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Author Topic: [Released] Zombie Grinder (Available on Desura + Steam Greenlight)  (Read 34390 times)

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DJvenom

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[Released] Zombie Grinder (Available on Desura +...
« on: June 23, 2009, 04:08:49 am »
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http://zombiegrinder.com/


<a href="http://www.youtube.com/watch?v=9Q4mDKcI5aM" target="_blank">http://www.youtube.com/watch?v=9Q4mDKcI5aM</a>



Zombie Grinder



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« Last Edit: September 07, 2012, 03:19:49 am by Infinitus »
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I do art for Twindrills!
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Mamoruanime

@Mamoruanime
Re: Zombie Grinder Trailer 1
« Reply #1 on: June 23, 2009, 04:18:44 am »
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Amazering :D!1 Zombie Grinder <3
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50% Game Development,
50% Crappy Art,
100% Programancy.
  • Tyler & Travis also David... Probably.
Re: Zombie Grinder Trailer 1
« Reply #2 on: June 23, 2009, 04:22:55 am »
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lovin it.. Infini showed me a screen earlier today, I must say I am really impresed with what you two got in just 5 days.. some stuff I hope you add is an animation of getting hit by a zombie it seems to be the only thing missing on it.
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DJvenom

super-sage
Re: Zombie Grinder Trailer 1
« Reply #3 on: June 23, 2009, 04:31:38 am »
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Maybe a flash of red or something. At the moment, you spurt blood. The characters are made of 2 sections, so having "attacked" frames would double our current sheet size.
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I do art for Twindrills!
I ermmm... DID do art for Cryamore!
I do art for WayForward!

King Tetiro

Leader of Phoenix Heart
Re: Zombie Grinder Trailer 1
« Reply #4 on: June 23, 2009, 07:45:00 am »
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Maybe a flash of red or something. At the moment, you spurt blood. The characters are made of 2 sections, so having "attacked" frames would double our current sheet size.
Maybe not then to the attacked. This game looks awesome! What language was this?
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DJvenom

super-sage
Re: Zombie Grinder Trailer 1
« Reply #5 on: June 23, 2009, 07:55:36 am »
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Infini uses blitzmax and I wanna say maybe some C++ help? not 100% sure ;p
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I do art for Twindrills!
I ermmm... DID do art for Cryamore!
I do art for WayForward!

Mamoruanime

@Mamoruanime
Re: Zombie Grinder Trailer 1
« Reply #6 on: June 23, 2009, 08:08:37 am »
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He uses Blitz + C wrappers, if I'm not mistaken. Blitz is neat as hell :D
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50% Game Development,
50% Crappy Art,
100% Programancy.
  • Tyler & Travis also David... Probably.
Re: Zombie Grinder Trailer 1
« Reply #7 on: June 23, 2009, 09:40:38 am »
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the head of the main character looks strange but other than that it looks awesome.
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  • daniel-kun

Mamoruanime

@Mamoruanime
Re: Zombie Grinder Trailer 1
« Reply #8 on: June 23, 2009, 09:43:13 am »
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the head of the main character looks strange but other than that it looks awesome.

That's how DJ's face looks irl
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50% Game Development,
50% Crappy Art,
100% Programancy.
  • Tyler & Travis also David... Probably.
Re: Zombie Grinder Trailer 1
« Reply #9 on: June 23, 2009, 12:18:05 pm »
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the head of the main character looks strange but other than that it looks awesome.

That's how DJ's face looks irl
I know, Maybe it's just me I dont like block heads :P
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  • daniel-kun
Re: Zombie Grinder Trailer 1
« Reply #10 on: June 23, 2009, 01:55:42 pm »
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Looks pretty awesome, sweet sprites, zombies are the best, etc.

When blood gets on the escalator it should disappear for a bit then reappear at the bottom again.
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Kingknight

SiMelon
Re: Zombie Grinder Trailer 1
« Reply #11 on: June 23, 2009, 02:17:47 pm »
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Awesome sprites XD can't wait til the release
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Raen

Are you retarded or something?
Re: Zombie Grinder Trailer 1
« Reply #12 on: June 24, 2009, 05:47:28 pm »
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This is looking really good! I love the bright, stylized look with the ridiculous blood, kinda makes me think of Fat Princess.
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Ryan

The only Canadian?
Re: Zombie Grinder Trailer 1
« Reply #13 on: June 24, 2009, 06:06:03 pm »
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That looks great so far!
I can't wait for you to get farther in development.
I'll be keeping my eye out. :D

Also, the zombie combing Infini's hair part was funny :P
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Re: Zombie Grinder Trailer 1
« Reply #14 on: June 24, 2009, 06:15:06 pm »
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The first level is going to be a mall, in case you can't work it out, going to be awesome <3.

Also DJ is almost finished (I think) with flamethrower sprites, so thats going to be intresting :D.
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Re: Zombie Grinder Trailer 1
« Reply #15 on: June 25, 2009, 06:22:52 pm »
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Epic uzi <3, 18 rounds a second. Also, random spawning chamber that isn't finished yet.
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Kingknight

SiMelon
Re: Zombie Grinder Trailer 1
« Reply #16 on: June 25, 2009, 07:13:47 pm »
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SHWEET
can I beta test nvm whenever I ask ppl say no so :P
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Re: Zombie Grinder Trailer 1
« Reply #17 on: June 25, 2009, 10:53:05 pm »
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Looks awesome, can't wait till you and Jordan finish it :D
You playing on 7 there mr. fini?
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Re: Zombie Grinder Trailer 1
« Reply #18 on: June 25, 2009, 11:03:26 pm »
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You playing on 7 there mr. fini?
Indeed.

Which reminds me I need to wipe it / crack it before the expire time in a few days D:
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Xiphirx

wat
Re: Zombie Grinder Trailer 1
« Reply #19 on: June 26, 2009, 10:05:41 pm »
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You playing on 7 there mr. fini?
Indeed.

Which reminds me I need to wipe it / crack it before the expire time in a few days D:

*bi-hourly shutdowns start*

Hopefully we will get something to play (lacoop :( )?
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