Un-Named Wind Waker Fan-Game!
Well everyone, I was recently thinking of making a Zelda fan-game, and decided that 2D was getting old. Why not port to 3d? Well, I've been using the Unity 3d Game Engine to create an early beta of a Wind Waker fan-game! All the graphics and sounds are from the original GC game. I spent hours and hours working through all the model files to find Link's animation files and here it is!
DEMO V0.01:
http://www.mediafire.com/?yvpyl1dbaqdycsbSCREENSHOTS:
[imgzoom]http://i36.photobucket.com/albums/e11/ben981/1.jpg[/imgzoom]
[imgzoom]http://i36.photobucket.com/albums/e11/ben981/2.jpg[/imgzoom]
[imgzoom]http://i36.photobucket.com/albums/e11/ben981/3.jpg[/imgzoom]
[imgzoom]http://i36.photobucket.com/albums/e11/ben981/4.jpg[/imgzoom]
[imgzoom]http://i36.photobucket.com/albums/e11/ben981/5.jpg[/imgzoom]
Now, on to the bad part... I'm not GREAT with Javascript and I'm going to need a lot of help in order to get the game to function correctly, I can do all of the resource management and working on a storyline. The engine currently has Running and Basic jumping which will have to be removed and replaced with Zelda style jumping (Auto Jump when running over an edge). I'll try to upload some video footage when I get capture software OR I could upload a demo.
Please reply and tell me what you think.
-Bazooie