(http://fc05.deviantart.net/fs70/f/2010/072/f/f/Zelda_signature_by_RetroWolf.gif) (http://www.zfgc.com/forum/index.php?topic=34555.0)
The legend of Zelda Flying Rooster
- This is fanmade Zelda game, not licensed by Nintendo. All rights and Zelda trademark belongs to Nintendo.
- Type: 3D Adventure Puzzle
- Video:
10.Novem.2010 (http://www.youtube.com/watch?v=M5LjmGeaZBs)06.March.2010 (http://www.youtube.com/watch?v=9OTkKpTs36I)19.Octo.2009 (http://www.youtube.com/watch?v=pF_127st6Mo)23.Sept.2009 (http://www.youtube.com/watch?v=7JeWFILX0eM)01.July.2009 (http://www.youtube.com/watch?v=rhHkCJEsqJk)
- Download link:
10.Janu.2011 (http://www.yoyogames.com/games/159441-the-legend-of-zelda-3d-flying-rooster-demo)
18.March.2009 (http://www.yoyogames.com/games/show/100162)19.Sept.2009 (http://www.yoyogames.com/games/show/97059)
- Screenshots:
07.March.2010 (http://fc01.deviantart.net/fs70/f/2010/066/e/e/More_screens_by_RetroWolf.png)05.March.2010 (http://gms.facepaw.net/index.php?act=attach&type=post&id=2535)27.Sept.2009 (http://fc06.deviantart.com/fs50/f/2009/269/e/0/The_legend_of_Zelda_Screenshot_by_drandula.gif)28.June.2009 (http://fc02.deviantart.com/fs48/f/2009/179/7/c/Zelda_fangame_project__more_pi_by_RetroWolf.jpg)
-
- Backstory:
Long ago, there were three Heroes, who saved the Land from a Great Evil.
These three Heroes were thought to be blessed by the Goddesses as they could slay Evil, that none of the Brave Knights of the Land could.
Before the Heroes came, the Evil had taken over the Land and placed a curse upon it including; Floods, Infernos, Insects and Diseases.
Three Heroes came out of nowhere and disappeared after the fierce battle.
Some people believed then Heroes went back to the Heavens where they came from.
Others believed they are still wandering among them, waiting for a new evil.
As time passed, the legend became a fairytale to tell children and soon it was completely forgotten.
But in the end, what really happened to the three heroes?
As powerful as the Heroes were, they couldn't slay the Evil so they decided use Ancient magic to seal away the Evil for good.
The keys to the seal were the Heroes themselves and very few knew this. These few quickly built three temples to keep the parts of the seal safe, so none could lay hands on them.
But...
When people forgot the Heroes and legend, temples were left empty. Nobody took care of the pieces of the seal, which caused the seal to weaken. This created a hole and Evil minions began to escape. As the seal weakened more it allowed the more powerful the Evil minions to get out of the as well.
- About game elsewhere:
Pixelprospector (http://www.pixelprospector.com/indev/2009/09/legend-of-zelda-3d-project/)Yoyogames forum (http://gmc.yoyogames.com/index.php?showtopic=447977&st=0&start=0)
This game is made by Drandula
Thanks Nintendo for Zelda series
~Drandula~
Now bomb explodes right away when throw it at octoroc.
Rupees/ items are pickable with hookshoot.
Hookshoot won't go through sign.
Hookshooting rock will pull Link towards rock.
You can't turn when shooting with hookshoot.
Hookshoot stuns octoroc instead of killing it.
http://fc01.deviantart.net/fs70/f/2010/066/e/e/More_screens_by_RetroWolf.png
Left is worst possible graphical setting.
Toonlines off, shapes roundness dropped also rocks etc. are sprites.
That rock is made using touchpad :P There is many placeholders in
graphics, which should be changed
Right one, testing hookshoot aim without Z-targetting.
With Z-targetting its same as in video.
This targetting gives more accurate shooting than still camera.
Still I prefer hookshoot+octoroc=dead than just stunned :/
~Drandula~
^ Haha, no. That part just showed you leave down everything pickable you have hands on when you get blasted.
Glitches hided in spoiler, don't open if you want to try find them later by yourself.
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By the way, because blastwaves cause you fly back, glitching is possible. Actually, I found one already:
http://img839.imageshack.us/img839/8999/screenshot431t.png
I blasted Link top of sign with a bomb, then I used Powder Keg to blast Link top of tree. Second time doing that, I blasted myself too far away and got trapped.
I can make video about that too. Although this is my game and I could easily fix this, I think leave this be. Because in game, Powder Kegs are expensive. And they cause massive damage, 8 hearts (=one row). So you gotta have more than 8 hearts to stay alive from that.
^ True :)
I will hide the glitches in spoiler tags if you want to find them yourselves later.
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Glitch update, it is easier just put Powder Keg, then with bomb blast yourself top of Powder Keg. Move in edge of wanted direction and wait. Boom! Link is on top of trees.
Before I made the video (or in video), Link couldn't get on top of anything. I recoded falling and some other things which made being top of sign possible. But this caused one bug: I can't place pickable objects above anything. They fall through to z=0 point. This means for ex. bombs will fall through sign/trees if they thrown above them.
With short poll, it seems you want traditional textbox (7-2). Well then, I have to code some more :/
But this caused one bug: I can't place pickable objects above anything. They fall through to z=0 point. This means for ex. bombs will fall through sign/trees if they thrown above them
Fixed. There was a flaw in code, problems with collisions. I fixed it, but then another appeared when tried pile objects. They got launched in the air without stop. This was again another problem with collision which I fixed too. Now Link can pile multiple objects above each other.
Glitch spoiler tag:
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And this just makes another glitch. You can pile some bushes (three, one is stopper to not miss the top), then blast Link above second bush. Put the bomb on top of third bush, there bomb can blast Link above the invisible blocks (16 height), but not above the trees (22 height). But with another bomb you can bomb yourself above the trees. So it takes just 3 hearts to get there. http://img179.imageshack.us/img179/2818/screenshot448.png
Spoiler-tags should be better, you can't use [img ] or [s ] etc.
Poll is open till Monday, then I make the textbox as poll says. Poll result is now 7-4.
I again modified the backstory, but you didn't even know the previous version :P
Sorry about double-post ^^"
Edit. I changed way Octorocs die when they hit explosion. They fly and spin their way, which is pretty amusing :3
Thanks for great observation and answer :)
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- I thought three heroes origins are Hylian, Goron and Sheikh. There is information scattered everywhere, but none knows whole legend and someones have false information. Elders are most trustable information source.
- Heroes had three main weapons, Megaton Hammer, Lens of Truth and Fire Arrows. Link will get all of those and also Light Arrows (And maybe sacred sword). Also in the final battle Evil hasn't completely broke the seal, but he is stretching out.
- Good point, and I have no answer.
Lost Woods, it has sixteen rooms which looks alike. So you gotta listen the sound or Show content
use Lens of Truth. Lens of Truth will show arrows in ground and arrows leads to the temple.
I thought it would be annoying to make every single Lost Woods room separately in Game Maker, so I thought making making only one room. Then I rethought it, because it would be big place and maybe cause performance issues is slower computers.
So I end up making only one of the sixteen room which loops all the time, and one object, which calculates which room Link is in. Every room aren't exactly same, so same object will show or remove objects from sight depending which "room" Link is.
In attachment you see the Lost Woods form, it looks simply. But I have planned in paper, which route goes where. This means going up can lead you down. There is also six additional rooms.
And screenshot shows, what basic Lost Woods room looks like.
Edit. Oh, and poll results (9-5) makes traditional textbox as winner.
Yes, it's very good. You normally don't notice the teleport at all.
When I read your post, I assumed that when Link walks out of the room, the screen would go black and Link would be teleported while the screen is black, but the seamless solution you did is much better.
Oh, and please don't remove the backflip and the side jump. They might not be necessary for completing the game, but neither were they in the 3D Zeldas. But they do give you more options during combat, so they aren't useless.
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About the Lens of Truth. I personally really like that item, but the problem is, that it only shows things that you could theoretically find out by trial and error. I just wanted to point out that problem. Maybe you could make some puzzles that only can completed when you to actually posses the LoT (just a suggestion for something you haven't even done yet).
Also, I find it a bit strange that the LoT is one of the three heroes' weapons. I mean, that thing just doesn't do any damage, so it can't really be considered a weapon.
Thanks :) Screen blackening and fading out every time you leave room would have been annoying. You can see when Link is teleporting by fairy (slightly from its movement), and if you roll, dust will disappear.
Backflip and sidejump, they don't affect gameplay much, but with right timed backflip you can jump above Octorocs rocks.
Using these jumps is a bit harder, because you don't just press down to do backflip, but you must walk another direction from the target. Sidejumps are as fast as rolling, Link normal speed is 1.5 while rolling/sidejump is 1.75, which means minute walk can be rolled about in 50 seconds.
Answer for Sahittam:
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Lens of truth shows the invisible objects and shows truth behind the walls. The three weapons of heroes were their main weapons, they had of course another weapons. In their battle with the Evil, evil used sometimes multiply attacks, and with LoT they saw which attack was real. Also sometimes Evil tried hide himself.
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But I thought the Lens of Truth has this ability too: If you can't see it, it isn't there and vice versa. So you see giant gap, where you can't walk from and trying makes you fall. But when you use LoT, you see the bridge where you can walk.
Basic idea how the game starts and first dungeon:
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In very beginning of the game, you go to the Great Deku Tree (haha, very original...). The Great Deku Tree isn't same as in Ocarina of Time, but he is the sprout, who has grown bigger now. Deku Trees grow quickly in size, you remember how Deku Tree Sprout just sprang out in Ocarina of Time? But this takes place after
Deku Tree says King Octoroc is for some reason suddenly attacked him, although Deku Tree and King Octo used to be friends.
You go to inside, but you can't walk forward, because there is web in front of ya.
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You go to outside talk with Great Deku Tree, who thinks maybe someone had turn King Octo to do this. King Octo is only king of octorocs and because there is spiders someone else helping him. To burn webs Deku Tree suggests find somekind source of fire. This means Lantern.
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You try find this from Kokiri Forest, but all kokiri says same. They don't need lantern, because they have fairies which brings light in dark. But one kokiri says, not long ago one fairless kokiri went to the Lost Woods search for friend. she thinks this kokiri had Lantern with him. Also some kokiris says, only fairies know how to get out of the Lost Woods, without one you will get lost forever.
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So you go to the Lost Woods, and listen call for help. Finally you find the boy, who says you can have the lantern if you lead him out of the forest. After you lead him out to the Kokiri Forest, boy disappears. You get the lantern and you can go to the Deku Tree. Lantern is Magic Lantern, but you can't use it without magic, but Deku Tree grants you magic power when you talk with him.
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Now you can go to the dungeon etc. And boss battle is of course with King Octo. King Octo is giantsize version of normal Octoroc, who has crown and web in back. King Octo attacks you with rocks and rushing against you. You need avoid Kings rushing, which causes him rush to the wall. King Octo will be unconscious for while, and you can burn the web. You gotta burn web more than once.
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But sometimes it isn't good go burning web, because King Octo has bad eating habit and weak butt, which makes him fart sometimes while unconscious (Deku Tree and King Octo were friends, they had lot of fun with fart humor :P ).
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When web is burnt you can hit him in the butt and you need few strikes and he is done. King Octo escapes leaving Full heart behind.
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The Deku Tree is saved, unlike in OoT, and Deku Tree says Link should go to Huryle seek, who is behind this. He also says little secret, that Kokiris don't actually die outside the forest, they just get older (and of course dieing of oldness eventually, if they stay there for rest of their live).
Oh hell, this was long post o__o"
Tero Hannula
How long do you have to serve in the army in finland
I don't remember him saying he was in the army and putting this project on hold. Just that he was joining in 2011
Everybody over the age of 18 in finland is required to serve in the military, although I think you know this and you're just trying to argue
(http://www.zfgc.com/forum/Themes/midnight/images/warnpmod.gif)
*** Don't remove warnings, you are on your last straw - Xiphirx ***
(http://www.zfgc.com/forum/Themes/midnight/images/warnpmod.gif) Removed warning, and trying to start an argument
By the way, can someone correct my grammar errors from background story?
Here is the background story again:
This is but one legend among others, which the people speak of...
Long ago, there were three Heroes, who saved the Land from a Great Evil.
These three Heroes were thought to be blessed by the Goddesses as they could slay Evil, that none of the Brave Knights of the Land could.
Before the Heroes came, the Evil had taken over the Land and placed a curse upon it including; Floods, Infernos, Insects and Diseases.
Three Heroes came out of nowhere and disappeared after the fierce battle.
Some people believed then Heroes went back to the Heavens where they came from.
Others believed they are still wandering among them, waiting for a new evil.
As time passed, the legend became a fairytale to tell children and soon it was completely forgotten.
But in the end, what really happened to the three heroes?
As powerful as the Heroes were, they couldn't slay the Evil so they decided use Ancient magic to seal away the Evil for good.
The keys to the seal were the Heroes themselves and very few knew this. These few quickly built three temples to keep the parts of the seal safe, so none could lay hands on them.
But...
When people forgot the Heroes and legend, temples were left empty. Nobody took care of the pieces of the seal, which caused the seal to weaken. This created a hole and Evil minions began to escape. As the seal weakened more it allowed the more powerful the Evil minions to get out of the as well.
Now it is just a matter of time until the Great Evil will break out!
- - - - -
[Grammar above edited and corrected by Bludleef as requested by member]
In spoilers I tell the plot of the game, glitches, or just other mentions. So if you don't want ruin your game experience, don't read them.
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After insects in Deku Tree, there is flood in Goron Mines, fire in Deku Palace and plagues in Huryle Town.
Yup, same things what happened in the legend, but not in such massive scale.
Link gotta help all of them, then starts the journey for three seal keys. After that is the final dungeon, which is Evil's old fortress before being sealed and final battle with the Evil.
Oh hell, this is expanding again awfully lot.
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And you probably guessed, who that fairless Kokiri lost in Lost Woods was.
His remaining can be found from Lost Woods.
Edit. Thanks Bludleef :)