Yep, Antidote has been a big help. GMLib will eventually be able to handle what GMare expects of it. I have been working on the image to room tool once again. I have optimized the tile optimizer part of the code, making it crazy fast. I also made new code to handle any errors that may occur with the new method, versus tile offset and separation code. (I also just now realized I've been spelling separation wrong for a long time now, yikes.) I did come up with a method to manually organize the tileset, but I think it could be better. So that has been the focus of now. I also did some work on the room editors selection tool. Thinking those will be done by the end of the week. Which will leave the instance, and redo/undo left. Probably some optimization will need to be done too.