Of course as I expected, the visuals are great. What I don't love though is the combat - it is smooth, but when you do the combos (e.g. hold the arrow key while attacking) you slide forward and it seems weird to movements. It made me fall of the platform many times. I'd suggest making the sword longer too, it seems too short and hard to hit people. And throwing the ball was weird...I couldn't really aim it and it just bounced around.
this game is made with speed runners in mind, the controls are going to be as complicated as they are, which really isnt very hard compared to say super metroid, but like super metroid once you master the controls the game feels so awesome.
that said, you slide forward when doing the combo so you dont stop moving , and if you slide off the edge of a cliff, if you can act quick enough you can combo back on the cliff to safety.
Wow, that was brilliant! Excellent graphics and excellent gameplay... I did, however, notice that many (if not all) sound effects were ripped from Zelda, and the intro music was obviously from Golden Sun.
I think only... 4 sounds are from zelda
almost everything are just place holders until we find a musician
thanks for the comments everyone