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Author Topic: Zelda: HOTD - 1st dungeon and beyond demo  (Read 4142 times)

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King Tetiro

Leader of Phoenix Heart
Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #20 on: November 04, 2006, 06:58:54 am »
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YAY! A NEW DEMO! I CAN'T WAIT!
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  • Phoenix Heart
Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #21 on: November 04, 2006, 09:46:25 pm »
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This is really good! It challenges the mind, and has some fighting in it! I can't wait for the finished product.
-SK
P.S. Is this the sequel to DU?
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Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #22 on: November 04, 2006, 09:51:49 pm »
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This is really good! It challenges the mind, and has some fighting in it! I can't wait for the finished product.
-SK
P.S. Is this the sequel to DU?

No, not really, though I did include a few references to DU in it. Also, it recycles many ideas that I was hoping to put into DU's sequel.
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  • Frider Waves
Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #23 on: November 22, 2006, 08:02:59 am »
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I played it a bit more and it is sooooo good! 9.9/10!!! the 0.1 off is because you had to talk to different jellyfish for the weapon to be changed. It would be a 10/10 if you made it so that things like maybe... A and D could switch weapons, and S to use it ;-)
-SK
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Sol

He's Sooo Hot
Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #24 on: November 22, 2006, 08:55:32 am »
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But sirkildar, the point is you're meant to have to switch weapons with the "jellyfish". It's vital to some puzzles and the general idea of the whole game.
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  • Jai Harrison [dot] com
Re: Zelda: HOTD - 1st dungeon and beyond demo
« Reply #25 on: November 22, 2006, 05:16:46 pm »
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Just played a bit on the first demo, there's a lot to explore and I have no clue on where to go :D
Amazing, don't give up on this ;)
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