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Author Topic: [Need Applications!] Conceptual Artist, Texture Artist, and 3d Modeler  (Read 3222 times)

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Mamoruanime

@Mamoruanime
[Need Applications!] Conceptual Artist, Texture ...
« on: October 13, 2007, 09:56:35 am »
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I cant go into specifics on the project this is for; all I can say is it is for my 2nd Xbox Live Arcade project, and development on it wont even start until I'm in mid-year sales on my first OR until I reach the desired budged earnings for this project. Also, depending on the situation of my current texture artist and 3d modeler, I may need someone to take that role on my current Xbox Live Arcade project.

Here's what I need for this particular casting call;

If you're up to it, depending on the position you're taking (conceptual artist/texture artist, or 3d modeler; I prefer both in one); there is a specific task I need for the application-

Concept/Texture Artist:

All I need from you is an original drawing of the following sprite (which is unrelated to this project entirely) to test your skills.-



It should be full color, and I would prefer to see clean edges on the conceptual drawing, however it (clean edges) is not required.
I would also prefer to see at least 2 different drawings of the same sprite, both with different poses (to gauge your ability to think of the particular concept drawing in terms of being a 3d object instead of a 2d object).

3d Modeler:

What I need in the application for this particular position is one of two things-

1: A 3d model of the sprite shown in the above positions requirements.

2: A 3d model of a mech from the Armored Core series (or similarly styled).

Either of these should show that you understand how to model complex objects. Try to keep them fairly high poly. Nothing too extravagant but keep them in a decent range that is *acceptable* for modern gaming systems today.

The models MUST have a bone structure, and I must be able to pose them . They should be in either a 3dstudioMax or Maya readable format.

----

If your work is appealing, I will definitely keep in touch regarding my next XBLA project; it will be a paying job. Keep that in mind too if you are not of age to receive wages.

Also, if my current modeler/texture artist continues to be MIA when I need to have work done from him, then I may call upon whoever has the most appealing application to take on his role. My current XBLA project pays commission only, so for every sale, you earn a kickback; and you'd be paid based on a monthly sales report. I will discuss modeler/texture artist wages after seeing the applications.

There is no specific due date for these; since the particular project I need the applications for isn't scheduled for another year, its no rush. However, get them in as soon as possible, as I may need to call on your services sooner than later :P

When you're done, just post them on here, or PM them to me. I'm keeping a file (actual file, not something on my computer) of each individual application submission for record purposes.

-Mammy

« Last Edit: October 13, 2007, 10:35:44 am by Mamoruanime »
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #1 on: October 13, 2007, 08:43:23 pm »
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It sucks...I know.

I have not drawn in two years.  This was an excuse to get those hands moving again.
My pen gave out on one of the wings as you can see, so this picture is not 100% complete.
I am no photoshop wizard or else I would have finished it there.

I added the scimitar and book for my own flavor.

Well, even if no one likes it I fell I accomplished something today.
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Silvanesti

Re: [Need Applications!] Conceptual Artist, Text...
« Reply #2 on: October 13, 2007, 08:56:46 pm »
Why is it upside down?
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #3 on: October 13, 2007, 08:57:51 pm »
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Why is it upside down?
Because of my scanner...I didn't flip it...lol
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Mamoruanime

@Mamoruanime
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #4 on: October 14, 2007, 09:16:08 am »
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hmm not bad, but I'm looking for something more along the lines of like a side shot, or angled shot, or something giving a bit more of a dynamic feel to the character; like different poses, etc--- I attached my initial sketch of that particular character in heavy armor (just because)
« Last Edit: October 14, 2007, 10:18:46 am by Mamoruanime »
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #5 on: October 14, 2007, 06:24:03 pm »
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Hmmm...Okay, I'll whip up something better later today then.
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Bludleef

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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #6 on: October 14, 2007, 09:16:59 pm »
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Well not to step on any toes or anything, but as concept art is my trade. I decided to take a crack at this.

Here is the result.

Sorry about the bad resolution. I am not near a scanner right now so I used my cellphone camera.

If you want I will continue.
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #7 on: October 14, 2007, 11:15:49 pm »
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Well not to step on any toes or anything, but as concept art is my trade. I decided to take a crack at this.

Here is the result.

Sorry about the bad resolution. I am not near a scanner right now so I used my cellphone camera.

If you want I will continue.
That looks sweet and clean! I give up trying since your art :-X
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Bludleef

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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #8 on: October 15, 2007, 02:51:23 am »
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Well not to step on any toes or anything, but as concept art is my trade. I decided to take a crack at this.

Here is the result.

Sorry about the bad resolution. I am not near a scanner right now so I used my cellphone camera.

If you want I will continue.
That looks sweet and clean! I give up trying since your art :-X

Thanks, but don't give up drawing. I also have a couple of years practice on you. (I am 24)
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Mamoruanime

@Mamoruanime
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #9 on: October 15, 2007, 04:17:56 am »
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holy !@#$% dude O_O; can you get a high rez scan of that? It looks like a pretty kickass sketch
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Bludleef

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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #10 on: October 15, 2007, 04:25:48 am »
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holy !@#$% dude O_O; can you get a high rez scan of that? It looks like a pretty kickass sketch
Sure A bit big so I linked it.
http://www.bludsoft.com/images/Sketch001.jpg
« Last Edit: October 16, 2007, 07:25:25 am by Bludleef »
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #11 on: October 15, 2007, 04:27:32 am »
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Well not to step on any toes or anything, but as concept art is my trade. I decided to take a crack at this.

Here is the result.

Sorry about the bad resolution. I am not near a scanner right now so I used my cellphone camera.

If you want I will continue.
That looks sweet and clean! I give up trying since your art :-X

Thanks, but don't give up drawing. I also have a couple of years practice on you. (I am 24)
I !@#$% give up.  I have been trying to draw anime since I was 16...now I am 19 in three days.  Guess I have not really progressed much...lol...I still can't even do shadows.  I know how to,but they never turn out right.
Good job.
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Mamoruanime

@Mamoruanime
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #12 on: October 15, 2007, 07:15:04 am »
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Thats quite the good sketch; edges are a bit rough but thats much expected (hence the sketch part XD), but its nice :D
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Re: [Need Applications!] Conceptual Artist, Text...
« Reply #13 on: October 16, 2007, 10:26:37 pm »
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Resize it and run it though something like Inkscape to get smooth vector lines. Really useful for concept art.
EDIT: Here's a quick example to show what I mean. (It's not quite perfect though)
« Last Edit: October 16, 2007, 10:38:16 pm by Q.K. »
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Mamoruanime

@Mamoruanime
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #14 on: October 19, 2007, 09:48:30 am »
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Yeah I personally prefer to scan all of my conceptual art and import it to flash, and redraw the lines there and export to a vector format (I know theres easier ways, but I prefer this way XD)

Anyway, keep em comin (*cries* need modellers too)! lol I need a list of people to consider :P
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Bludleef

Forum Dragon
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #15 on: October 27, 2007, 10:01:38 am »
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I know it has been eight days, but I got a bit busy and just started to get some work done on this. Sorry it is taking so long. Halloween is pretty busy for me as I help to plan my church's Fall Festival.

Here it is with flat colors and some line cleanup.

Here it is with a start on shading(Not my strong suit).(I still need to clean up some lines)


Sorry for the size. I will resize it when I am done.
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Mamoruanime

@Mamoruanime
Re: [Need Applications!] Conceptual Artist, Text...
« Reply #16 on: October 27, 2007, 10:02:41 am »
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:D lookin good so far
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