slime Eyes
* Angler Fish
* Catfish / Slime Worm
* Fascade
* Evil Eagle
* Hothead
* Giant Hardhat Beetle

FINAL:
* Shadow Zol
* Shadow Moldorm - Use FSA-styled sprites, if possible?
* Shadow Agahnim
* Shadow Ganon
* Shadow Lanmola
* Dethl

Have at it.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

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Re: Boss / Guardian Sprites
« Reply #1 on: April 21, 2009, 02:33:43 pm »
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it's not that good but i would say it is a good beginning..
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  • daniel-kun

Ryuza

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Re: Boss / Guardian Sprites
« Reply #2 on: April 21, 2009, 04:10:23 pm »
  • RyuKage2007
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That actually looks really good :), I changed a few small things:
->

The hands were kind of off compared to the arms so I moved those, then I made his tongue a different shade of red and changed the color of the ball hanging off his cap, and added a few lighter spots to the pink around his neck and hands. Thats the only stuff that I saw was off though, if you could make animations for it then that'd be awesome :)
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Starforsaken101

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Re: Boss / Guardian Sprites
« Reply #3 on: April 21, 2009, 06:27:58 pm »
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Deku, that's a pretty awesome sprite!
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Jeod

Team Dekunutz, Doubleteam
Re: Boss / Guardian Sprites
« Reply #4 on: April 21, 2009, 08:52:45 pm »
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Now the question is, will the sprites have a more advanced animation, or just be a two or three frames like the gbc?

Thumbs up, Deku!
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Ryuza

That one guy
Re: Boss / Guardian Sprites
« Reply #5 on: April 22, 2009, 12:04:17 am »
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I'd suggest a more advanced animation to get the MC feel.
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Miles07

Knight of ERA
Re: Boss / Guardian Sprites
« Reply #6 on: April 22, 2009, 05:10:02 am »
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Definitely good. In that case, I'd suggest contacting Shyguy Grey at The Spriter's Resource about ideas. He wanted to make a complete remake of the sprites and the enemies for LA, so he's a good person to look to for ideas.
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album - (link here)
A Link Across Time project - (link here)

Take part in the Zelda Timeline discussion here!

Click here for a possible project on the ZFGC Wiki. Please support!
  • My deviantArt
Re: Boss / Guardian Sprites
« Reply #7 on: April 22, 2009, 02:29:23 pm »
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I'm real bad at animations so I will just make the basic stuff
« Last Edit: April 22, 2009, 03:11:26 pm by Deku_stick »
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  • daniel-kun
Re: Boss / Guardian Sprites
« Reply #8 on: April 22, 2009, 03:08:14 pm »
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Wow, really impressive.
Except that outlines are not all black in mc, that's amazing.
And it's easy to fix.
« Last Edit: April 22, 2009, 07:29:05 pm by Tlozpop »
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Jeod

Team Dekunutz, Doubleteam
Re: Boss / Guardian Sprites
« Reply #9 on: April 22, 2009, 06:22:26 pm »
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Animations shouldn't too hard to do if we have a base. But what about the sword for the skeleton?
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Ryuza

That one guy
Re: Boss / Guardian Sprites
« Reply #10 on: April 22, 2009, 07:18:23 pm »
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those look really nice deku, the giant mini-boss looks awesome.
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Jeod

Team Dekunutz, Doubleteam
Re: Boss / Guardian Sprites
« Reply #11 on: April 22, 2009, 07:30:13 pm »
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Agreed. If the Armos Knight has the same fighting style as the one in LttP, then why not just revamp that one?
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: Boss / Guardian Sprites
« Reply #12 on: April 22, 2009, 10:45:40 pm »
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Made a Rolling Bones some time back, it might help.
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  • Pyxosoft

Ryuza

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Re: Boss / Guardian Sprites
« Reply #13 on: April 22, 2009, 10:47:16 pm »
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Looks pretty good Xfixium :)
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Re: Boss / Guardian Sprites
« Reply #14 on: April 23, 2009, 01:03:29 am »
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Here's my contribution =P
I barely sprite so it might not be the best, but I tried my hand at the Slime Eyes(the outline needs some work). Now edit it to hell XD
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Re: Boss / Guardian Sprites
« Reply #15 on: April 23, 2009, 01:22:33 am »
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hmm I like them all but they aren't mc style, the need more mc perspective :P.
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Jeod

Team Dekunutz, Doubleteam
Re: Boss / Guardian Sprites
« Reply #16 on: April 23, 2009, 01:26:36 am »
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Oh? Maybe we should put them in mockups and see how they fit then.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Re: Boss / Guardian Sprites
« Reply #17 on: April 23, 2009, 06:37:42 am »
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good enough?
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  • daniel-kun

Mamoruanime

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Re: Boss / Guardian Sprites
« Reply #18 on: April 23, 2009, 10:29:08 am »
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The anti-aliasing on them seems odd even for MC style. MC uses a mix of dark outlines with light outlines. Those have all dark outlines.

Honestly though for proper crits, I would say post them on http://pixelation.wayofthepixel.net/ . They'll be able to give advice on getting them to a near professional state.
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Re: Boss / Guardian Sprites
« Reply #19 on: April 23, 2009, 11:44:00 pm »
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The anti-aliasing on them seems odd even for MC style. MC uses a mix of dark outlines with light outlines. Those have all dark outlines.

Honestly though for proper crits, I would say post them on http://pixelation.wayofthepixel.net/ . They'll be able to give advice on getting them to a near professional state.
hmm doubt wayofthepixel-ers like fanart, I would prefer to get some top of the top GBa spriter for help.
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