ZFGC CP > Overworld/Locations
[Revise]Piers
Kami:
Around Hyrule at bodies of water are piers where you can use a fishing rod to catch fish, that can be sold in the poor market of hyrule for rupees, depending on how rare it is. Occasionally you can accidentally pull up a random octorock, and it'll attack you. Rarer than the chance of pulling octorock, is the chance of accidentally pulling up a Gyorg(Purple Shark). It will attack you and you'll get rarer rupees for killing it, if your extremely unlucky or lucky(Depending on how you'll see it), an Alpha Gyorg may be pulled up, and it'll attack you. It'll act like a mini-boss, but once it's defeated it'll drop a heart piece for you to collect.
Zaeranos:
Okay, this kinda sound like a Pokemon game. However we don't have a fishing rod in the game.
Kami:
I'm just saying an idea I had. I got the idea, from when I was catching bombfish in TP, for the normal fish. That's what I based it off of.
Leduardo:
I liked the idea.
Donotfeedthemax:
I like it too, although programming TOO many rare things seems like a lot, but this is a nice idea. Is there any way we could do it without necessitating a fishing rod item? Maybe it's a mini game, there will most likely be piers to access the river, but we could have fishing rods just sitting on a few of them, and you have the option to pick them up, which would initiate the fishing game. Rather than making a whole item. And the fishing game would allow you to catch fish, which maybe you'd need a bottle for, maybe not, and you could then sell, occasionally octorocks would pop up, and rarely you'd get a shark.
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