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Author Topic: The Legend of Zelda: Skyward Sword HD 2D  (Read 5016 times)

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The Legend of Zelda: Skyward Sword HD 2D
« on: May 18, 2015, 11:57:29 pm »
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I've decided to take on the task of creating The Legend of Zelda: Skyward Sword HD 2D

It's pretty early, but i know if you just look at the progress, you will see that this will be a great game. I'm using the link to the past art style as i feel it best shows off the beauty of this beautiful game.

Here is an early sprite for link:

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Here is a Work in Progress sprite for Fi:

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Here is a Work In Progress for Ghirahim, i spent a lot of time on this one because i feel he is one of the best enemies in zelda ever and i feel he sexy.

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Here is a pic of the final boss, MASSIVE SPOILERS

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Here is an early Work In Progress for Skyloft, as you can see i included the main places, link's school, the statue, the shop tent, and some bridges, It also features a few floating islands, and a flying ship. It's very early but will be complete when the game is complete.

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Also, for controls, i know that Motion Controls are a bit part of the game.So if you have a Wiimote, pictured here:



You will be able to make use of the Alternate Motion Controls. For instance, if you hold the Wiimote, and press the D-pad left, as you press left on the arrow keys, you will move link left. If you press right on the D-pad while pressing the left arrow key link will move left.

If you shake the Wii Mote as you press the space bar, link will attack. Now it's not 100% precise, and will require you to use one hand on the wiimote and one hand on the keyboard, but i feel this control scheme works extremely well with the game.
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Miles07

Knight of ERA
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #1 on: May 19, 2015, 12:00:06 am »
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Wow, this is amazing progress!
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I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

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Starforsaken101

Wake the Beast
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #2 on: May 19, 2015, 12:27:07 am »
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This is the best 2D remake of a 3D Zelda game I have ever seen.
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Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #3 on: May 19, 2015, 04:11:05 am »
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Is that Akuma?
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Darklink45

aka Faded Led
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #4 on: May 19, 2015, 05:03:04 am »
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I'm seeing true genius here. Just hoping you finnish it.
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Personal site: Faded Led
People die when they are killed.
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #5 on: May 19, 2015, 01:28:31 pm »
  • Doesn't afraid of anything.
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i love big weenies and i cannot lie
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #6 on: May 19, 2015, 01:29:15 pm »
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How did you do so much work on this in such a short amount of time? Others should be learning from you man. Ever consider taking up students or interns?
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Starforsaken101

Wake the Beast
Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #7 on: May 19, 2015, 07:07:11 pm »
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Will you be taking donations to buy controllers?
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Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #8 on: May 19, 2015, 08:29:14 pm »
  • Wooper Don't Give a !@#$%
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Where can I preorder?
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Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #9 on: May 19, 2015, 10:46:03 pm »
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Wow, this is amazing progress!

Thank you my good man, i agree it is.

This is the best 2D remake of a 3D Zelda game I have ever seen.

You know, i don't want to get an ego, but i agree i think the game will be amazing.

Is that Akuma?

Nope, that's
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Demise

I'm seeing true genius here. Just hoping you finnish it.

Don't worry, as long as i can get people to code it, draw more graphics, and bug test it for me, then i will definitely finish it! Oh and people to make the musics too.

How did you do so much work on this in such a short amount of time? Others should be learning from you man. Ever consider taking up students or interns?

You know that is a very good question, it all started when i played the best zelda game ever Skyward Sword, and i thought man i wonder how that game would look in 2D, and since i have at least 1 hour of experience in HTML, i figured it would be easy to make. I don't think taking on students or interns is for the best, i mean do you really want millions of people that are able to create really awesome games in a short amount of time? It would put Ubisoft and EA out of business.

Will you be taking donations to buy controllers?

Sure i could use from free controllers.

Where can I preorder?

That might be hard, i mean i might be able to sneak some copies on the shelf on my local gamestop.

Thank you all for your wonderful questions, the great questions like these is why i make game.
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Re: The Legend of Zelda: Skyward Sword HD 2D
« Reply #10 on: May 22, 2015, 12:36:47 pm »
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No joking - this is genuinely better than Skyward Sword was.
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