Current Story:
The Trinity Islands, an area no one in the world had ever seen. Only those that were born on the islands are the ones who exist there. The islands have been protected by the goddesses for a millenia. Those who try to escape, parish in the sea. Those who stumbled upon the islands are forever lost in a mirage of fog.
One man, Ganondorf, seeks a way to escape the peaceful islands. He hails from the desert on the Island of Winds from a group of thieves. Hidden away with him are some of the secrets to obtain freedom from the islands. But he must have the three pieces of the Sacred Triangle made of crystal in order to break the barrier that protects the island.
The only other inhabitant of the islands that knows of the same secrets is the king of the Hyrul Island. He was taught the secret from his father. The lineage of the kings of Hyrule Island are supposed to be the only ones who know how to remove the barrier. However, the King knows that it was only a matter of time before the time old secrets were revealed...
Features in my current build:
Grid Based Movement
Battle Screen Concept
Title Screen Concept
Basic Collisions
Original/Edit Link Sprites
Features in the upcoming demo:
A functional concept of the menu
A full featured battle system
Basic leveling system
Save/Load feature
Playable Characters:
Link
Saria ~ magic user
Zelda ~ summoner/ancient magic user
Darunia ~ Goron "temporary playable character" massive strength/bruser
Ruto ~ Zora "temporary playable character" magic user
Nabooru ~ Gerudo "temporary playable character" geomancer
Wedge ~ knight "cameo temporary playable character"
Biggs ~ knight "cameo temporary playable character"
Screenshots:
---------------------------------------------------------------------------------------
Note:This is in no way affiliated with Nintendo nor Square-Enix.