Hello Guest, please login or register.
Did you miss your activation email?
Login with username, password and session length.

Pages: [1] 2   Go Down

Author Topic: [Completed] Megaman in Megacity  (Read 8211 times)

0 Members and 1 Guest are viewing this topic.
[Completed] Megaman in Megacity
« on: November 25, 2009, 01:15:35 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
Not Zelda, I know, but if you're a fan at all of old NES games, you might like.

I've just completed a Megaman game -- a full game with dozens of bosses and a huge world.

The story is that a virus has invaded the automated metropolis of Megacity, and its robot populace goes berzerk. The citizens are evacuated and Megaman is sent in to combat the homicidal robots and remove the virus. The city is a Metroid-style interconnected world with multiple routes and paths, a teleport system to get around quickly, and tons of secrets and side areas. You can also talk by radio with Dr. Light, Roll and Dr. Wily (from prison) for help on where to go. It takes about 4 hours to finish.

Please play. Please review and give feedback -- glitches, suggestions.

Thanks.

Screenshots:




Here's the link (I didn't put this up the first time, i.e., I'm a moron)

http://www.yoyogames.com/games/show/104424
« Last Edit: April 22, 2015, 02:48:27 am by 4Sword »
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.

Mamoruanime

@Mamoruanime
Re: New game: Megaman in Megacity
« Reply #1 on: November 25, 2009, 01:20:06 am »
  • ^Not actually me.
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 9786
Not Zelda, I know, but if you're a fan at all of old NES games, you might like.

I've just completed a Megaman game -- a full game with dozens of bosses and a huge world.

The story is that a virus has invaded the automated metropolis of Megacity, and its robot populace goes berzerk. The citizens are evacuated and Megaman is sent in to combat the homicidal robots and remove the virus. The city is a Metroid-style interconnected world with multiple routes and paths, a teleport system to get around quickly, and tons of secrets and side areas. You can also talk by radio with Dr. Light, Roll and Dr. Wily (from prison) for help on where to go. It takes about 4 hours to finish.

Please play. Please review and give feedback -- glitches, suggestions.

Thanks.

Screenshots:







looks cool, but where's the link? :p
Logged
Re: New game: Megaman in Megacity
« Reply #2 on: November 25, 2009, 01:20:57 am »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
Not Zelda, I know, but if you're a fan at all of old NES games, you might like.

I've just completed a Megaman game -- a full game with dozens of bosses and a huge world.

The story is that a virus has invaded the automated metropolis of Megacity, and its robot populace goes berzerk. The citizens are evacuated and Megaman is sent in to combat the homicidal robots and remove the virus. The city is a Metroid-style interconnected world with multiple routes and paths, a teleport system to get around quickly, and tons of secrets and side areas. You can also talk by radio with Dr. Light, Roll and Dr. Wily (from prison) for help on where to go. It takes about 4 hours to finish.

Please play. Please review and give feedback -- glitches, suggestions.

Thanks.

Screenshots:







looks cool, but where's the link? :p

this lol

was wondering why i couldn't find it
Logged


Re: New game: Megaman in Megacity
« Reply #3 on: November 25, 2009, 01:23:00 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
Added link above. (How'd I forget that?)
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.
Re: New game: Megaman in Megacity
« Reply #4 on: November 25, 2009, 01:28:38 am »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
Unexpected error occurred when running the game
Logged


Re: New game: Megaman in Megacity
« Reply #5 on: November 25, 2009, 01:36:17 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
Not sure what error that was. I downloaded it from yoyo to test it and it worked fine. Try downloading again and let me know what error you get.

Thanks.
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.

Mamoruanime

@Mamoruanime
Re: New game: Megaman in Megacity
« Reply #6 on: November 25, 2009, 01:41:42 am »
  • ^Not actually me.
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 9786
I actually got the same error from their YoYo Games Player plugin :s
Logged
Re: New game: Megaman in Megacity
« Reply #7 on: November 25, 2009, 02:17:38 am »
  • *
  • Reputation: +9/-1
  • Offline Offline
  • Gender: Male
  • Posts: 4654
Tried downloading it, and playing it off the site.

It says "Unexpected Error occurred when running the game"
Logged


Re: New game: Megaman in Megacity
« Reply #8 on: November 25, 2009, 08:09:51 am »
  • *
  • Reputation: +1/-0
  • Offline Offline
  • Gender: Male
  • Posts: 446
Looks cool though (and hard).
I was throwing around a Metroid-style Megaman idea a while back, but in the end nothing came of it. Here's hoping this can get working, I'd love to play it.
Logged
Re: New game: Megaman in Megacity
« Reply #9 on: November 25, 2009, 08:34:52 am »
  • AKA "Micah DS"
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1347
Tried downloading it, and playing it off the site.

It says "Unexpected Error occurred when running the game"

Same here, just as the game is trying to start loading. D:
Logged
  • My Music
Re: New game: Megaman in Megacity
« Reply #10 on: November 26, 2009, 12:06:46 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
I got that same error on an RPG I was doing a few years ago. It would work on some machines but never on mine. I always figured it was because the thing was just too big (I had a really inefficient system for tracking battles and treasures). Megaman works on both of my machines, but I'll check some GM forums to see if there's any way to fix the problem.
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.
Re: New game: Megaman in Megacity
« Reply #11 on: November 26, 2009, 12:15:01 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
Found this in GM tutorial documentation: "Rarely you will see a popup with the text "Unexpected error occurred during the game" This error message indicate that some problem occurred in windows or in the hardware. Often the reason for this is infinite recursion, lack of memory or insufficient hardware, drivers or firmware. Generally speaking, these errors have to do with problems outside the gm-environment." I've had infinite recursion before and my computer locks up too, so I'm not sure how to help. Sorry.
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.

Mamoruanime

@Mamoruanime
Re: New game: Megaman in Megacity
« Reply #12 on: November 26, 2009, 12:18:23 am »
  • ^Not actually me.
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 9786
Are you sure there's no additional external files you're using with the game? YoYo only allows you to upload your exe :(
Logged

Antidote

>.>
Re: New game: Megaman in Megacity
« Reply #13 on: November 26, 2009, 12:36:42 am »
  • In all seriousness who's serious?
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1485
Actually that is Mark passing the buck, most of the time it's been traced to his poorly written runner. Truthfully GM was a crap program that needed the complete rewrite it just received. hopefully GM8 won't have this issue.
Logged
  • Axiomatic Data Laboratories
Re: New game: Megaman in Megacity
« Reply #14 on: November 26, 2009, 02:01:13 am »
  • AKA "Micah DS"
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 1347
Found this in GM tutorial documentation: "Rarely you will see a popup with the text "Unexpected error occurred during the game" This error message indicate that some problem occurred in windows or in the hardware. Often the reason for this is infinite recursion, lack of memory or insufficient hardware, drivers or firmware. Generally speaking, these errors have to do with problems outside the gm-environment." I've had infinite recursion before and my computer locks up too, so I'm not sure how to help. Sorry.

I run lots of GM exes (both GM6 and 7) on my PC and none have given me this... and my PC never locked up, the game just crapped out before it even loaded (as it was loading I guess).
That's very strange. But I know that GM executables run just fine on my PC, so there's got to be something you're missing on your end or it could possibly be corrupt somehow?..
I just don't understand how it could be my PC when so many other GM games run fine. Meh.  :(

Now I have to play some other game where I jump around and shoot things... hmm, looks like Cave Story tonight.  XD
Logged
  • My Music

Mamoruanime

@Mamoruanime
Re: New game: Megaman in Megacity
« Reply #15 on: November 26, 2009, 02:08:00 am »
  • ^Not actually me.
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Gender: Male
  • Posts: 9786
I assume it's just a missing external file that the game uses; I get this error any time I try to run a GM exe without having it's additional files where they need to be.
Logged
Re: New game: Megaman in Megacity
« Reply #16 on: November 26, 2009, 02:42:34 am »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Posts: 728
I've had experiences with this message. It pertained to surfaces created by a game I was deving. I traced it specifically to the sprite_create_from_surface call. Which could indicate many things, but most likely it has to do with surface support. Perhaps this program created a surface, and it was simply too much for the hardware? This could pertain to surface size restrictions by the hardware. I say this because I can play the game without error. So we can basically rule out missing external files.

Mind you this is just a theory.
« Last Edit: November 26, 2009, 02:44:29 am by Xfixium »
Logged
  • Pyxosoft
Re: New game: Megaman in Megacity
« Reply #17 on: November 26, 2009, 07:19:56 am »
  • *
  • Reputation: +0/-0
  • Offline Offline
  • Posts: 22
If this helps -- there are no external files for the game and I never used that sprite_create_surface routine. I got the error once on my PC for one game and never for anything else.
Logged
"I would do anything at all to gain back my youth, except get up early, take exercise, or be respectable" -- Lord Henry, The Picture of Dorian Grey.
Re: New game: Megaman in Megacity
« Reply #18 on: November 27, 2009, 08:41:08 pm »
  • *
  • Reputation: +9/-0
  • Offline Offline
  • Posts: 728
Actually, I used that function as an example. I was referring to surfaces in general. If the game uses no surfaces then that would rule that one out.
Logged
  • Pyxosoft
Re: New game: Megaman in Megacity
« Reply #19 on: November 28, 2009, 01:00:52 am »
  • *
  • Reputation: +6/-0
  • Offline Offline
  • Gender: Male
  • Posts: 4472
This looks really good, but I'm getting that error. This has me very interested.
Logged
Pages: [1] 2   Go Up

 


Contact Us | Legal | Advertise Here
2013 © ZFGC, All Rights Reserved



Page created in 0.032 seconds with 74 queries.