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Author Topic: 3D Games  (Read 1059 times)

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Jeod

Team Dekunutz, Doubleteam
3D Games
« on: October 25, 2008, 01:22:11 am »
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What free program is best for making a 3D game? Like putting it together, I don't need things for the models.
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
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Zelda GBC+ Engine for Multimedia Fusion 2
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Re: 3D Games
« Reply #1 on: October 25, 2008, 01:33:06 am »
  • Minalien
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C++.
DirectX 9 (or, if you're like me, 10).

C# and XNA, if you want to target the XBOX 360.
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Jeod

Team Dekunutz, Doubleteam
Re: 3D Games
« Reply #2 on: October 25, 2008, 01:37:00 am »
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I could google that, but I'd probably be wrong. Seeing as I've never done any C except fr a simple kiddie store command promt with basic text and nothing else, how do I get started wth this stuff?
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"You should challenge your fates. When all else fails, you can still die fighting." ~Yune
___________________________________

Zelda GBC+ Engine for Multimedia Fusion 2
  • Doubleteam Project Page
Re: 3D Games
« Reply #3 on: October 25, 2008, 02:08:07 am »
  • Minalien
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Experience and starting with simple, two-dimensional projects.
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There's such a double standard about religion in the modern world. Catholics can gather, wear white robes, and say "In nomine Patris, et Filii, et Spiritus Sancti" and be considered normal.

But if my friends and I gather, wear black robes, and say  "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn", we're considered cultists.
  • Development Blog
Re: 3D Games
« Reply #4 on: October 25, 2008, 03:51:37 pm »
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As min said, C++ with directX or openGL (I personally find GL easier.  Plus, it's portable.)  Start out by learning C++, spend about a year with it and then move onto one of the other two.  Start with simple 2D stuff, then slowly get more and more complex.  When you've got enough experience, move onto 3D.
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