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Author Topic: [Dead] Zelda: Oracle of Life  (Read 515165 times)

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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2200 on: January 15, 2007, 11:11:42 pm »
  • Elbows deep within the borderline.
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hehe, man this is coming togther good. Can't wait for the summoner.
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And the world rolls on...
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2201 on: January 16, 2007, 01:33:33 am »
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is there a new mail system or can "intrested players"  just pm the people?
In-game you invite people to the clan, thats basically how it works... You can advertise, recruit or w/e in any way you want. Is that what you were asking?

*is home*
Glad ya'll like the running.
I'll try to get the summoner done, so the clan match can have a cool as bish :D
I had to use placeholders since they werent done. They worked alright.

hehe, man this is coming togther good. Can't wait for the summoner.
Me either.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2202 on: January 16, 2007, 01:40:55 am »
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Where's the video of the battle :D? and I'll definitely get some work done on the summoner tommorow :D
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2203 on: January 16, 2007, 01:45:52 am »
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...The video is for the official match. You should know that, since I've talked about it so much...
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the a o d c

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2204 on: January 16, 2007, 09:39:28 am »
  • .越//
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is there a new mail system or can "intrested players"  just pm the people?
In-game you invite people to the clan, thats basically how it works... You can advertise, recruit or w/e in any way you want. Is that what you were asking?


no i asked : IS THERE A MAIL SYSTEM

you cant espect that everyone is online at the same time
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2205 on: January 16, 2007, 04:05:48 pm »
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Oh, when you said, I had to use placeholders, I thought you meant the match had been done.
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.TakaM was here.
Quote
so my friend stole a giant bag of ketchup out of the ketchup pumping things and brought it to our table and we took it in the bathroom and i smashed it over the sink and kicked it around the bathroom and smeared it everywhere and we all took turns kicking the ketchup out of it and when we were done it looked like an african village was murdered in the bathroom
XFD.
  • Awesome Land
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2206 on: January 16, 2007, 10:31:34 pm »
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is there a new mail system or can "intrested players"  just pm the people?
In-game you invite people to the clan, thats basically how it works... You can advertise, recruit or w/e in any way you want. Is that what you were asking?


no i asked : IS THERE A MAIL SYSTEM

you cant espect that everyone is online at the same time
AoDC, he means like if the person is online then when the person gets on if they get invited to a guild it would say something like:  [Notice] You have been invited to GameMasters, would you like to join?" then a button that says "Yes" or "No".
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2207 on: January 16, 2007, 10:56:15 pm »
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To be honest, there is no mail system implemented at this time. I could put it in, but I have major things that have to be done first.
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the a o d c

pxl_moon (dotyue)

Team Dekunutz
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2208 on: January 17, 2007, 02:08:47 am »
  • .越//
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is there a new mail system or can "intrested players"  just pm the people?
In-game you invite people to the clan, thats basically how it works... You can advertise, recruit or w/e in any way you want. Is that what you were asking?


no i asked : IS THERE A MAIL SYSTEM

you cant espect that everyone is online at the same time
AoDC, he means like if the person is online then when the person gets on if they get invited to a guild it would say something like:  [Notice] You have been invited to GameMasters, would you like to join?" then a button that says "Yes" or "No".

well... im meant like a postman and such ^^, i didnt think that you can think of "mail system" such different things lol :P
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~~Resources~~
~Minish Cap Style~

Minish Cap Beta:Firerod Icon, Majoras Mask:ChuChu, Ocarina of Time:Gossip Stone, Oracle Series:Link plays the "Herpes of Ages", Impa, Wand Maker: HUD
~GB-Zelda Style~
Ocarina of Time: Deku Caca
~Other~
Paper Mario Style Zelda&Link, Tetra Trackers HUD-Cleanups

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2209 on: January 17, 2007, 02:40:13 am »
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Sorry Im kinda out of date but why is this in the Void section?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2210 on: January 17, 2007, 06:45:14 am »
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This is not only a Void & Ideas section, this is pre-demo too. Ignore the misleading board name. OoL lives.
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the a o d c

painjoiker

Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2211 on: January 17, 2007, 04:14:40 pm »
Oh. Looks cool. Is there any demos, Or Beta or whatever its called yet? This looks so cool. If you give up sometime, just give us what you've done, ok?
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2212 on: January 17, 2007, 10:59:59 pm »
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We've had about 5 different test versions, all of which went from A to.. F? The demo will be out Jan27. And yes, I'll release the code if it ever gets cancelled or something. But I doubt it will.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2213 on: January 18, 2007, 01:46:06 am »
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Thats awfully nice of you. Although, I wouldnt suggest releasing ALL of it though because then there will be like 300 LTTP Onlines or minish cap onlines or what ever the hell n00bs think of. Oh well ;P its your code.

Anyways, I hope it is completed =]
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2214 on: January 18, 2007, 02:12:02 am »
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Thats awfully nice of you. Although, I wouldnt suggest releasing ALL of it though because then there will be like 300 LTTP Onlines or minish cap onlines or what ever the hell n00bs think of. Oh well ;P its your code.

Anyways, I hope it is completed =]

MMORPGs can never be completed.  There is always something new to be added.
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Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2215 on: January 18, 2007, 04:54:17 am »
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Yea, people will demand changes... and that means updates.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2216 on: January 19, 2007, 11:45:00 pm »
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Erm, video (10mb) and screenies. You guys dont see the Mermaid summon unfortunately, but its still cool. 3/4 isnt too bad.
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2217 on: January 19, 2007, 11:51:53 pm »
  • srsly, <3
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*downloads video

One thing that I see as a bit of an annoyance is that when magic/health is used/lost, the bar goes transparent to show that some has been lost. I would personally like that to be changed to a shade of gray.

« Last Edit: January 20, 2007, 12:06:30 am by MadMonkey »
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avvy made by: TheBlackMarket
  • my site
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2218 on: January 19, 2007, 11:56:12 pm »
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It SHOULD be black, and the bars go the wrong direction. That will DEFINATELY be fixed :P I didnt even realise,
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the a o d c
Re: [WIP] Zelda: Oracle of Life - Sunday Release
« Reply #2219 on: January 19, 2007, 11:59:09 pm »
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I'm uploading the video on Youtube.
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