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Author Topic: [WIP] DMC: ToG  (Read 1536 times)

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[WIP] DMC: ToG
« on: July 01, 2007, 01:20:39 pm »
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It seems more people are trying to make serious engines to simulate zelda games, which is great
though theyre 10000 lightyears away from the DM engine, im still going to climb another wall :P
so im making multiplayer support, and the first map will be ala. enemy waves coming in
levels, items blabla.. all that jazz.. mad fun really



when? dont know, next week maybe

« Last Edit: July 01, 2007, 01:32:17 pm by Gonzo »
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My Child Is Student of The Month at Neverland Ranch!
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Re: [WIP] DMC: ToG
« Reply #1 on: December 29, 2007, 03:52:09 am »
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wow that is ooking good, keep up the good work 8)
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Koh

Re: [WIP] DMC: ToG
« Reply #2 on: December 29, 2007, 01:03:11 pm »
  • Tamer Koh
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I know you may like it cheese pie, but that was a serious bump you know.
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  • Megaclipse Games
Re: [WIP] DMC: ToG
« Reply #3 on: December 29, 2007, 01:06:43 pm »
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this project isnt dead, its actually playable
just... on hold
i really need to focus on the other project
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Koh

Re: [WIP] DMC: ToG
« Reply #4 on: December 29, 2007, 01:21:26 pm »
  • Tamer Koh
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ya, its almost like me with my game (not saying the name yet >:) ) and the Engine, just do what you can Gonzo ;).
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  • Megaclipse Games
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