Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: 1 [2]   Go Down

Author Topic: Zora  (Read 4802 times)

0 Members and 1 Guest are viewing this topic.

Starforsaken101

Wake the Beast
Re: Zora
« Reply #20 on: July 26, 2015, 03:24:45 pm »
  • www.mouffers.com
  • *
  • Reputation: +69/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2577
I really like the variations!

Actually, Steve, if you agree, it might be best if we have a white template of each Zora (with grey shading) and on the code side, we simply put a color overlay. This way we save space on the resources and save time for the artists. What do you think?
Logged
  • Starforsaken101's DeviantART

Miles07

Knight of ERA
Re: Zora
« Reply #21 on: July 26, 2015, 06:19:44 pm »
  • Long live the Chaos!!
  • *
  • Reputation: +12/-0
  • Offline Offline
  • Gender: Male
  • Posts: 566
BIG SHEET!
Yes, I agree with Star. Why not just have one of each variation, but then add a palette for alternate colorations? It'd save on space and work.
Logged
I was talking to my friend last night, and he was mentioning about how in 1980, he thought the internet would become this amazing place where people from across the world would share ideas. I was telling him about how this project [KOT] has worked, lurching along for years and drawn by different people from across the globe, and he thought it was beautiful. And he was right, it's awesome. :D

Zelda Items Spritesheet album - (link here)
A Link Across Time project - (link here)
Boss Keys project (Metroid) - (link here)
Boss Keys project (Zelda) - (link here)
Boss Keys project Trello Board - (link here)

Take part in the Zelda Timeline discussion here!

Click here for a possible project on the ZFGC Wiki. Please support!
  • My deviantArt
Zora V5
« Reply #22 on: July 26, 2015, 06:58:39 pm »
  • Just call me Brad
  • *
  • Reputation: +9/-2
  • Offline Offline
  • Gender: Male
  • Posts: 1327
I did what you asked, I put the Zora colors on a palette and put the Zora grey. I don´t know how it will be done to make the Zora´s in game colorful, Coding Magic, I guess?
Logged

Starforsaken101

Wake the Beast
Re: Zora
« Reply #23 on: July 26, 2015, 07:31:14 pm »
  • www.mouffers.com
  • *
  • Reputation: +69/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2577
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
Logged
  • Starforsaken101's DeviantART

Darklink45

aka Faded Led
Re: Zora
« Reply #24 on: July 26, 2015, 08:31:39 pm »
  • *
  • Reputation: +7/-0
  • Offline Offline
  • Gender: Male
  • Posts: 307
Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?
Logged
Personal site: Faded Led
People die when they are killed.
Re: Zora
« Reply #25 on: July 26, 2015, 08:38:59 pm »
  • Just call me Brad
  • *
  • Reputation: +9/-2
  • Offline Offline
  • Gender: Male
  • Posts: 1327
Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
Logged
Re: Zora
« Reply #26 on: July 26, 2015, 08:45:25 pm »
  • You can have my Heart! I have no use for it.
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 28
Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
Well there are more than 45 shades of grey left..  :P
Seriously though! Why grey?
Logged

Zelda Untitled - Demo coming soon!
Re: Zora
« Reply #27 on: July 26, 2015, 08:46:49 pm »
  • Just call me Brad
  • *
  • Reputation: +9/-2
  • Offline Offline
  • Gender: Male
  • Posts: 1327
Looks like my Zora Link is getting some love :')
That's massvie work Sprit, like always.
 
Yes, we are basically magicians. We'll test with those for now but I suspect we might need them to be lighter (more white).
I agree. Also, wouldn't it look be better if the shades of gray don't have that blue/green tint?

I´ll see what I can do about the shade of grey, and the tint one are just an edited version of the first one, see how he doesn´t have the tint?
Well there are more than 45 shades of grey left..  :P
Seriously though! Why grey?

Because Then Coding Magic Won´t Work.
« Last Edit: July 26, 2015, 08:49:57 pm by Spritonic »
Logged

Starforsaken101

Wake the Beast
Re: Zora
« Reply #28 on: July 26, 2015, 08:55:48 pm »
  • www.mouffers.com
  • *
  • Reputation: +69/-0
  • Offline Offline
  • Gender: Female
  • Posts: 2577
Coding magic always works. It's rather simple, actually. Normally a color tint in code is like an overlay of color on the sprite. The more white the sprite is, the more potent the color will be. Hence why I was saying you might want to make the main parts of the Zora more white than grey, and the shading be grey.
Logged
  • Starforsaken101's DeviantART
Re: Zora
« Reply #29 on: July 26, 2015, 11:15:20 pm »
  • Doesn't afraid of anything.
  • *
  • Reputation: +42/-0
  • Offline Offline
  • Gender: Male
  • Posts: 6975
Quote
Actually, Steve, if you agree, it might be best if we have a white template of each Zora (with grey shading) and on the code side, we simply put a color overlay. This way we save space on the resources and save time for the artists. What do you think?

This would actually be a VERY good idea!  I'm pretty sure I added a color overlay capability pretty recently.  I also have to check over how it will play with the day-night clock though.
Logged



i love big weenies and i cannot lie
Grey zora´s for colour overlay
« Reply #30 on: October 11, 2015, 06:21:30 pm »
  • Just call me Brad
  • *
  • Reputation: +9/-2
  • Offline Offline
  • Gender: Male
  • Posts: 1327
I finally did this simple thing that I didn´t do for so long for some strange reason... =D
ANYWAY! I put a white-ish gray base colour for he Zora´s so when the colour overlay comes in, it looks good!

And also the colour looks good for another type of zora variation also.
Logged
Pages: 1 [2]   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.051 seconds with 47 queries.