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Author Topic: [Completed] Dirt  (Read 2524 times)

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[Completed] Dirt
« on: February 03, 2011, 03:56:51 am »
  • The Broken King
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You are the adorably deceased, pickaxe-wielding cat "Dirt," trapped underground for reasons unclear. Where are you? Why have you been falling for so long? What else is down here with you?

Excavate potentially infinite screens of dirt, gems, mysterious artifacts, and clues about... well, that's a little unclear. Why don't you start digging and find out?


FEATURES:
-Endless, persistent world
-Digging,
-Shinies
-Multi-directional gravity using the accelerometer
-Plenty of mysterious secrets to unearth
-Ambient soundtrack carefully crafted to maximise immersion even on iPhone speakers
-You're a skeleton cat with a pickaxe wearing boots

CREDITS
Stephen Gazzard - Lead Programmer
Lopi Mackenzie - Programmer
Jennalee Stad - Concept Art, Additional Art
Josiah Tobin - Lead Artist, Sound Design, Lopi stand-in

Dirt was designed collaboratively with much love by the family of the Broken Kings House.

http://itunes.apple.com/ca/app/dirt/id416198139?mt=8#
« Last Edit: April 22, 2015, 02:16:44 am by 4Sword »
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Re: Dirt
« Reply #1 on: February 03, 2011, 04:06:59 am »
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Any chance of an Android port?
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Mamoruanime

@Mamoruanime
Re: Dirt
« Reply #2 on: February 03, 2011, 04:41:40 am »
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Hey sweet!

Weren't you working on that one game too with the ball and the paddles with that one guy? When's that one slated for release? :P
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Re: Dirt
« Reply #3 on: February 03, 2011, 05:56:12 pm »
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Wow, okay, I found this. xD I posted it in the completed games section but, like a dunce, didn't see that it created this topic, couldn't figure out how to create one, and left. :P

Android - it's possible, but won't be for a while. We've talked about porting to other platforms it but we don't actually have any Android phones, so testing would be hard. Might go with Unity later for that kind of stuff.

Naviball - XD hopefully when I finish Furious I can do the iPhone version between weekend projects. :P
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