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Author Topic: Are we still alive here?  (Read 4238 times)

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Are we still alive here?
« on: September 08, 2012, 04:44:25 pm »
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So ya, it seems like activity on the project has taken a nosedive. Do any of you guys have an Idea why?
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Starforsaken101

Wake the Beast
Re: Are we still alive here?
« Reply #1 on: September 08, 2012, 05:11:54 pm »
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Could it have to do with nobody posting anything? No, that mustn't be it!

In all seriousness, we have been talking amongst ourselves, updating the design document, and planning on how to continue.
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thestig

Re: Are we still alive here?
« Reply #2 on: September 08, 2012, 05:12:56 pm »
Pretty much what Star is saying.

We're re-structuring some of the things and some of them require work done to the site as well as time to convert over to the new system. This moment of silence will not last for too much longer. Expect impressive updates soon.
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Antidote

>.>
Re: Are we still alive here?
« Reply #3 on: September 11, 2012, 12:21:04 am »
  • In all seriousness who's serious?
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And now that I'm moved I'd like to help the project out :3
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  • Axiomatic Data Laboratories
Re: Are we still alive here?
« Reply #4 on: September 11, 2012, 12:23:56 am »
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More people = More submissions = more work for the CP moderators = more reviews = more approvals/rejections = CP going faster
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Zhello

N.A.D.I.
Re: Are we still alive here?
« Reply #5 on: September 11, 2012, 02:33:23 am »
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CP is very much alive, probably everyone developing ideas, and or coding what we have now into the KoT Engine itself.
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Re: Are we still alive here?
« Reply #6 on: September 11, 2012, 05:56:32 pm »
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You know you guys are all still free to submit character designs and concept art/sprites.
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i love big weenies and i cannot lie

thestig

Re: Are we still alive here?
« Reply #7 on: September 11, 2012, 09:51:45 pm »
This is to all of you spriters out there -- if you want to take a chance at leading art-based development please leave a post here. (We'll make a formal announcement about this if we can't get people to post here ;p)
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Re: Are we still alive here?
« Reply #8 on: September 11, 2012, 10:01:22 pm »
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This is to all of you spriters out there -- if you want to take a chance at leading art-based development please leave a post here. (We'll make a formal announcement about this if we can't get people to post here ;p)

This is like a reviewer, but for the sprites? Well, I'm saying that Leduardo could do a great job at this.
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Re: Are we still alive here?
« Reply #9 on: September 11, 2012, 10:45:32 pm »
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Leduardo would be a good person for it,
I'm also a bit more active now so I wouldn't mind myself either.

Edit: I Thought about it, if Leduardo approves I'd think that him and I could co-lead the graphic developement. We wouldn't want to overload him
« Last Edit: September 11, 2012, 11:55:57 pm by 酒用Star »
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Starforsaken101

Wake the Beast
Re: Are we still alive here?
« Reply #10 on: September 11, 2012, 11:42:03 pm »
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Leduardo would be a good person for it,
I'm also a bit more active now so I wouldn't mind myself either.

Edit: I Thought about it, if Leduardo approves I'd think that him and I could co-lead the graphic developement. We wouldn't want to overload him.

No. Who do you think you are? Son Goku?
« Last Edit: September 11, 2012, 11:45:29 pm by 酒用Star »
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Re: Are we still alive here?
« Reply #11 on: September 11, 2012, 11:49:55 pm »
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I was merely putting a thought out. I never meant to act like I was in charge.(Which I am not)

May I reword what I meant to say? It seems I didn't word it the way I meant to say it.
« Last Edit: September 12, 2012, 12:19:12 am by Shadow直腸の神 »
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Re: Are we still alive here?
« Reply #12 on: September 12, 2012, 12:12:39 am »
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Eh, can you mind answerind what are the things a art Director will do?
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thestig

Re: Are we still alive here?
« Reply #13 on: September 12, 2012, 12:28:56 am »
What any lead of a game project is expected to do; produce needed materials themselves and help establish roadmaps/tasks(in other words, manage on top of doing work). Pretty much what all of the KoT Managers do now. Steve and I are both considered design managers and we lead the way for overall game design both by managing and producing. It's a simple concept that should be a given. If you can't handle this, then don't even bother applying
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Re: Are we still alive here?
« Reply #14 on: September 12, 2012, 01:30:28 am »
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Well, I apply then :D
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Re: Are we still alive here?
« Reply #15 on: September 12, 2012, 01:25:39 pm »
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I'm going to make a formal thread for this so the applicants can see the requirements.
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i love big weenies and i cannot lie
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