Title: Legends Of ZFGC (Working Title)
Genre: MMOG
Dev Tool: C#
Download Size: -NA-
Version: -NA-
Download: -NA-
About:
Legends of ZFGC (Working Title) is going to be a unique online game that revolves around the zfgc community. With game play and general theme based on Zelda. No base story yet. Suggestions are welcomed.
Game Play (WIP):
Attributes:
Health: How much life force a character has.
Magic: How much magic essence a character has.
Agility: Amount of speed in dodging and moving.
Strength: Amount of raw physical power.
Mental: Amount of magical power.
Endurance: Amount of damage resistance.
Races:
Deku Scrubs:
A race of small creatures made of wood, with leaves atop their heads (and flowers in the case of females). Their strengths lie in the their agility, and long distance styled fighting. They are also excellent at business negotiations, and as such can buy items at a lower price than other races. All Deku Scrubs have the ability to shoot Deku Nuts from their mouths from the very beginning. A Deku Scrub's weaknesses are that they aren't very strong physically, and lack the mental disipline to really be in tune with the essence of magic.
Hylians:
A race similar to humans, their most noticeable characteristic are their pointed ears. Hylians are pretty good at everything they do. Often doing well in any class. Hylians have great perseverance, and have a greater chance of finding rare items within enemy remains. Hylians are average in their attributes, having no special strengths, but also do not have any special weaknesses.
Gorons:
A race of massive stony creatures. They excell in their raw physical strength, and endurance. Because of this. Things like lava and extreme cold have less affect on them. They also have great knowledge of precious stones and raw materials. So they have a greater chance of finding them within enemy remains. Their weaknesses are that they aren't very agile, and have the least magic capacity.
Zoras:
A race of aquatic creatures that live in the sea waters of Hyrule. Their strengths lie in their connection with magic. They also make powerful warriors. Because of their aquatic nature, they regain their health and magic faster while in water. Unfortunately Zoras are greatly harmed by fire or ice. They also have a weak endurance and are fragile against normal attacks.
Classes:
Journeymen: Base class before selecting a main class.
Sage:
A main class that uses magic spells. They use rods and canes for weapons. Skills are geared toward a myriad of things. Ranging from healing to elemental and anything in between.
Warrior:
A main class good a close range hand to hand combat. They typically use swords and hammers. Skills are geared toward body hardening, strength and speed.
Thief:
A main class good at medium ranged attacks. These weapons typically are boomerangs and bombs. They can also use gloves for hand to hand combat. Most skills are geared for multiple attacks, speed, and stealth.
Ranger:
A main class good at long ranged attacks. Traditionally use Bows. Their skills revolve around elemental, healing, and attribute increases.
Progress:
Currently the main game editor is being worked on. So pretty much that has halted any progress on anything else. Eventually when we get an engine up and running, we will request a project board here. My plans are to somehow link the engine to the user database here. Have no clue how that would even be done on a private level, but eventually I will be discussing options with staff. The basic engine it'self is functional. I will be activtly seeking help from members of the community. Nothing here is really set in stone just yet. So any
opinions are welcomed. Also, I've been through a crap load of titles for this thing, the current one being Legends Of ZFGC. Again opinions welcomed.
Team:
xfixium - Programmer, Graphics
oni_link - Concepts at this point
darklink45 - Graphics
kingknight - Concepts, General annoyance
Credits:
Infini - Engine framework based on Fusion. (Plugins, Managers, etc... etc...)
D-Pad - Music