I cant go into specifics on the project this is for; all I can say is it is for my 2nd Xbox Live Arcade project, and development on it wont even start until I'm in mid-year sales on my first OR until I reach the desired budged earnings for this project. Also, depending on the situation of my current texture artist and 3d modeler, I may need someone to take that role on my current Xbox Live Arcade project.
Here's what I need for this particular casting call;
If you're up to it, depending on the position you're taking (conceptual artist/texture artist, or 3d modeler; I prefer both in one); there is a specific task I need for the application-
Concept/Texture Artist:All I need from you is an original drawing of the following sprite (which is unrelated to this project entirely) to test your skills.-
It should be full color, and I would prefer to see clean edges on the conceptual drawing, however it (clean edges) is not required.
I would also prefer to see at least 2 different drawings of the same sprite, both with different poses (to gauge your ability to think of the particular concept drawing in terms of being a 3d object instead of a 2d object).
3d Modeler:What I need in the application for this particular position is one of two things-
1: A 3d model of the sprite shown in the above positions requirements.
2: A 3d model of a mech from the Armored Core series (or similarly styled).
Either of these should show that you understand how to model complex objects. Try to keep them fairly high poly. Nothing too extravagant but keep them in a decent range that is *acceptable* for modern gaming systems today.
The models MUST have a bone structure, and I must be able to pose them . They should be in either a 3dstudioMax or Maya readable format.
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If your work is appealing, I will definitely keep in touch regarding my next XBLA project; it will be a paying job. Keep that in mind too if you are not of age to receive wages.
Also, if my current modeler/texture artist continues to be MIA when I need to have work done from him, then I may call upon whoever has the most appealing application to take on his role. My
current XBLA project pays commission only, so for every sale, you earn a kickback; and you'd be paid based on a monthly sales report. I will discuss modeler/texture artist wages after seeing the applications.
There is no specific due date for these; since the particular project I need the applications for isn't scheduled for another year, its no rush. However, get them in as soon as possible, as I may need to call on your services sooner than later
When you're done, just post them on here, or PM them to me. I'm keeping a file (actual file, not something on my computer) of each individual application submission for record purposes.
-Mammy