I've spend several weeks debugging stuff and have created all the basic enemies now.
Just need to debugg the improved stalfos and I'm done with this part of the game design.
1 more day to go, with some luck I might start the next year working on the next part of the game.
On other things, even as the engine now almost has everything needed to make a game and that the overworld has been done, except for the enemie and npc placement it will still take me a very long time to finish the project. I simply dont have that much time to work on this as I would like to, but a week only has 7 days of 24 hours, and most of that time seems to be filled with other things.
So I am wondering, should I release the open source engine of this game when the stalfos is done?
I would not include the backgrounds to prevent people to claim Chaos Rising as their game, but I would not mind other people using the engine as an example / base for their game.
1 note: credits are not yet included, there are some things in it that were (partially) done by others like I'm using GoodNights movement for Link, but as this project has been here for several years I dont really remember whom else to credit for a few things.