Like I said, my definition of "hecking" is on a per-situation basis. DO NOT test my patience, I won't hesitate to ban.
On another subject, an easy way of "hecking" the scores is as follows;
DO NOT DO THIS
Open the game, run a memory editor and search for "dayjo.org" seeing as you suspect that's where the scores are kept. In the memory you will find GML processing a function, you can look online for how the function works and come across a dll that is used for sending the highscore, if you simply get the example the person who created the dll gives you, change the details (the host, location,name, score), and go back into the memory and search for the password (which is there).
Run the example, and Boom... you've sent your own score from a made up game of your own.
It'll never be perfectly secure, but I want to talk with Aaron about several modifications he can make to make it more secure.
As I stated... anyone I catch hecking (and yes, I consider this hecking), WILL be banned from my servers permanently.