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Author Topic: [Request] Online Engine Registred [Found]  (Read 1225 times)

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Bistian

Procedurally generated bro.
[Request] Online Engine Registred [Found]
« on: July 22, 2007, 03:18:56 pm »
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Enough Info ?  ::)
« Last Edit: August 31, 2007, 02:39:12 pm by Bistian »
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Re: [Request] Online Engine Registred Zelda-like
« Reply #1 on: July 22, 2007, 03:20:34 pm »
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No.
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Bistian

Procedurally generated bro.
Re: [Request] Online Engine Registred Zelda-like
« Reply #2 on: July 22, 2007, 03:24:44 pm »
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With Chat
Underst limit 500 Guys per Session
peristent Variables
Mod,Admin,User Engine
Well no Admin ...

Thanks
« Last Edit: July 27, 2007, 08:06:47 am by Bistian »
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Re: [Request] Online Engine Registred Zelda-like
« Reply #3 on: July 22, 2007, 03:28:57 pm »
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You're asking for a complete game engine almost. Chat, Zelda engine, 500 people per session, persistent variables, user engine, etc. - you're !@#$% doing everything BUT making a game. You're calling on everybody else to make your game. I'm sorry, nobody is going to do this, NOBODY.
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Bistian

Procedurally generated bro.
Re: [Request] Online Engine Registred
« Reply #4 on: July 22, 2007, 05:40:22 pm »
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Well no Zelda Engine !
Just tell me how to make Variables peristent ...

Ps.: Anybody asked in the old Topic which Online Engine Type I want ....

Ah it was Goodnight rrrrrrriiiiiiiiigggggghhhhhhhtttttttttt ?????

http://www.zfgc.com/index.php?topic=12884.0    remember ?
« Last Edit: July 23, 2007, 07:48:45 am by Bistian »
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Koh

Re: [Request] Online Engine Registred
« Reply #5 on: July 27, 2007, 01:04:25 am »
  • Tamer Koh
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just make the variables global in a persistent object

global.time=0
global.area=""
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  • Megaclipse Games
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