Description
Well, I decided that I needed a (short) break from my Zelda game and C++, so I decided to create a Bomberman game. I also realized that I technically never really finished a game (besides those very first "Touch the clown!" things) and I want to be able to at least say that. I have the engine completely done, all that remains is to polish and add more playable levels. I wanted something a little less ambitious, which shouldn't take too long, and this is the product of about a week's work total (not straight, I don't have that much time
).
This game is solely a multiplayer game, playable with up to 4 players (currently) using any combination of keyboard and joysticks. I have plans to make it at least LAN-able, well, if I'm still interested in this once it's done.
Features
- Customize-able gameplay: three game modes to choose from, number of players, controls, "ghosts"
- Standard Bomberman: Placing bombs, trying to trap the other players into exploding and losing lives
- Powerups: More bombs, Stronger bombs, Faster movement, Pick up other players, and Kicking bombs
- Multiplayer: Up to 4 players at once, using combinations of keyboard and joysticks (possibly LAN later)
Screenshots
Trailer
Here's a trailer showing some quick 2 player action and after-game screen(well, both controlled by me). Of course YouTube messed with the quality a little bit.
Help?
All I'm really looking for is a good font to use, as you can probably see the one I use now sucks pretty bad.